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* fix(skills): move version into metadata and normalize to semver 29 skills declared `version` at the top level of their frontmatter. The schema reads it from `metadata`, so tooling that follows the schema either misses it or has to special-case the top level. Three motion skills also declared `version: 1.0`, which is not a valid semantic version; normalized to `1.0.0`. No behavioral change — frontmatter metadata only. * fix(skills): state activation triggers in skill descriptions 148 skills described what they cover but never named the situation that should trigger them. Since the description is what Claude matches against to decide whether to load a skill, a description without a trigger makes activation guesswork — the skill is either missed or loaded at the wrong time. Added a "Use when ..." clause to each, derived from the skill's own body (most already stated the trigger under "## When to Use" or in the opening line; that intent is now reflected in the frontmatter where it is actually read from). Descriptions were only appended to; no existing wording was removed. * fix(skills): sync activation triggers into the Codex skill mirror 10 of the skills whose descriptions changed are also mirrored under `.agents/skills/`, where the description was previously a verbatim copy. Left alone, the two surfaces would disagree about when the skill applies. Only the description line is synced; the Codex copies keep their reduced frontmatter, since that validator accepts only name, description, metadata, license, and allowed-tools. * fix(skills): correct three activation clauses from review - autonomous-loops: the clause pulled new loop work into a skill that its own body marks as a compatibility shim retained for one release. It now points at the canonical continuous-agent-loop instead. - continuous-learning: the description carried the v1 routing directive twice; collapsed to one. - homelab-pihole-dns: the clause fired on any broken home DNS. Narrowed to tasks that actually involve Pi-hole. * chore: retain current main lockfile --------- Co-authored-by: Çağrı Solakoğlu <cagri.solakoglu@vtcenerji.com> Co-authored-by: haelyra <49814733+haelyra@users.noreply.github.com>
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name, description, metadata
| name | description | metadata | ||
|---|---|---|---|---|
| accessibility | Design, implement, and audit inclusive digital products using WCAG 2.2 Level AA. Use when building or auditing UI that must meet WCAG 2.2 Level AA, or when reviewing a change for keyboard, contrast, or screen-reader support. standards. Use this skill to generate semantic ARIA for Web and accessibility traits for Web and Native platforms (iOS/Android). |
|
Accessibility (WCAG 2.2)
This skill ensures that digital interfaces are Perceivable, Operable, Understandable, and Robust (POUR) for all users, including those using screen readers, switch controls, or keyboard navigation. It focuses on the technical implementation of WCAG 2.2 success criteria.
When to Use
- Defining UI component specifications for Web, iOS, or Android.
- Auditing existing code for accessibility barriers or compliance gaps.
- Implementing new WCAG 2.2 standards like Target Size (Minimum) and Focus Appearance.
- Mapping high-level design requirements to technical attributes (ARIA roles, traits, hints).
Core Concepts
- POUR Principles: The foundation of WCAG (Perceivable, Operable, Understandable, Robust).
- Semantic Mapping: Using native elements over generic containers to provide built-in accessibility.
- Accessibility Tree: The representation of the UI that assistive technologies actually "read."
- Focus Management: Controlling the order and visibility of the keyboard/screen reader cursor.
- Labeling & Hints: Providing context through
aria-label,accessibilityLabel, andcontentDescription.
How It Works
Step 1: Identify the Component Role
Determine the functional purpose (e.g., Is this a button, a link, or a tab?). Use the most semantic native element available before resorting to custom roles.
Step 2: Define Perceivable Attributes
- Ensure text contrast meets 4.5:1 (normal) or 3:1 (large/UI).
- Add text alternatives for non-text content (images, icons).
- Implement responsive reflow (up to 400% zoom without loss of function).
Step 3: Implement Operable Controls
- Ensure a minimum 24x24 CSS pixel target size (WCAG 2.2 SC 2.5.8).
- Verify all interactive elements are reachable via keyboard and have a visible focus indicator (SC 2.4.11).
- Provide single-pointer alternatives for dragging movements.
Step 4: Ensure Understandable Logic
- Use consistent navigation patterns.
- Provide descriptive error messages and suggestions for correction (SC 3.3.3).
- Implement "Redundant Entry" (SC 3.3.7) to prevent asking for the same data twice.
Step 5: Verify Robust Compatibility
- Use correct
Name, Role, Valuepatterns. - Implement
aria-liveor live regions for dynamic status updates.
Accessibility Architecture Diagram
flowchart TD
UI["UI Component"] --> Platform{Platform?}
Platform -->|Web| ARIA["WAI-ARIA + HTML5"]
Platform -->|iOS| SwiftUI["Accessibility Traits + Labels"]
Platform -->|Android| Compose["Semantics + ContentDesc"]
ARIA --> AT["Assistive Technology (Screen Readers, Switches)"]
SwiftUI --> AT
Compose --> AT
Cross-Platform Mapping
| Feature | Web (HTML/ARIA) | iOS (SwiftUI) | Android (Compose) |
|---|---|---|---|
| Primary Label | aria-label / <label> |
.accessibilityLabel() |
contentDescription |
| Secondary Hint | aria-describedby |
.accessibilityHint() |
Modifier.semantics { stateDescription = ... } |
| Action Role | role="button" |
.accessibilityAddTraits(.isButton) |
Modifier.semantics { role = Role.Button } |
| Live Updates | aria-live="polite" |
.accessibilityLiveRegion(.polite) |
Modifier.semantics { liveRegion = LiveRegionMode.Polite } |
Examples
Web: Accessible Search
<form role="search">
<label for="search-input" class="sr-only">Search products</label>
<input type="search" id="search-input" placeholder="Search..." />
<button type="submit" aria-label="Submit Search">
<svg aria-hidden="true">...</svg>
</button>
</form>
iOS: Accessible Action Button
Button(action: deleteItem) {
Image(systemName: "trash")
}
.accessibilityLabel("Delete item")
.accessibilityHint("Permanently removes this item from your list")
.accessibilityAddTraits(.isButton)
Android: Accessible Toggle
Switch(
checked = isEnabled,
onCheckedChange = { onToggle() },
modifier = Modifier.semantics {
contentDescription = "Enable notifications"
}
)
Anti-Patterns to Avoid
- Div-Buttons: Using a
<div>or<span>for a click event without adding a role and keyboard support. - Color-Only Meaning: Indicating an error or status only with a color change (e.g., turning a border red).
- Uncontained Modal Focus: Modals that don't trap focus, allowing keyboard users to navigate background content while the modal is open. Focus must be contained and escapable via the
Escapekey or an explicit close button (WCAG SC 2.1.2). - Redundant Alt Text: Using "Image of..." or "Picture of..." in alt text (screen readers already announce the role "Image").
Best Practices Checklist
- Interactive elements meet the 24x24px (Web) or 44x44pt (Native) target size.
- Focus indicators are clearly visible and high-contrast.
- Modals contain focus while open, and release it cleanly on close (
Escapekey or close button). - Dropdowns and menus restore focus to the trigger element on close.
- Forms provide text-based error suggestions.
- All icon-only buttons have a descriptive text label.
- Content reflows properly when text is scaled.
References
- WCAG 2.2 Guidelines
- WAI-ARIA Authoring Practices
- iOS Accessibility Programming Guide
- iOS Human Interface Guidelines - Accessibility
- Android Accessibility Developer Guide
Related Skills
frontend-patternsdesign-systemliquid-glass-designswiftui-patterns