Files
NLnetLabs-domain/src/net/client/multi_stream.rs
T
Philip Homburg 90cc96d632 Add support to client transports for requests that may result in multiple
responses. (#377)

This adds ComposeRequestMulti and other *Multi types. The main change is to
the stream transport, which is the only transport that implements
SendRequestMulti.
2024-09-04 14:03:12 +02:00

653 lines
22 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//! A DNS over multiple octet streams transport
// To do:
// - too many connection errors
use crate::base::Message;
use crate::net::client::protocol::AsyncConnect;
use crate::net::client::request::{
ComposeRequest, Error, GetResponse, RequestMessageMulti, SendRequest,
};
use crate::net::client::stream;
use bytes::Bytes;
use futures_util::stream::FuturesUnordered;
use futures_util::StreamExt;
use rand::random;
use std::boxed::Box;
use std::fmt::Debug;
use std::future::Future;
use std::pin::Pin;
use std::sync::Arc;
use std::time::Duration;
use std::vec::Vec;
use tokio::io;
use tokio::io::{AsyncRead, AsyncWrite};
use tokio::sync::{mpsc, oneshot};
use tokio::time::{sleep_until, Instant};
//------------ Constants -----------------------------------------------------
/// Capacity of the channel that transports [`ChanReq`].
const DEF_CHAN_CAP: usize = 8;
/// Error messafe when the connection is closed.
const ERR_CONN_CLOSED: &str = "connection closed";
//------------ Config ---------------------------------------------------------
/// Configuration for an multi-stream transport.
#[derive(Clone, Debug, Default)]
pub struct Config {
/// Configuration of the underlying stream transport.
stream: stream::Config,
}
impl Config {
/// Returns the underlying stream config.
pub fn stream(&self) -> &stream::Config {
&self.stream
}
/// Returns a mutable reference to the underlying stream config.
pub fn stream_mut(&mut self) -> &mut stream::Config {
&mut self.stream
}
}
impl From<stream::Config> for Config {
fn from(stream: stream::Config) -> Self {
Self { stream }
}
}
//------------ Connection -----------------------------------------------------
/// A connection to a multi-stream transport.
#[derive(Debug)]
pub struct Connection<Req> {
/// The sender half of the connection request channel.
sender: mpsc::Sender<ChanReq<Req>>,
}
impl<Req> Connection<Req> {
/// Creates a new multi-stream transport with default configuration.
pub fn new<Remote>(remote: Remote) -> (Self, Transport<Remote, Req>) {
Self::with_config(remote, Default::default())
}
/// Creates a new multi-stream transport.
pub fn with_config<Remote>(
remote: Remote,
config: Config,
) -> (Self, Transport<Remote, Req>) {
let (sender, transport) = Transport::new(remote, config);
(Self { sender }, transport)
}
}
impl<Req: ComposeRequest + Clone + 'static> Connection<Req> {
/// Sends a request and receives a response.
pub async fn request(
&self,
request: Req,
) -> Result<Message<Bytes>, Error> {
Request::new(self.clone(), request).get_response().await
}
/// Starts a request.
///
/// This is the future that is returned by the `SendRequest` impl.
async fn _send_request(
&self,
request: &Req,
) -> Result<Box<dyn GetResponse + Send>, Error>
where
Req: 'static,
{
let gr = Request::new(self.clone(), request.clone());
Ok(Box::new(gr))
}
/// Request a new connection.
async fn new_conn(
&self,
opt_id: Option<u64>,
) -> Result<oneshot::Receiver<ChanResp<Req>>, Error> {
let (sender, receiver) = oneshot::channel();
let req = ChanReq {
cmd: ReqCmd::NewConn(opt_id, sender),
};
self.sender
.send(req)
.await
.map_err(|_| Error::ConnectionClosed)?;
Ok(receiver)
}
/// Request a shutdown.
pub async fn shutdown(&self) -> Result<(), &'static str> {
let req = ChanReq {
cmd: ReqCmd::Shutdown,
};
match self.sender.send(req).await {
Err(_) =>
// Send error. The receiver is gone, this means that the
// connection is closed.
{
Err(ERR_CONN_CLOSED)
}
Ok(_) => Ok(()),
}
}
}
//--- Clone
impl<Req> Clone for Connection<Req> {
fn clone(&self) -> Self {
Self {
sender: self.sender.clone(),
}
}
}
//--- SendRequest
impl<Req> SendRequest<Req> for Connection<Req>
where
Req: ComposeRequest + Clone + 'static,
{
fn send_request(
&self,
request: Req,
) -> Box<dyn GetResponse + Send + Sync> {
Box::new(Request::new(self.clone(), request))
}
}
//------------ Request --------------------------------------------------------
/// The connection side of an active request.
#[derive(Debug)]
struct Request<Req> {
/// The request message.
///
/// It is kept so we can compare a response with it.
request_msg: Req,
/// Current state of the query.
state: QueryState<Req>,
/// The underlying transport.
conn: Connection<Req>,
/// The id of the most recent connection, if any.
conn_id: Option<u64>,
/// Number of retries with delay.
delayed_retry_count: u64,
}
/// The states of the query state machine.
#[derive(Debug)]
enum QueryState<Req> {
/// Request a new connection.
RequestConn,
/// Receive a new connection from the receiver.
ReceiveConn(oneshot::Receiver<ChanResp<Req>>),
/// Start a query using the given stream transport.
StartQuery(Arc<stream::Connection<Req, RequestMessageMulti<Vec<u8>>>>),
/// Get the result of the query.
GetResult(stream::Request),
/// Wait until trying again.
///
/// The instant represents when the error occurred, the duration how
/// long to wait.
Delay(Instant, Duration),
/// A response has been received and the query is done.
Done,
}
/// The response to a connection request.
type ChanResp<Req> = Result<ChanRespOk<Req>, Arc<std::io::Error>>;
/// The successful response to a connection request.
#[derive(Debug)]
struct ChanRespOk<Req> {
/// The id of this connection.
id: u64,
/// The new stream transport to use for sending a request.
conn: Arc<stream::Connection<Req, RequestMessageMulti<Vec<u8>>>>,
}
impl<Req> Request<Req> {
/// Creates a new query.
fn new(conn: Connection<Req>, request_msg: Req) -> Self {
Self {
conn,
request_msg,
state: QueryState::RequestConn,
conn_id: None,
delayed_retry_count: 0,
}
}
}
impl<Req: ComposeRequest + Clone + 'static> Request<Req> {
/// Get the result of a DNS request.
///
/// This function is cancellation safe. If its future is dropped before
/// it is resolved, you can call it again to get a new future.
pub async fn get_response(&mut self) -> Result<Message<Bytes>, Error> {
loop {
match self.state {
QueryState::RequestConn => {
let rx = match self.conn.new_conn(self.conn_id).await {
Ok(rx) => rx,
Err(err) => {
self.state = QueryState::Done;
return Err(err);
}
};
self.state = QueryState::ReceiveConn(rx);
}
QueryState::ReceiveConn(ref mut receiver) => {
let res = match receiver.await {
Ok(res) => res,
Err(_) => {
// Assume receive error
self.state = QueryState::Done;
return Err(Error::StreamReceiveError);
}
};
// Another Result. This time from executing the request
match res {
Err(_) => {
self.delayed_retry_count += 1;
let retry_time =
retry_time(self.delayed_retry_count);
self.state =
QueryState::Delay(Instant::now(), retry_time);
continue;
}
Ok(ok_res) => {
let id = ok_res.id;
let conn = ok_res.conn;
self.conn_id = Some(id);
self.state = QueryState::StartQuery(conn);
continue;
}
}
}
QueryState::StartQuery(ref mut conn) => {
self.state = QueryState::GetResult(
conn.get_request(self.request_msg.clone()),
);
continue;
}
QueryState::GetResult(ref mut query) => {
let res = query.get_response().await;
match res {
Ok(reply) => {
return Ok(reply);
}
// XXX This replicates the previous behavior. But
// maybe we should have a whole category of
// fatal errors where retrying doesnt make any
// sense?
Err(Error::WrongReplyForQuery) => {
return Err(Error::WrongReplyForQuery)
}
Err(Error::ConnectionClosed) => {
// The stream may immedately return that the
// connection was already closed. Do not delay
// the first time.
self.delayed_retry_count += 1;
if self.delayed_retry_count == 1 {
self.state = QueryState::RequestConn;
} else {
let retry_time =
retry_time(self.delayed_retry_count);
self.state = QueryState::Delay(
Instant::now(),
retry_time,
);
}
}
Err(_) => {
self.delayed_retry_count += 1;
let retry_time =
retry_time(self.delayed_retry_count);
self.state =
QueryState::Delay(Instant::now(), retry_time);
}
}
}
QueryState::Delay(instant, duration) => {
sleep_until(instant + duration).await;
self.state = QueryState::RequestConn;
}
QueryState::Done => {
panic!("Already done");
}
}
}
}
}
impl<Req: ComposeRequest + Clone + 'static> GetResponse for Request<Req> {
fn get_response(
&mut self,
) -> Pin<
Box<
dyn Future<Output = Result<Message<Bytes>, Error>>
+ Send
+ Sync
+ '_,
>,
> {
Box::pin(Self::get_response(self))
}
}
//------------ Transport ------------------------------------------------
/// The actual implementation of [Connection].
#[derive(Debug)]
pub struct Transport<Remote, Req> {
/// User configuration values.
config: Config,
/// The remote destination.
stream: Remote,
/// Underlying stream connection.
conn_state: SingleConnState3<Req>,
/// Current connection id.
conn_id: u64,
/// Receiver part of the channel.
receiver: mpsc::Receiver<ChanReq<Req>>,
}
#[derive(Debug)]
/// A request to [Connection::run] either for a new stream or to
/// shutdown.
struct ChanReq<Req> {
/// A requests consists of a command.
cmd: ReqCmd<Req>,
}
#[derive(Debug)]
/// Commands that can be requested.
enum ReqCmd<Req> {
/// Request for a (new) connection.
///
/// The id of the previous connection (if any) is passed as well as a
/// channel to send the reply.
NewConn(Option<u64>, ReplySender<Req>),
/// Shutdown command.
Shutdown,
}
/// This is the type of sender in [ReqCmd].
type ReplySender<Req> = oneshot::Sender<ChanResp<Req>>;
/// State of the current underlying stream transport.
#[derive(Debug)]
enum SingleConnState3<Req> {
/// No current stream transport.
None,
/// Current stream transport.
Some(Arc<stream::Connection<Req, RequestMessageMulti<Vec<u8>>>>),
/// State that deals with an error getting a new octet stream from
/// a connection stream.
Err(ErrorState),
}
/// State associated with a failed attempt to create a new stream
/// transport.
#[derive(Clone, Debug)]
struct ErrorState {
/// The error we got from the most recent attempt.
error: Arc<std::io::Error>,
/// How many times we tried so far.
retries: u64,
/// When we got an error.
timer: Instant,
/// Time to wait before trying to create a new connection.
timeout: Duration,
}
impl<Remote, Req> Transport<Remote, Req> {
/// Creates a new transport.
fn new(
stream: Remote,
config: Config,
) -> (mpsc::Sender<ChanReq<Req>>, Self) {
let (sender, receiver) = mpsc::channel(DEF_CHAN_CAP);
(
sender,
Self {
config,
stream,
conn_state: SingleConnState3::None,
conn_id: 0,
receiver,
},
)
}
}
impl<Remote, Req: ComposeRequest> Transport<Remote, Req>
where
Remote: AsyncConnect,
Remote::Connection: AsyncRead + AsyncWrite,
Req: ComposeRequest,
{
/// Run the transport machinery.
pub async fn run(mut self) {
let mut curr_cmd: Option<ReqCmd<Req>> = None;
let mut do_stream = false;
let mut runners = FuturesUnordered::new();
let mut stream_fut: Pin<
Box<
dyn Future<
Output = Result<Remote::Connection, std::io::Error>,
> + Send,
>,
> = Box::pin(stream_nop());
let mut opt_chan = None;
loop {
if let Some(req) = curr_cmd {
assert!(!do_stream);
curr_cmd = None;
match req {
ReqCmd::NewConn(opt_id, chan) => {
if let SingleConnState3::Err(error_state) =
&self.conn_state
{
if error_state.timer.elapsed()
< error_state.timeout
{
let resp =
ChanResp::Err(error_state.error.clone());
// Ignore errors. We don't care if the receiver
// is gone
_ = chan.send(resp);
continue;
}
// Try to set up a new connection
}
// Check if the command has an id greather than the
// current id.
if let Some(id) = opt_id {
if id >= self.conn_id {
// We need a new connection. Remove the
// current one. This is the best place to
// increment conn_id.
self.conn_id += 1;
self.conn_state = SingleConnState3::None;
}
}
// If we still have a connection then we can reply
// immediately.
if let SingleConnState3::Some(conn) = &self.conn_state
{
let resp = ChanResp::Ok(ChanRespOk {
id: self.conn_id,
conn: conn.clone(),
});
// Ignore errors. We don't care if the receiver
// is gone
_ = chan.send(resp);
} else {
opt_chan = Some(chan);
stream_fut = Box::pin(self.stream.connect());
do_stream = true;
}
}
ReqCmd::Shutdown => break,
}
}
if do_stream {
let runners_empty = runners.is_empty();
loop {
tokio::select! {
res_conn = stream_fut.as_mut() => {
do_stream = false;
stream_fut = Box::pin(stream_nop());
let stream = match res_conn {
Ok(stream) => stream,
Err(error) => {
let error = Arc::new(error);
match self.conn_state {
SingleConnState3::None =>
self.conn_state =
SingleConnState3::Err(ErrorState {
error: error.clone(),
retries: 0,
timer: Instant::now(),
timeout: retry_time(0),
}),
SingleConnState3::Some(_) =>
panic!("Illegal Some state"),
SingleConnState3::Err(error_state) => {
self.conn_state =
SingleConnState3::Err(ErrorState {
error:
error_state.error.clone(),
retries: error_state.retries+1,
timer: Instant::now(),
timeout: retry_time(
error_state.retries+1),
});
}
}
let resp = ChanResp::Err(error);
let loc_opt_chan = opt_chan.take();
// Ignore errors. We don't care if the receiver
// is gone
_ = loc_opt_chan.expect("weird, no channel?")
.send(resp);
break;
}
};
let (conn, tran) = stream::Connection::with_config(
stream, self.config.stream.clone()
);
let conn = Arc::new(conn);
runners.push(Box::pin(tran.run()));
let resp = ChanResp::Ok(ChanRespOk {
id: self.conn_id,
conn: conn.clone(),
});
self.conn_state = SingleConnState3::Some(conn);
let loc_opt_chan = opt_chan.take();
// Ignore errors. We don't care if the receiver
// is gone
_ = loc_opt_chan.expect("weird, no channel?")
.send(resp);
break;
}
_ = runners.next(), if !runners_empty => {
}
}
}
continue;
}
assert!(curr_cmd.is_none());
let recv_fut = self.receiver.recv();
let runners_empty = runners.is_empty();
tokio::select! {
msg = recv_fut => {
if msg.is_none() {
// All references to the connection object have been
// dropped. Shutdown.
break;
}
curr_cmd = Some(msg.expect("None is checked before").cmd);
}
_ = runners.next(), if !runners_empty => {
}
}
}
// Avoid new queries
drop(self.receiver);
// Wait for existing stream runners to terminate
while !runners.is_empty() {
runners.next().await;
}
}
}
//------------ Utility --------------------------------------------------------
/// Compute the retry timeout based on the number of retries so far.
///
/// The computation is a random value (in microseconds) between zero and
/// two to the power of the number of retries.
fn retry_time(retries: u64) -> Duration {
let to_secs = if retries > 6 { 60 } else { 1 << retries };
let to_usecs = to_secs * 1000000;
let rnd: f64 = random();
let to_usecs = to_usecs as f64 * rnd;
Duration::from_micros(to_usecs as u64)
}
/// Helper function to create an empty future that is compatible with the
/// future returned by a connection stream.
async fn stream_nop<IO>() -> Result<IO, std::io::Error> {
Err(io::Error::new(io::ErrorKind::Other, "nop"))
}