Use jimp instead of lwip for image processing

Jimp does not install on recent versions of NodeJS because of changes
in the bundled version of zlib. Jimp is a pure JS replacement.
This commit is contained in:
Paul Hooijenga
2018-01-16 20:17:34 -06:00
committed by Gaël Métais
parent a20c5677b4
commit 3fc0d9418f
4 changed files with 31 additions and 31 deletions
+8 -8
View File
@@ -1,5 +1,5 @@
var debug = require('debug')('ylt:screenshotHandler');
var lwip = require('lwip');
var Jimp = require('jimp');
var tmp = require('temporary');
var Q = require('q');
var fs = require('fs');
@@ -57,7 +57,7 @@ var screenshotHandler = function() {
this.openImage = function(imagePath) {
var deferred = Q.defer();
lwip.open(imagePath, function(err, image){
Jimp.read(imagePath, function(err, image){
if (err) {
debug('Could not open imagePath %s', imagePath);
debug(err);
@@ -76,7 +76,7 @@ var screenshotHandler = function() {
this.resizeImage = function(image, newWidth) {
var deferred = Q.defer();
var currentWidth = image.width();
var currentWidth = image.bitmap.width;
var ratio = newWidth / currentWidth;
image.scale(ratio, function(err, image){
@@ -101,7 +101,7 @@ var screenshotHandler = function() {
var deferred = Q.defer();
// Create a canvas with the same dimensions as your image:
lwip.create(image.width(), image.height(), 'white', function(err, canvas){
new Jimp(image.bitmap.width, image.bitmap.height, 0xFFFFFF, function(err, canvas){
if (err) {
debug('Could not create a white canvas');
debug(err);
@@ -109,7 +109,7 @@ var screenshotHandler = function() {
deferred.reject(err);
} else {
// Paste original image on top of the canvas
canvas.paste(0, 0, image, function(err, image){
canvas.composite(image, 0, 0, function(err, image){
if (err) {
debug('Could not paste image on the white canvas');
debug(err);
@@ -131,7 +131,7 @@ var screenshotHandler = function() {
this.toBuffer = function(image) {
var deferred = Q.defer();
image.toBuffer('jpg', {quality: 90}, function(err, buffer){
image.quality(90).getBuffer(Jimp.MIME_JPEG, function(err, buffer){
if (err) {
debug('Could not save image to buffer');
debug(err);
@@ -143,7 +143,7 @@ var screenshotHandler = function() {
}
});
return deferred.promise;
return deferred.promise;
};
@@ -167,4 +167,4 @@ var screenshotHandler = function() {
};
};
module.exports = new screenshotHandler();
module.exports = new screenshotHandler();