diff --git a/lib/screenshotHandler.js b/lib/screenshotHandler.js index 29d68a8..3632236 100644 --- a/lib/screenshotHandler.js +++ b/lib/screenshotHandler.js @@ -25,8 +25,6 @@ var screenshotHandler = function() { return that.resizeImage(image, width); }) - .then(this.addWhiteBackground) - .then(this.toBuffer); }; @@ -76,44 +74,11 @@ var screenshotHandler = function() { return deferred.promise; }; - // If the page doesn't set a bg color, the default PhantomJS one is transparent - // When transforming PNG to JPG, transparent pixels become black. - // This is why we need to add a transparent background. - this.addWhiteBackground = function(image) { - var deferred = Q.defer(); - - // Create a canvas with the same dimensions as your image: - new Jimp(image.bitmap.width, image.bitmap.height, 0xFFFFFF, function(err, canvas){ - if (err) { - debug('Could not create a white canvas'); - debug(err); - - deferred.reject(err); - } else { - // Paste original image on top of the canvas - canvas.composite(image, 0, 0, function(err, image){ - if (err) { - debug('Could not paste image on the white canvas'); - debug(err); - - deferred.reject(err); - } else { - // Now image has a white background... - debug('White background correctly added'); - deferred.resolve(image); - } - }); - } - }); - - return deferred.promise; - }; - this.toBuffer = function(image) { var deferred = Q.defer(); - image.quality(90).getBuffer(Jimp.MIME_JPEG, function(err, buffer){ + image.quality(85).getBuffer(Jimp.MIME_JPEG, function(err, buffer){ if (err) { debug('Could not save image to buffer'); debug(err);