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https://github.com/langchain-ai/langgraph.git
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from typing import Annotated, TypedDict
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import operator
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from langchain_core.agents import AgentAction, AgentFinish
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from langgraph.graph import StateGraph, END
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from langgraph.prebuilt.tool_executor import ToolExecutor
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def create_agent_executor(agent_runnable, tools, input_schema=None):
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if isinstance(tools, ToolExecutor):
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tool_executor = tools
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else:
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tool_executor = ToolExecutor(tools)
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if input_schema is None:
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class AgentState(TypedDict):
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input: str
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agent_outcome: AgentAction | AgentFinish | None
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intermediate_steps: Annotated[list[tuple[AgentAction, str]], operator.add]
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else:
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class AgentState(input_schema):
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agent_outcome: AgentAction | AgentFinish | None
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intermediate_steps: Annotated[list[tuple[AgentAction, str]], operator.add]
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def should_continue(data):
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# If the agent outcome is an AgentFinish, then we return `exit` string
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# This will be used when setting up the graph to define the flow
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if isinstance(data['agent_outcome'], AgentFinish):
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return "end"
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# Otherwise, an AgentAction is returned
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# Here we return `continue` string
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# This will be used when setting up the graph to define the flow
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else:
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return "continue"
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def run_agent(data):
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agent_outcome = agent_runnable.invoke(data)
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return {"agent_outcome": agent_outcome}
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# Define the function to execute tools
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def execute_tools(data):
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# Get the most recent agent_outcome - this is the key added in the `agent` above
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agent_action = data['agent_outcome']
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output = tool_executor.invoke(agent_action)
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return {"intermediate_steps": [(agent_action, str(output))]}
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# Define a new graph
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workflow = StateGraph(AgentState)
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# Define the two nodes we will cycle between
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workflow.add_node("agent", run_agent)
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workflow.add_node("action", execute_tools)
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# Set the entrypoint as `agent`
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# This means that this node is the first one called
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workflow.set_entry_point("agent")
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# We now add a conditional edge
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workflow.add_conditional_edges(
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# First, we define the start node. We use `agent`.
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# This means these are the edges taken after the `agent` node is called.
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"agent",
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# Next, we pass in the function that will determine which node is called next.
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should_continue,
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# Finally we pass in a mapping.
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# The keys are strings, and the values are other nodes.
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# END is a special node marking that the graph should finish.
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# What will happen is we will call `should_continue`, and then the output of that
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# will be matched against the keys in this mapping.
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# Based on which one it matches, that node will then be called.
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{
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# If `tools`, then we call the tool node.
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"continue": "action",
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# Otherwise we finish.
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"end": END
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}
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)
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# We now add a normal edge from `tools` to `agent`.
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# This means that after `tools` is called, `agent` node is called next.
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workflow.add_edge('action', 'agent')
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# Finally, we compile it!
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# This compiles it into a LangChain Runnable,
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# meaning you can use it as you would any other runnable
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return workflow.compile()
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@@ -0,0 +1,122 @@
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from langchain_core.runnables import RunnablePassthrough
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from langchain_core.messages import FunctionMessage
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from langchain_core.agents import AgentFinish, AgentAction
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import json
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from langchain.tools.render import format_tool_to_openai_function
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from langgraph.prebuilt.tool_executor import ToolExecutor
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from langchain_core.utils.function_calling import convert_pydantic_to_openai_function
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from typing import Annotated, TypedDict, Sequence
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from langchain_core.messages import BaseMessage
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import operator
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from langchain_core.agents import AgentAction, AgentFinish
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from langgraph.graph import StateGraph, END
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def _get_tool_executor_and_functions(tools, response_format):
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if isinstance(tools, ToolExecutor):
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tool_executor = tools
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tool_classes = tools.tools
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else:
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tool_executor = ToolExecutor(tools)
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tool_classes = tools
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functions = [format_tool_to_openai_function(t) for t in tool_classes]
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if response_format is not None:
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functions.append(convert_pydantic_to_openai_function(response_format))
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return tool_executor, functions
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def create_messages_executor(model, tools, response_format = None):
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tool_executor, functions = _get_tool_executor_and_functions(tools, response_format)
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model = model.bind_functions([format_tool_to_openai_function(t) for t in tools])
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# Define the function that determines whether to continue or not
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def should_continue(state):
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messages = state['messages']
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last_message = messages[-1]
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# If there is no function call, then we finish
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if "function_call" not in last_message.additional_kwargs:
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return "end"
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# Otherwise if there is, we need to check what type of function call it is
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else:
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if response_format is None:
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return "continue"
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elif last_message.additional_kwargs["function_call"]["name"] == response_format.__name__:
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return "end"
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else:
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return "continue"
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# Define the function that calls the model
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def call_model(state):
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messages = state['messages']
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response = model.invoke(messages)
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# We return a list, because this will get added to the existing list
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return {"messages": [response]}
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# Define the function to execute tools
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def call_tool(state):
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messages = state['messages']
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# Based on the continue condition
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# we know the last message involves a function call
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last_message = messages[-1]
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# We construct an AgentAction from the function_call
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action = AgentAction(
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tool=last_message.additional_kwargs["function_call"]["name"],
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tool_input=json.loads(last_message.additional_kwargs["function_call"]["arguments"]),
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log="",
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)
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# We call the tool_executor and get back a response
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response = tool_executor.invoke(action)
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# We use the response to create a FunctionMessage
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function_message = FunctionMessage(content=str(response), name=action.tool)
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# We return a list, because this will get added to the existing list
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return {"messages": [function_message]}
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# We create the AgentState that we will pass around
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# This simply involves a list of messages
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# We want steps to return messages to append to the list
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# So we annotate the messages attribute with operator.add
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class AgentState(TypedDict):
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messages: Annotated[Sequence[BaseMessage], operator.add]
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# Define a new graph
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workflow = StateGraph(AgentState)
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# Define the two nodes we will cycle between
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workflow.add_node("agent", call_model)
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workflow.add_node("action", call_tool)
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# Set the entrypoint as `agent`
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# This means that this node is the first one called
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workflow.set_entry_point("agent")
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# We now add a conditional edge
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workflow.add_conditional_edges(
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# First, we define the start node. We use `agent`.
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# This means these are the edges taken after the `agent` node is called.
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"agent",
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# Next, we pass in the function that will determine which node is called next.
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should_continue,
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# Finally we pass in a mapping.
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# The keys are strings, and the values are other nodes.
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# END is a special node marking that the graph should finish.
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# What will happen is we will call `should_continue`, and then the output of that
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# will be matched against the keys in this mapping.
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# Based on which one it matches, that node will then be called.
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{
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# If `tools`, then we call the tool node.
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"continue": "action",
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# Otherwise we finish.
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"end": END
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}
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)
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# We now add a normal edge from `tools` to `agent`.
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# This means that after `tools` is called, `agent` node is called next.
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workflow.add_edge('action', 'agent')
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# Finally, we compile it!
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# This compiles it into a LangChain Runnable,
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# meaning you can use it as you would any other runnable
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return workflow.compile()
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@@ -0,0 +1,40 @@
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from langchain_core.runnables import RunnableBinding, RunnableLambda
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from typing import Sequence, Any
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from langchain_core.tools import BaseTool
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from langchain_core.agents import AgentAction
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INVALID_TOOL_MSG_TEMPLATE = (
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"{requested_tool_name} is not a valid tool, "
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"try one of [{available_tool_names_str}]."
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)
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class ToolExecutor(RunnableBinding):
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tools: Sequence[BaseTool]
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tool_map: dict
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invalid_tool_msg_template: str
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def __init__(self, tools: Sequence[BaseTool], invalid_tool_msg_template: str = INVALID_TOOL_MSG_TEMPLATE, **kwargs: Any) -> None:
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bound = RunnableLambda(self._execute, afunc=self._aexecute)
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super().__init__(bound=bound, tools=tools, tool_map ={t.name: t for t in tools}, invalid_tool_msg_template=invalid_tool_msg_template, **kwargs)
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def _execute(self, tool_invocation: AgentAction) -> Any:
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if tool_invocation.tool not in self.tool_map:
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return self.invalid_tool_msg_template.format(
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requested_tool_name=tool_invocation.tool,
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available_tool_names_str=", ".join([t.name for t in self.tools])
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)
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else:
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tool = self.tool_map[tool_invocation.tool]
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output = tool.invoke(tool_invocation.tool_input)
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return output
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async def _aexecute(self, tool_invocation: AgentAction) -> Any:
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if tool_invocation.tool not in self.tool_map:
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return self.invalid_tool_msg_template.format(
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requested_tool_name=tool_invocation.tool,
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available_tool_names_str=", ".join([t.name for t in self.tools])
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)
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else:
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tool = self.tool_map[tool_invocation.tool]
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output = await tool.ainvoke(tool_invocation.tool_input)
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return output
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