Files
langgraph/langgraph-go/stategraph/state_graph_test.go
T
2026-03-14 17:56:30 -07:00

219 lines
5.1 KiB
Go

package stategraph_test
import (
"fmt"
"sync"
"sync/atomic"
"testing"
"time"
sg "github.com/langchain-ai/langgraph/langgraph-go/stategraph"
)
type stateGraphState struct {
Noop bool `json:"noop"`
}
type orderRecorder struct {
mu sync.Mutex
orders map[string]int32
seq int32
}
func newOrderRecorder() *orderRecorder {
return &orderRecorder{orders: make(map[string]int32)}
}
func (f *orderRecorder) record(name string) {
idx := atomic.AddInt32(&f.seq, 1)
f.mu.Lock()
f.orders[name] = idx
f.mu.Unlock()
}
type orderGraph struct {
recorder *orderRecorder
}
func newOrderGraph() *orderGraph {
return &orderGraph{
recorder: newOrderRecorder(),
}
}
func (g *orderGraph) A(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("A")
return state, nil
}
func (g *orderGraph) B1(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("B1")
return state, nil
}
func (g *orderGraph) B2(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("B2")
return state, nil
}
func (g *orderGraph) C1(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("C1")
return state, nil
}
func (g *orderGraph) C2(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("C2")
return state, nil
}
func (g *orderGraph) C3(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("C3")
return state, nil
}
func (g *orderGraph) D(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("D")
return state, nil
}
func TestBasicStateGraphWithoutInterrupt(t *testing.T) {
fixture := newOrderGraph()
graph := sg.NewBasicStateGraph[stateGraphState]()
graph.AddNode(fixture.A)
graph.AddNode(fixture.B1)
graph.AddNode(fixture.B2)
graph.AddNode(fixture.C1)
graph.AddNode(fixture.C2)
graph.AddNode(fixture.C3)
graph.AddNode(fixture.D)
graph.AddEdge(fixture.A, fixture.B1)
graph.AddEdge(fixture.A, fixture.B2)
graph.AddEdge(fixture.B1, fixture.C1)
graph.AddEdge(fixture.B1, fixture.C2)
graph.AddEdge(fixture.B2, fixture.C3)
graph.AddEdge(fixture.C1, fixture.D)
graph.AddEdge(fixture.C2, fixture.D)
graph.AddEdge(fixture.C3, fixture.D)
_, err := graph.Compile().Invoke(stateGraphState{})
if err != nil {
t.Fatalf("invoke failed: %v", err)
}
fixture.recorder.mu.Lock()
orders := make(map[string]int32, len(fixture.recorder.orders))
for k, v := range fixture.recorder.orders {
orders[k] = v
}
fixture.recorder.mu.Unlock()
for _, name := range []string{"A", "B1", "B2", "C1", "C2", "C3", "D"} {
if _, ok := orders[name]; !ok {
t.Fatalf("node %s did not execute; orders=%v", name, orders)
}
}
maxB := maxInt32(orders["B1"], orders["B2"])
minC := minInt32(orders["C1"], minInt32(orders["C2"], orders["C3"]))
maxC := maxInt32(orders["C1"], maxInt32(orders["C2"], orders["C3"]))
if !(orders["A"] < orders["B1"] && orders["A"] < orders["B2"]) {
t.Fatalf("A should run before B-step, orders=%v", orders)
}
if !(maxB < minC) {
t.Fatalf("B-step should finish before C-step, orders=%v", orders)
}
if !(maxC < orders["D"]) {
t.Fatalf("C-step should finish before D, orders=%v", orders)
}
}
type interruptState struct {
A bool `json:"a"`
B bool `json:"b"`
}
type interruptFixture struct{}
func (f *interruptFixture) A(_ *sg.Context, state interruptState) (interruptState, error) {
state.A = true
return state, nil
}
func (f *interruptFixture) B(ctx *sg.Context, state interruptState) (interruptState, error) {
if !state.A {
return state, fmt.Errorf("B should observe A=true")
}
value, err := ctx.Interrupt("resume_channel")
if err != nil {
return state, err
}
s, ok := value.(string)
if !ok || s != "go" {
return state, fmt.Errorf("unexpected interrupt payload: %#v", value)
}
state.B = true
return state, nil
}
func TestBasicStateGraphWithInterrupt(t *testing.T) {
fixture := &interruptFixture{}
graph := sg.NewBasicStateGraph[interruptState]()
graph.AddNode(fixture.A)
graph.AddNode(fixture.B)
graph.AddEdge(fixture.A, fixture.B)
handler, err := graph.Compile().Start(interruptState{})
if err != nil {
t.Fatalf("start failed: %v", err)
}
doneCh := make(chan interruptState, 1)
errCh := make(chan error, 1)
go func() {
result, runErr := handler.WaitForResult()
if runErr != nil {
errCh <- runErr
return
}
doneCh <- result
}()
select {
case <-doneCh:
t.Fatalf("run should pause for interrupt, but completed early")
case err := <-errCh:
t.Fatalf("run should pause for interrupt, but failed early: %v", err)
case <-time.After(120 * time.Millisecond):
// expected: paused
}
if err := handler.Resume("resume_channel", "go"); err != nil {
t.Fatalf("resume interrupt failed: %v", err)
}
select {
case err := <-errCh:
t.Fatalf("run failed after interrupt: %v", err)
case result := <-doneCh:
if !(result.A && result.B) {
t.Fatalf("unexpected final state: %#v", result)
}
case <-time.After(2 * time.Second):
t.Fatalf("timeout waiting for resumed run completion")
}
}
func minInt32(a int32, b int32) int32 {
if a < b {
return a
}
return b
}
func maxInt32(a int32, b int32) int32 {
if a > b {
return a
}
return b
}