Files
langgraph/langgraph-go/advancedgraph/graph.go
T
2026-03-13 13:44:44 -07:00

221 lines
5.4 KiB
Go

package advancedgraph
import (
"fmt"
"reflect"
"runtime"
"strings"
)
type NodeFunc[IN any] func(ctx *Context, input IN, state map[string]any) (Command, error)
type nodeExecutor func(ctx *Context, input any, state map[string]any) (Command, error)
type AdvancedStateGraph struct {
nodes map[string]nodeExecutor
asyncChannels []string
entryPoint string
finishPoint string
}
func NewAdvancedStateGraph() *AdvancedStateGraph {
return &AdvancedStateGraph{
nodes: make(map[string]nodeExecutor),
}
}
func (g *AdvancedStateGraph) AddNode(fn any) string {
name := NodeName(fn)
if _, exists := g.nodes[name]; exists {
panic(fmt.Sprintf("node `%s` already exists", name))
}
exec, err := compileNodeExecutor(fn)
if err != nil {
panic(err)
}
g.nodes[name] = exec
return name
}
func (g *AdvancedStateGraph) AddAsyncChannel(name string) {
g.asyncChannels = append(g.asyncChannels, name)
}
func (g *AdvancedStateGraph) SetEntryNode(fn any) {
g.entryPoint = NodeName(fn)
}
func (g *AdvancedStateGraph) SetFinishNode(fn any) {
g.finishPoint = NodeName(fn)
}
func (g *AdvancedStateGraph) Compile() *CompiledGraph {
return &CompiledGraph{
nodes: g.nodes,
asyncChannels: g.asyncChannels,
entryPoint: g.entryPoint,
finishPoint: g.finishPoint,
}
}
type CompiledGraph struct {
nodes map[string]nodeExecutor
asyncChannels []string
entryPoint string
finishPoint string
}
type Context struct {
engine *RustEngine
}
func (c *Context) WaitFor(cond AnyOfCondition) (WaitEvent, error) {
return c.engine.WaitAnyOf(cond)
}
func (c *Context) PublishToChannel(channel string, value any) error {
return c.engine.Publish(channel, value)
}
type Handler struct {
engine *RustEngine
done chan resultOrErr
}
type resultOrErr struct {
state map[string]any
err error
}
func (h *Handler) PublishToChannel(channel string, value any) error {
return h.engine.Publish(channel, value)
}
func (h *Handler) WaitForResult() (map[string]any, error) {
res := <-h.done
return res.state, res.err
}
func (g *CompiledGraph) Start(initialState map[string]any) (*Handler, error) {
engine := NewRustEngine()
for _, ch := range g.asyncChannels {
if err := engine.AddAsyncChannel(ch); err != nil {
return nil, err
}
}
handler := &Handler{
engine: engine,
done: make(chan resultOrErr, 1),
}
go func() {
defer engine.Close()
state, err := engine.RunGraph(
g.entryPoint,
g.finishPoint,
initialState,
func(node string, nodeInput any, fallbackState map[string]any) (Command, error) {
fn, ok := g.nodes[node]
if !ok {
return Command{}, fmt.Errorf("unknown node `%s`", node)
}
if fallbackState == nil {
return Command{}, fmt.Errorf("node `%s` expected map state argument", node)
}
return fn(&Context{engine: engine}, nodeInput, fallbackState)
},
)
handler.done <- resultOrErr{state: state, err: err}
close(handler.done)
}()
return handler, nil
}
func NodeName(fn any) string {
rv := reflect.ValueOf(fn)
if !rv.IsValid() || rv.Kind() != reflect.Func {
panic("cannot infer node name from non-function value")
}
pc := rv.Pointer()
f := runtime.FuncForPC(pc)
if f == nil {
panic("cannot infer node name from nil function")
}
full := f.Name()
if strings.Contains(full, ".func") {
panic("anonymous functions are not allowed as nodes")
}
short := full
if i := strings.LastIndex(short, "/"); i >= 0 {
short = short[i+1:]
}
if i := strings.LastIndex(short, "."); i >= 0 {
short = short[i+1:]
}
short = strings.TrimSuffix(short, "-fm")
if short == "" || strings.Contains(short, "func") {
panic(fmt.Sprintf("cannot infer stable node name from `%s`", full))
}
return short
}
func compileNodeExecutor(fn any) (nodeExecutor, error) {
rv := reflect.ValueOf(fn)
if !rv.IsValid() || rv.Kind() != reflect.Func {
return nil, fmt.Errorf("node must be a function")
}
rt := rv.Type()
if rt.NumIn() != 3 {
return nil, fmt.Errorf("node `%s` must accept exactly 3 args: (*Context, input, map[string]any)", NodeName(fn))
}
ctxType := reflect.TypeOf((*Context)(nil))
if rt.In(0) != ctxType {
return nil, fmt.Errorf("node `%s` first arg must be *Context", NodeName(fn))
}
stateType := reflect.TypeOf(map[string]any{})
if rt.In(2) != stateType {
return nil, fmt.Errorf("node `%s` third arg must be map[string]any", NodeName(fn))
}
if rt.NumOut() != 2 {
return nil, fmt.Errorf("node `%s` must return (Command, error)", NodeName(fn))
}
cmdType := reflect.TypeOf(Command{})
if rt.Out(0) != cmdType {
return nil, fmt.Errorf("node `%s` first return must be Command", NodeName(fn))
}
errType := reflect.TypeOf((*error)(nil)).Elem()
if !rt.Out(1).Implements(errType) {
return nil, fmt.Errorf("node `%s` second return must be error", NodeName(fn))
}
inputType := rt.In(1)
return func(ctx *Context, input any, state map[string]any) (Command, error) {
args := []reflect.Value{
reflect.ValueOf(ctx),
reflect.Zero(inputType),
reflect.ValueOf(state),
}
if input != nil {
inVal := reflect.ValueOf(input)
if inVal.Type().AssignableTo(inputType) {
args[1] = inVal
} else if inVal.Type().ConvertibleTo(inputType) {
args[1] = inVal.Convert(inputType)
} else {
return Command{}, fmt.Errorf(
"node `%s` input type mismatch: got %T, want %s",
NodeName(fn),
input,
inputType.String(),
)
}
}
out := rv.Call(args)
cmd := out[0].Interface().(Command)
if out[1].IsNil() {
return cmd, nil
}
return cmd, out[1].Interface().(error)
}, nil
}