Commit Graph
11 Commits
Author SHA1 Message Date
Eric 2b4d90edaa [eric] ci: parallelize + cache the e2e gate to cut push wall-clock under ~10 min
- split the single windows e2e job into parallel jobs: gate (pure-node
  selftests, no build), verify (build + verify-all), playwright (build +
  renderer suite). verify and playwright run concurrently so wall-clock is
  max(verify, playwright), not their sum
- build the UNPACKED app on the gate path (electron-builder --dir via a new
  -DirOnly switch in build-app-win.ps1), skipping the ~2min NSIS LZMA
  compression. verify-all drives win-unpacked\OpenSwarm.exe; afterPack +
  locale paks still run in the pack phase, and verify-update-feed skips
  cleanly when no installer feed is present
- cache the heavy build inputs (bundled Python env, uv, MCP bundles) + npm
  across runs, keyed on their source manifests; the build script already skips
  any input already on disk, so warm builds are fast
- move the destructive installer cycle to its own job gated off routine pushes
  (runs on PR-to-main / dispatch; release-windows.yml covers v* tags)
- apply the same caching to dogfood (shares cache keys, so the two warm each other)
2026-05-28 23:55:32 -07:00
Eric d6e6f9e9e0 [eric] ci: drop macOS legs and gate the packaged-app build on artifact paths
- e2e + dogfood matrices are now windows-latest only: GitHub's scarce mac
  runners left the macos legs perpetually queued/starved and they surfaced
  mac-only failures untriageable from the Windows dev box, so the whole
  matrix read red
- remove the now-dead macOS build steps; re-add macos-14/macos-13 (matrix
  edit + workflow_dispatch) when a Mac maintainer can own them
- gate the expensive build on artifact-affecting paths only (electron,
  frontend, backend, e2e, build+ci scripts) plus PRs to main + dispatch;
  cheap hermetic gates still run on every push
- verify-release-readiness defaults to --require win32 so the removed darwin
  leg does not block every v* tag forever
2026-05-28 23:14:01 -07:00
Eric d8c4aeb137 [eric] e2e+ci: addInitScript in launchApp setting __OPENSWARM_E2E__=true before bundle.js parses so the production-build store-on-window gate fires for specs that drive Redux directly, plus chain selftest-pairwise into verify-all and the e2e workflow so the covering-array math is validated on every CI push 2026-05-28 09:35:27 -07:00
Eric 6fc7e23bbe [eric] ci: chain the four new preflight verifiers (selftest, rigs, race, matrix) at the head of verify-all and add hostile-env legs to e2e.yml so network=blocked + appdata=readonly + lang=de-DE all run on every push 2026-05-28 02:13:21 -07:00
Eric 969cc07a5e [eric] ci: gitignore the per-run e2e trace dir and upload it as an artifact on every leg so a failed run is downloadable, not a black box 2026-05-28 00:35:20 -07:00
Eric 7192b27e44 [eric] ci: run the full gate (selftest, verify-all, gui hand, installer) on every leg and span mac intel plus arm 2026-05-27 19:11:12 -07:00
Eric f133b44a12 [eric] ci: skip the heavy e2e build on docs-only pushes 2026-05-27 13:05:03 -07:00
Eric 35280166f1 [eric] ci: drop the retired windows-2019 image, add an opt-in self-hosted win10 lane instead 2026-05-27 13:01:45 -07:00
Eric 0d4dbd35df [eric] ci: add a windows-2019 (win10-era kernel) runner to the e2e matrix so older windows is covered too 2026-05-27 12:51:46 -07:00
Eric 7dcb99cdec [eric] ci: run the e2e matrix on eric/lock pushes so the real app boot is verified on win + mac 2026-05-27 12:02:51 -07:00
Eric 1fc4ab9163 [eric] test: drive the real packaged app on mac + windows to catch breakage early 2026-05-27 10:19:53 -07:00