#!/usr/bin/env node // Guards the empty-locale crashes on BOTH platforms. A packaged build MUST ship // Chromium's locale .pak files. // Windows: missing locales/en-US.pak launches the renderer with an EMPTY --lang // and Blink's LCIDFromLocaleInternal null-derefs (STATUS_ACCESS_VIOLATION // 0xC0000005) the instant a text/agent/webview surface mounts. // macOS: missing en.lproj/locale.pak makes EVERY l10n_util string come back // empty; the WebAuthn Touch ID path then passes that empty string as // localizedReason to -[LAContext evaluateAccessControl:...], which raises an // uncaught NSException and kills the whole app on any passkey prompt (the // 1.5.3 "OS suicide"). electronLanguages naming is per-platform ("en" for mac // .lproj dirs, "en-US" for win .pak files) and electron-builder silently // deletes EVERYTHING when the name doesn't match, so we assert the artifact // explicitly rather than trust the packager. 'use strict'; const fs = require('fs'); const path = require('path'); const h = require('./lib/app-harness'); // The build intentionally trims locales to en-US via electronLanguages, so the // count is small by design - the only thing that matters is that the locale the // renderer resolves to (en-US.pak) is actually present. Zero paks / a missing // en-US.pak is the crash condition. const REQUIRED = 'en-US.pak'; function parseArgs(argv) { const out = { app: null }; for (let i = 0; i < argv.length; i++) if (argv[i] === '--app') out.app = argv[++i]; return out; } function pakCount(dir) { try { return fs.readdirSync(dir).filter((f) => f.toLowerCase().endsWith('.pak')); } catch { return null; } } function checkWinLinux(exe) { const dir = path.join(path.dirname(exe), 'locales'); const paks = pakCount(dir); if (paks === null) return { ok: false, msg: `locales/ dir missing at ${dir}` }; const hasReq = paks.some((p) => p.toLowerCase() === REQUIRED.toLowerCase()); process.stdout.write(` ${dir}: ${paks.length} paks, en-US.pak=${hasReq}\n`); if (!hasReq) return { ok: false, msg: `${REQUIRED} missing from ${dir} (${paks.length} paks present)` }; return { ok: true, msg: `${paks.length} paks incl ${REQUIRED}` }; } function checkMac(exe) { // mac stores locale paks as .lproj/locale.pak inside the Electron // Framework; chrome_100_percent/resources.pak do NOT count (they survive the // language strip that causes the crash), so require a real locale.pak. const appRoot = exe.slice(0, exe.indexOf('.app') + 4); const found = []; (function walk(d, depth) { if (depth > 8) return; let ents = []; try { ents = fs.readdirSync(d, { withFileTypes: true }); } catch { return; } for (const e of ents) { const full = path.join(d, e.name); if (e.isDirectory()) walk(full, depth + 1); else if (e.isFile() && e.name.toLowerCase() === 'locale.pak') found.push(full); } })(appRoot, 0); const hasEn = found.some((p) => path.basename(path.dirname(p)).toLowerCase() === 'en.lproj'); process.stdout.write(` mac: ${found.length} locale.pak file(s), en.lproj=${hasEn}\n`); if (!hasEn) return { ok: false, msg: `en.lproj/locale.pak missing (${found.length} locale paks under the bundle)` }; return { ok: true, msg: `${found.length} locale paks incl en.lproj` }; } function main() { const args = parseArgs(process.argv.slice(2)); const exe = h.packagedAppPath(args.app); const res = process.platform === 'darwin' ? checkMac(exe) : checkWinLinux(exe); if (res.ok) { process.stdout.write(`PASS locale paks present (${res.msg})\n`); process.exit(0); } process.stderr.write( `FAIL packaged build is MISSING Chromium locale paks: ${res.msg}\n` + ` Windows: renderer launches with an empty --lang and crashes in Blink's\n` + ` LCIDFromLocaleInternal (0xC0000005) on the first text/agent/webview mount.\n` + ` macOS: every l10n string is empty and the WebAuthn Touch ID prompt kills\n` + ` the whole app with an uncaught NSException (empty localizedReason).\n` + ` Fix: electronLanguages must list BOTH "en" (mac .lproj) and "en-US"\n` + ` (win locales/*.pak); a name miss makes electron-builder delete them all.\n`); process.exit(1); } main();