Files
Eric ef0c9bd5ee [eric] e2e: fix latent serial-masked failures (modes + theme matrix)
- modes test: replace expect.fail() (not a Playwright API, threw TypeError)
  with annotate+skip when a clean profile has no edit-or-create entry point
- theme x toggle matrix: clicking Dark/Light updates the settings draft, so
  Save before asserting localStorage flips; conditional Save handles the
  already-that-mode case
- both were hidden until the dashboard-precondition fix unblocked the serial
  chain past them; full suite passes locally now
2026-05-28 23:14:02 -07:00
..

End-to-end tests (packaged app, macOS + Windows)

Playwright tests that launch the packaged OpenSwarm desktop app (the real built binary, asar + bundled python-env + real paths) and drive it the way a user would. The same specs run unchanged on macOS and Windows; CI builds the artifact per-OS, then runs these. No provider API key is needed (no agent turn), so the suite is hermetic and deterministic on a clean machine.

What it checks (per OS)

  • Main window paints the React shell (first meaningful paint).
  • The preload bridge (window.openswarm) is exposed.
  • The real backend the app spawned reaches HTTP-ready (/api/health/check -> 200).
  • Provenance: the running app's getBuildInfo() sha matches electron/build-info.json.
  • App version is reported.

Run locally

  1. Build the app first (produces electron/dist/...):
    • Windows: pwsh scripts/build-app-win.ps1
    • macOS: bash scripts/build-app.sh
  2. Then:
    cd e2e
    PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD=1 npm ci   # Electron ships its own Chromium
    npm test
    

Override the binary location with E2E_APP_PATH=/path/to/app if your build output lives elsewhere. Auto-detection covers win-unpacked/OpenSwarm.exe and the mac OpenSwarm.app variants.

CI

.github/workflows/e2e.yml runs this on a windows-latest + macos-latest matrix: it builds the unsigned app, then runs the suite. Tag-driven signed releases are covered separately by release-windows.yml / release-macos.yml.