Files
openswarm/.venv/lib/python3.12/site-packages/rich_toolkit/menu.py
T
3008f083ca [aidan] feat: scheduled tasks (#105)
* [eric] ci: gitleaks-ignore the known historical secrets so our branch stops failing on leaks it didnt add

* [eric] workflows: restore scheduled-tasks on the workflow line (revert removal, keep windows fixes + 1.1.69)

* [eric] workflows: re-apply uncommitted scheduling wip (schedule pill, calendar view, slice)

* [eric] ops: gitignore dev-team local state files

* [eric] ops: backlog item for download-tracking visibility

* [eric] ci: allowlist the cdp-routes redaction-test token in gitleaks

* [aidan] feat/scheduled-tasks: keep step labels in sync on edit and show chevron on every step

* [aidan] fix: schedule time in chat

* [aidan] ux/workflows: add workflow step removal (#91)

* [aidan] feat/scheduled-tasks: remember workflow tool permissions across runs

* [aidan] feat/task-scheduling: add hourly and minute (15-min minimum) schedule intervals (#93)

* [aidan] feat/scheduled-tasks: calendar, rename, and edit workflows (#94)

* [aidan] bug: fix schedule button

* [aidan] fix/agent-errors: surface provider rate limits

* [aidan] ux/cards: click-to-rename for chat and workflow titles

Single-click a card's title to enter edit mode inline. Commit on Enter/blur,
cancel on Escape. Rename persists via PATCH for workflows and sessions.

* [aidan] feat/workflows: seed build prompt for zero-step workflows

When a new workflow has no steps, seed the agent with a prompt asking
the user to describe what the workflow should do, rather than starting blank.

* [aidan] feat/workflows: add-to-schedule popover for unscheduled workflows

Clicking the "+" on an unscheduled workflow row opens a popover with two options:
- Keep this schedule: enables the workflow's existing cadence and moves it to Scheduled
- Change schedule: opens the scheduling editor to pick a different time

* [aidan] ux/workflows: wire add-to-schedule popover and simplify New button

- Made the "+" icon on unscheduled workflow rows clickable, opening a popover
  to keep or change the schedule
- Removed AddIcon from toolbar "New" button (now reads "New" instead of "+ New")

* [aidan] fix/scheduled-tasks: open schedule calendar when Schedule pill clicked

Fixed the Schedule pill click being swallowed by the toolbar's dismiss handler.
Exempted the toolbar pills via data-toolbar-pills so their click handlers fire.

* [aidan] ux/workflows: open New workflow in agent build chat instead of empty card

When creating a new workflow from the hub, open it in edit_agent view (with the
agent builder chat) instead of a preview card. The workflow is created on the
backend first so the embedded session has a real ID.

* [aidan] feat/workflow-edit: add draft testing save flow

* [aidan] ux/chat: remove continue chat button

* [aidan] ux/workflows: polish workflow card interactions

* [aidan] fix/workflow-scheduling: save unscheduled workflows as drafts

* aidan ui: schedule naming changes

* [aidan] ui: tool calling desc/naming

* [aidan] ui: calendar sidebar naming

* [aidan] ui: fix stop viewing closing chat

* [aidan] feat/workflows: auto-name workflows and polish the build flow (#95)

* [aidan] feat/workflow-auto-naming: auto-generate workflow titles from steps

Generate a title + description from a workflow's steps (one aux call,
reused for step labels) whenever it is still auto_named, so a workflow
built in the Edit Agent names itself on commit instead of staying
"New workflow". A manual rename sets auto_named=False and is never
overwritten. Stream the aux call (non-streaming drops content on some
9router lanes) and fall back to a step-derived title when the model is
unavailable.

* [aidan] feat/workflows: hide unsaved new workflows until first save

A brand-new "+ New" workflow is created with unsaved=true and kept out
of the hub's scheduled/unscheduled lists while the user is still building
it in the Edit Agent. The first commit (Save) clears the flag and the
workflow appears. Every other create path stays visible immediately.

* [aidan] ux/workflows: remove redundant save workflow button

The Edit Agent already has Discard/Save controls in its strip, so the
header "Save Workflow" button was a duplicate save path. Remove it and
its pulse/edit-session-id wiring; the model/time subtitle stays.

* [aidan] ux/workflows: animate title on auto-rename

Wrap the workflow card title in the same Typewriter the chat card uses,
so when the auto-generated name replaces the placeholder after Save it
retypes letter-by-letter. Gated on a real (non-placeholder) title so it
never animates on mount or for already-named workflows.

* [aidan] ux/workflows: animate sidebar title on auto-rename

Wrap the calendar hub's sidebar row title in the same Typewriter the
workflow card uses, so a title that auto-renames retypes letter-by-letter
in the sidebar too. Extract the placeholder/isRealTitle guard into the
shared workflowVisuals so the card and sidebar stay in sync.

* [aidan] fix/workflows: connect watch tether, keep watched chat open, wire draft run/history

* [aidan] ui: grey out chat pill when not selected

* [aidan] ui: fix running agent display

* [aidan] feat/history-popover: add chat history and scheduled tasks run log tabs (#96)

* [aidan] ux/schedule: toast when calendar view already open on expand

* [aidan] ui: fix popover descs

* [aidan] feat/workflow-runs: add pause, resume, and stop controls for live runs

* [aidan] feat/schedule-calendar: add calendar occurrences endpoint and concrete timezones

* [aidan] feat/workflows: require at least one step to save a workflow

* [aidan] ux/edit-agent: hide Discard for an unsaved new workflow

* [aidan] ux/edit-agent: move fix-prefix card below the step list

* [aidan] feat/workflows: toast when an unattended scheduled run starts

* [aidan] fix/dashboard-tethers: anchor workflow-sidecar tethers to measured card rects

* [aidan] feat/workflows: validate steps before scheduling and keep chat tool memory

* [aidan] feat/mcp-suggestions: dismissable integration banner with per-session cooldown

* [aidan] feat/workflows: add scheduled-run "running now" toast with click-to-view (#97)

* [aidan] ux/workflows: surface paused state on card, sidebar, and calendar; tidy run history

* [aidan] feat/mcp-suggestions: suggest both Google and Microsoft when provider is ambiguous

* [aidan] fix/agent-tokens: friendly out-of-tokens card across all agent surfaces

* [aidan] feat/workflow-model: persist edit-agent model on save with switch notice and fresh drafts

* [aidan] fix/workflow-chat: force stop on watched run mirrors workflow card stop

* [aidan] fix/workflow-cards: keep watched run tethered on finish to avoid duplicate chat

* [aidan] feat/schedule-calendar: mark current time with a now line in week view

* [aidan] refactor/private-names: rename error and schedule classifiers from _ to p_

* [aidan] feat/scheduled-tasks: agent workflow scheduling and in-chat convert (#98)

* [aidan] feat/workflow-suggest: nudge user to convert repeatable chat to workflow

Add SuggestConvertToWorkflow MCP tool that agents call at the end of a task
when they've completed something worth repeating (daily report, weekly check,
recurring data pull). Frontend detects the tool call and glows the "Convert to
workflow" button 3 times to draw the eye. When user clicks it, the suggested
cadence (e.g. "every weekday at 9am") is stored in the draft and seeded into
the scheduling agent's first prompt, so the agent can act on the suggestion
rather than asking the user again.

Tool is never auto-called — agents decide when a task is genuinely repeatable
(not debugging, creative work, one-off lookup). Tool description emphasizes
sparse, high-confidence use only (once per session max).

Files changed:
- backend/apps/agents/schedule_mcp_server.py: add SuggestConvertToWorkflow tool
- frontend/src/shared/mcpToolMeta.ts: add label for new tool
- frontend/src/app/pages/Dashboard/cards/AgentCard.tsx: detect suggestion in
  session messages, show+glow "Convert to workflow" button, pass cadence to draft
- frontend/src/shared/state/workflowsSlice.ts: add suggested_cadence field to
  Workflow interface
- frontend/src/app/pages/Workflows/SchedulingView.tsx: seed scheduling agent
  prompt with suggested cadence hint

* [aidan] feat/agent-scheduling: route recurring asks through native workflows, deny claude cron skill

* [aidan] feat/workflow-convert: in-chat convert popup and auto-open scheduled workflow card

* [aidan] ux/calendar-page: schedule calendar restyle + popover fixes (#99)

* [aidan] fix/dashboard-delete: remove workflows calendar panel on delete key

* [aidan] ux/workflows-calendar: restyle hub, fix today highlight, add toolbar toggle

* [aidan] ux/schedule-popover: compact density, fix sticky header bleed, add header spacing

* [aidan] ux/schedule-calendar: hollow ring dot for past fires in month view

* [aidan] ux/schedule-calendar: clickable +N more opens day's full run list

* [aidan] feat/run-log-filters: add success and skipped pills to scheduled task history

* [aidan] fix/convert-button: stop drag capture so convert-to-workflow click fires

* [aidan] ux/calendar-card: match border color and radius to chat and workflow cards

* [aidan] fix/minimap: render missed-runs card on the minimap

* [aidan] ux/run-sparkline: simplify tooltip to plain run tally

* [aidan] ux/run-history: collapse expanded run view to one clickable line

* [aidan] ux/calendar-card: match corner radius to browser cards

* [aidan] feat/workflows: launch-time scheduling UX and workflow-card polish (#101)

* [aidan] feat/schedule-list: lazy-load list view via scroll sentinel

* [aidan] feat/missed-runs: launch toast with per-workflow counts and pan-to-card

* [aidan] fix/dashboard-tethers: keep watching line anchored on canvas zoom

* [aidan] feat/scheduled-tasks: review missed runs at launch instead of auto-firing on_missed

* [aidan] refactor/workflow-cards: use radius and status design tokens, polish card chrome

* [aidan] ux/agent-card: keep convert-to-workflow visible during runs with mid-turn toast

* [aidan] ux/mcp-bubble: drop redundant verb label when a workflow label is shown

* [aidan] chore/backend: remove stale explanatory comments

* [aidan] fix/workflows-hub: load workflows on hub mount so calendar fills at launch

* [aidan] feat/workflows: generate title, description, step labels at convert time

* [aidan] fix/tidy-layout: include workflows hub in tidy and fit-to-view

* [aidan] feat/schedule-list: window long list via measured-height virtualizer

* [aidan] ux/workflows-hub: remove time-saved badge from calendar header

* [aidan] fix/types: add missing semantic-type labels and drop stray fade arg

* [aidan] feat/schedule: pin monthly day-of-month and honor repeat-every intervals

* [aidan] feat/schedule: inherit source-session tool surface for scheduled runs

* [aidan] ux/calendar: restack hour-cell events as bars with overflow affordance

* [aidan] feat/calendar: open the run card when clicking a scheduled occurrence

* [aidan] ux/missed-runs: add per-group select-all toggle and rename skip action

* [aidan] feat: new scheduled task design ported

* [aidan] ui: sidebar reorder, repeat controls on schedule card

* [aidan] ui: sidebar, scheduling time

* [aidan] feat/schedule: pin monthly last-day-of-month

* [aidan] feat/steps: per-step enable toggle

* [aidan] feat/workflows: per-workflow color swatch

* [aidan] feat/trash: soft-delete workflows with restore and purge

* [aidan] feat/run-monitor: live run monitor card on the canvas

* [aidan] feat/run-context: attach a run as removable chat context

* [aidan] feat/compose: new-workflow landing page and auto-commit build flow

* [aidan] ui/workflows: dark mode and design-system cohesion

* [aidan] ui/calendar: overflow popover, condensed week view, scroll fix

* [aidan] feat/home: ongoing runs, missed review, and accurate Coming-up counts

* [aidan] fix/run-status: sync ongoing runs and heal stuck/interrupted runs

* [aidan] ux/schedule: last-day-of-month UI, Run-at time typing, interval input

* [aidan] ux/workflows: default window size and toolbar icon

* [aidan] fix/schedule: measure ran_late from start and anchor recurrences to created_at

* [aidan] feat/calendar: render fire times from backend, drop JS recurrence reimpl

* [aidan] chore/dashboard: drop dead configure/missed-run cards, refetch on reconnect

* [aidan] chore/agent-card: remove unreachable convert-to-workflow action

* [aidan] fix/workflows: don't bump updated_at on a no-op draft commit so viewing a workflow doesn't reorder the sidebar

* [aidan] feat/schedule: warn when scheduling a workflow that has no steps

* [aidan] fix/selection-tool: never select the workflows app, and exit the tool on Escape without dropping selections

* [aidan] ux/compose: diversify new-workflow starter prompts across personas

* [aidan] ux/run-monitor: spawn the run card a bit farther right of the workflows app

* [aidan] fix/schedule: harden run recovery and storage writes against crashes

* [aidan] ux/compose: restyle new-workflow starters as a clean pill cluster with rich prompts

* [aidan] fix/workflows: optimistically apply edits so the schedule banner updates instantly

* [aidan] ui/workflows: three-tone surface depth so the window lifts off the canvas in both themes

* [aidan] ui/workflows: close buttons turn red on hover, matching the chat card

* [aidan] test/schedule: cover executor pipeline, storage durability, and recurrence gaps

* [aidan] fix: remove package-lock json

* [aidan] fix/workflows-compose: keep compose view until edit agent replies

* [aidan] feat/workflows: auto-generate workflow + step titles with typewriter animation

* [eric] deps: restore frontend/package-lock.json (PR #105 deletion broke npm ci)

---------

Co-authored-by: Eric <ciregenz@berkeley.edu>
Co-authored-by: cire <134991075+ciregenz@users.noreply.github.com>
2026-06-24 18:58:43 -07:00

375 lines
11 KiB
Python

from __future__ import annotations
from typing import (
TYPE_CHECKING,
Generic,
List,
Optional,
Set,
Tuple,
TypeVar,
Union,
)
import click
from rich.console import Console, RenderableType
from rich.text import Text
from typing_extensions import Any, Literal, TypedDict
from ._input_handler import TextInputHandler
from .element import CursorOffset, Element
if TYPE_CHECKING:
from .styles.base import BaseStyle
ReturnValue = TypeVar("ReturnValue")
class Option(TypedDict, Generic[ReturnValue]):
name: str
value: ReturnValue
class Menu(Generic[ReturnValue], TextInputHandler, Element):
DOWN_KEYS = [TextInputHandler.DOWN_KEY, "j"]
UP_KEYS = [TextInputHandler.UP_KEY, "k"]
LEFT_KEYS = [TextInputHandler.LEFT_KEY, "h"]
RIGHT_KEYS = [TextInputHandler.RIGHT_KEY, "l"]
current_selection_char = "●"
selection_char = "○"
checked_char = "■"
unchecked_char = "□"
filter_prompt = "Filter: "
@property
def selection_count_hint(self) -> Optional[str]:
"""Return a hint like '(3 selected)' when filtering hides checked items."""
if not self.multiple or not self.allow_filtering or not self.checked:
return None
return f"({len(self.checked)} selected)"
@property
def active_prefix(self) -> str:
"""Prefix for the active/checked option."""
return self.checked_char if self.multiple else self.current_selection_char
@property
def inactive_prefix(self) -> str:
"""Prefix for inactive/unchecked options."""
return self.unchecked_char if self.multiple else self.selection_char
# Scroll indicators
MORE_ABOVE_INDICATOR = " ↑ more"
MORE_BELOW_INDICATOR = " ↓ more"
def __init__(
self,
label: str,
options: List[Option[ReturnValue]],
inline: bool = False,
allow_filtering: bool = False,
multiple: bool = False,
*,
style: Optional[BaseStyle] = None,
cursor_offset: int = 0,
max_visible: Optional[int] = None,
**metadata: Any,
):
if multiple and inline:
raise ValueError("multiple and inline cannot both be True")
self.label = Text.from_markup(label)
self.inline = inline
self.allow_filtering = allow_filtering
self.multiple = multiple
self.selected = 0
self.checked: Set[int] = set()
self._options = options
self._option_index = {id(opt): idx for idx, opt in enumerate(options)}
self._padding_bottom = 1
self.valid = None
# Scrolling state
self._scroll_offset: int = 0
self._max_visible: Optional[int] = max_visible
cursor_offset = cursor_offset + len(self.filter_prompt)
Element.__init__(self, style=style, metadata=metadata)
super().__init__()
def get_key(self) -> Optional[str]:
char = click.getchar()
if char == "\r":
return "enter"
if self.allow_filtering:
left_keys, right_keys = [[self.LEFT_KEY], [self.RIGHT_KEY]]
down_keys, up_keys = [[self.DOWN_KEY], [self.UP_KEY]]
else:
left_keys, right_keys = self.LEFT_KEYS, self.RIGHT_KEYS
down_keys, up_keys = self.DOWN_KEYS, self.UP_KEYS
next_keys, prev_keys = (
(right_keys, left_keys) if self.inline else (down_keys, up_keys)
)
if char in next_keys:
return "next"
if char in prev_keys:
return "prev"
if self.allow_filtering:
return char
return None
@property
def options(self) -> List[Option[ReturnValue]]:
if self.allow_filtering:
return [
option
for option in self._options
if self.text.lower() in option["name"].lower()
]
return self._options
def get_max_visible(self, console: Optional[Console] = None) -> Optional[int]:
"""Calculate the maximum number of visible options based on terminal height.
Args:
console: Console to get terminal height from. If None, uses default.
Returns:
Maximum number of visible options, or None if no limit needed.
"""
if self._max_visible is not None:
return self._max_visible
if self.inline:
# Inline menus don't need scrolling
return None
if console is None:
console = Console()
# Reserve space for: label (1), filter line if enabled (1),
# scroll indicators (2), validation message (1), margins (2)
reserved_lines = 6
if self.allow_filtering:
reserved_lines += 1
available_height = console.height - reserved_lines
# At least show 3 options
return max(3, available_height)
@property
def visible_options_range(self) -> Tuple[int, int]:
"""Returns (start, end) indices for visible options."""
max_visible = self.get_max_visible()
total_options = len(self.options)
if max_visible is None or total_options <= max_visible:
return (0, total_options)
start = self._scroll_offset
end = min(start + max_visible, total_options)
return (start, end)
@property
def has_more_above(self) -> bool:
"""Check if there are more options above the visible window."""
return self._scroll_offset > 0
@property
def has_more_below(self) -> bool:
"""Check if there are more options below the visible window."""
max_visible = self.get_max_visible()
if max_visible is None:
return False
return self._scroll_offset + max_visible < len(self.options)
def _ensure_selection_visible(self) -> None:
"""Adjust scroll offset to ensure the selected item is visible."""
max_visible = self.get_max_visible()
if max_visible is None:
return
# If selection is above visible window, scroll up
if self.selected < self._scroll_offset:
self._scroll_offset = self.selected
# If selection is below visible window, scroll down
elif self.selected >= self._scroll_offset + max_visible:
self._scroll_offset = self.selected - max_visible + 1
def _reset_scroll(self) -> None:
"""Reset scroll offset (used when filter changes)."""
self._scroll_offset = 0
def _get_option_index(self, option: Option[ReturnValue]) -> int:
"""Return the index of an option in _options using identity lookup."""
return self._option_index[id(option)]
def _toggle_current(self) -> None:
"""Toggle the checked state of the current cursor item."""
if not self.options:
return
option_index = self._get_option_index(self.options[self.selected])
self.checked ^= {option_index}
def is_option_checked(self, filtered_index: int) -> bool:
"""Check if a filtered-list option is checked."""
return self._get_option_index(self.options[filtered_index]) in self.checked
def is_option_checked_by_ref(self, option: Option[ReturnValue]) -> bool:
"""Check if an option is checked using its object identity."""
return self._get_option_index(option) in self.checked
@property
def result_display_name(self) -> str:
"""Return the display name for the result (used when the menu is done)."""
if self.multiple:
return ", ".join(self._options[i]["name"] for i in sorted(self.checked))
return self.options[self.selected]["name"]
def _update_selection(self, key: Literal["next", "prev"]) -> None:
if key == "next":
self.selected += 1
elif key == "prev":
self.selected -= 1
if self.selected < 0:
self.selected = len(self.options) - 1
if self.selected >= len(self.options):
self.selected = 0
# Ensure the selected item is visible after navigation
self._ensure_selection_visible()
def render_result(self) -> RenderableType:
result_text = Text()
result_text.append(self.label)
result_text.append(" ")
result_text.append(
self.result_display_name,
style=self.console.get_style("result"),
)
return result_text
def is_next_key(self, key: str) -> bool:
keys = self.RIGHT_KEYS if self.inline else self.DOWN_KEYS
if self.allow_filtering:
keys = [keys[0]]
return key in keys
def is_prev_key(self, key: str) -> bool:
keys = self.LEFT_KEYS if self.inline else self.UP_KEYS
if self.allow_filtering:
keys = [keys[0]]
return key in keys
def handle_key(self, key: str) -> None:
current_selection: Optional[str] = None
previous_filter_text = self.text
if self.multiple and key == " ":
self._toggle_current()
return
if self.is_next_key(key):
self._update_selection("next")
elif self.is_prev_key(key):
self._update_selection("prev")
else:
if self.options:
current_selection = self.options[self.selected]["name"]
super().handle_key(key)
if current_selection:
matching_index = next(
(
index
for index, option in enumerate(self.options)
if option["name"] == current_selection
),
0,
)
self.selected = matching_index
# Reset scroll when filter text changes
if self.allow_filtering and self.text != previous_filter_text:
self._reset_scroll()
self._ensure_selection_visible()
@property
def validation_message(self) -> Optional[str]:
if self.valid is False:
if self.multiple:
return "Please select at least one option"
return "This field is required"
return None
def on_blur(self):
self.on_validate()
def on_validate(self):
if self.multiple:
self.valid = len(self.checked) > 0
else:
self.valid = len(self.options) > 0
@property
def should_show_cursor(self) -> bool:
return self.allow_filtering
def ask(self) -> Union[ReturnValue, List[ReturnValue]]:
from .container import Container
container = Container(style=self.style, metadata=self.metadata)
container.elements = [self]
container.run()
if self.multiple:
return [self._options[i]["value"] for i in sorted(self.checked)]
return self.options[self.selected]["value"]
@property
def cursor_offset(self) -> CursorOffset:
# For non-inline menus with filtering, cursor is on the filter line
# top = 2 accounts for: label (1) + filter line position (1 from start)
# The filter line comes BEFORE scroll indicators, so no adjustment needed
top = 2
left_offset = len(self.filter_prompt) + self.cursor_left
return CursorOffset(top=top, left=left_offset)
def _needs_scrolling(self) -> bool:
"""Check if scrolling is needed (more options than can be displayed)."""
max_visible = self.get_max_visible()
if max_visible is None:
return False
return len(self.options) > max_visible