mirror of
https://github.com/j3ssie/osmedeus.git
synced 2026-08-25 00:52:28 +02:00
- Add lock-free ResultCollector for parallel execution with atomic operations, eliminating mutex contention for pre-allocated slices - Implement circuit breaker pattern (internal/retry/circuit_breaker) with configurable thresholds and half-open recovery state for fault tolerance - Introduce json-iterator replacement (internal/json) for 2-6x faster JSON operations while maintaining stdlib compatibility - Add lazy template rendering (RenderLazy) with variable reference caching for 50-80% faster rendering on large contexts - Implement memory-efficient buffer pooling (bufpool) with 10MB pre-allocated reusable buffers for reduced GC pressure - Add LoadFlowWithModules for parallel module pre-loading using errgroup, improving startup time for complex flows - Add VarRefCache with LRU eviction for variable extraction caching - Add streaming output support for foreach loops to process large datasets without memory accumulation - Fix json import compatibility in llm_executor and db_functions - Update test fixtures with correct YAML field names (call→function, run→command)
352 lines
10 KiB
Go
352 lines
10 KiB
Go
package template
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import (
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"fmt"
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"regexp"
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"strings"
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"sync"
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"github.com/flosch/pongo2/v6"
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lru "github.com/hashicorp/golang-lru/v2"
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)
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// DefaultCacheSize is the default number of parsed templates to cache
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const DefaultCacheSize = 1024
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// Pre-compiled regex patterns (compile once at package init)
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var (
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generatorExprPattern = regexp.MustCompile(`^(\w+)\((.*)\)$`)
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variablePattern = regexp.MustCompile(`\{\{\s*(\w+)\s*\}\}`)
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)
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// Engine wraps pongo2 template engine with custom functionality
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type Engine struct {
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mu sync.Mutex
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generators map[string]GeneratorFunc
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templateCache *lru.Cache[string, *pongo2.Template]
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varRefCache *VarRefCache
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}
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// NewEngine creates a new template engine with default cache size
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func NewEngine() *Engine {
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return NewEngineWithCacheSize(DefaultCacheSize)
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}
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// NewEngineWithCacheSize creates a new template engine with specified cache size
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func NewEngineWithCacheSize(cacheSize int) *Engine {
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cache, _ := lru.New[string, *pongo2.Template](cacheSize)
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e := &Engine{
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generators: make(map[string]GeneratorFunc),
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templateCache: cache,
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varRefCache: NewVarRefCache(cacheSize),
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}
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e.registerBuiltinGenerators()
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return e
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}
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// Render renders a template string with the given context
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// Uses LRU cache to avoid re-parsing the same template strings
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func (e *Engine) Render(template string, ctx map[string]any) (string, error) {
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// Quick path: no template variables present
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if !strings.Contains(template, "{{") {
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return template, nil
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}
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e.mu.Lock()
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defer e.mu.Unlock()
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// Check cache for pre-parsed template
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tpl, ok := e.templateCache.Get(template)
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if !ok {
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// Parse and cache the template
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var err error
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tpl, err = pongo2.FromString(template)
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if err != nil {
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return "", fmt.Errorf("template parse error: %w", err)
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}
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e.templateCache.Add(template, tpl)
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}
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// Preprocess context: convert bool values to lowercase strings
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// This ensures {{bool_var}} renders as "true"/"false" not "True"/"False"
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processedCtx := normalizeBoolsForTemplate(ctx)
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result, err := tpl.Execute(pongo2.Context(processedCtx))
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if err != nil {
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return "", fmt.Errorf("template execute error: %w", err)
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}
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// Fix incomplete expressions caused by undefined variables
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result = fixIncompleteExpressions(result)
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return result, nil
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}
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// normalizeBoolsForTemplate converts bool values to lowercase strings for template rendering
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// This ensures consistent "true"/"false" output instead of pongo2's "True"/"False"
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func normalizeBoolsForTemplate(ctx map[string]any) map[string]any {
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result := make(map[string]any, len(ctx))
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for k, v := range ctx {
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if b, ok := v.(bool); ok {
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if b {
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result[k] = "true"
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} else {
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result[k] = "false"
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}
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} else {
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result[k] = v
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}
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}
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return result
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}
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// Pre-compiled regex patterns for incomplete expression fixing
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var incompleteExprPatterns = []struct {
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pattern *regexp.Regexp
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replace string
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}{
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// Comparison operators followed by ) - numeric context
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{regexp.MustCompile(`>\s*\)`), "> 0)"},
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{regexp.MustCompile(`<\s*\)`), "< 0)"},
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{regexp.MustCompile(`>=\s*\)`), ">= 0)"},
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{regexp.MustCompile(`<=\s*\)`), "<= 0)"},
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{regexp.MustCompile(`==\s*\)`), "== 0)"},
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{regexp.MustCompile(`!=\s*\)`), "!= 0)"},
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// Comparison operators at end of string - numeric context
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{regexp.MustCompile(`>\s*$`), "> 0"},
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{regexp.MustCompile(`<\s*$`), "< 0"},
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{regexp.MustCompile(`>=\s*$`), ">= 0"},
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{regexp.MustCompile(`<=\s*$`), "<= 0"},
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// Equality at end of string - use empty string for safer default
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{regexp.MustCompile(`==\s*$`), "== ''"},
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{regexp.MustCompile(`!=\s*$`), "!= ''"},
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}
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// fixIncompleteExpressions handles cases where undefined template variables
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// leave incomplete expressions (e.g., "> " becomes "> 0")
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// This prevents JavaScript syntax errors when evaluating pre_conditions
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func fixIncompleteExpressions(s string) string {
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for _, p := range incompleteExprPatterns {
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s = p.pattern.ReplaceAllString(s, p.replace)
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}
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return s
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}
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// RenderMap renders all template values in a map
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func (e *Engine) RenderMap(m map[string]string, ctx map[string]any) (map[string]string, error) {
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result := make(map[string]string, len(m))
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for k, v := range m {
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rendered, err := e.Render(v, ctx)
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if err != nil {
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return nil, fmt.Errorf("error rendering %s: %w", k, err)
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}
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result[k] = rendered
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}
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return result, nil
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}
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// RenderSlice renders all template values in a slice
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func (e *Engine) RenderSlice(s []string, ctx map[string]any) ([]string, error) {
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result := make([]string, len(s))
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for i, v := range s {
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rendered, err := e.Render(v, ctx)
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if err != nil {
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return nil, fmt.Errorf("error rendering index %d: %w", i, err)
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}
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result[i] = rendered
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}
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return result, nil
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}
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// RenderSecondary renders templates using [[ ]] delimiters
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// Used for variables that only exist at runtime (e.g., foreach loop variables)
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func (e *Engine) RenderSecondary(template string, ctx map[string]any) (string, error) {
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// Quick path: no secondary delimiters
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if !strings.Contains(template, "[[") {
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return template, nil
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}
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// Convert [[ ]] to {{ }} for pongo2 processing
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converted := strings.ReplaceAll(template, "[[", "{{")
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converted = strings.ReplaceAll(converted, "]]", "}}")
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return e.Render(converted, ctx)
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}
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// HasSecondaryVariable checks if template contains [[ ]] delimiters
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func (e *Engine) HasSecondaryVariable(template string) bool {
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return strings.Contains(template, "[[") && strings.Contains(template, "]]")
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}
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// ExecuteGenerator executes a generator function expression
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func (e *Engine) ExecuteGenerator(expr string) (string, error) {
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// Parse generator expression: funcName(args...)
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// Examples: uuid(), currentDate("2006-01-02"), getEnvVar("KEY", "default")
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name, args, err := e.parseGeneratorExpr(expr)
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if err != nil {
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return "", err
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}
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gen, ok := e.generators[name]
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if !ok {
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return "", fmt.Errorf("unknown generator function: %s", name)
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}
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return gen(args...)
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}
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// parseGeneratorExpr parses a generator expression into function name and arguments
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func (e *Engine) parseGeneratorExpr(expr string) (string, []string, error) {
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// Match: funcName(arg1, arg2, ...)
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matches := generatorExprPattern.FindStringSubmatch(strings.TrimSpace(expr))
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if len(matches) != 3 {
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return "", nil, fmt.Errorf("invalid generator expression: %s", expr)
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}
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funcName := matches[1]
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argsStr := strings.TrimSpace(matches[2])
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if argsStr == "" {
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return funcName, nil, nil
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}
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// Parse arguments (handle quoted strings)
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args := e.parseArgs(argsStr)
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return funcName, args, nil
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}
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// parseArgs parses comma-separated arguments, handling quoted strings
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func (e *Engine) parseArgs(argsStr string) []string {
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var args []string
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var current strings.Builder
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inQuote := false
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quoteChar := rune(0)
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for _, ch := range argsStr {
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switch {
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case (ch == '"' || ch == '\'') && !inQuote:
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inQuote = true
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quoteChar = ch
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case ch == quoteChar && inQuote:
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inQuote = false
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quoteChar = 0
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case ch == ',' && !inQuote:
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args = append(args, strings.TrimSpace(current.String()))
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current.Reset()
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default:
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current.WriteRune(ch)
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}
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}
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if current.Len() > 0 {
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args = append(args, strings.TrimSpace(current.String()))
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}
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return args
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}
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// RegisterGenerator registers a custom generator function
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func (e *Engine) RegisterGenerator(name string, fn GeneratorFunc) {
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e.generators[name] = fn
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}
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// HasVariable checks if a string contains template variables
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func HasVariable(s string) bool {
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return strings.Contains(s, "{{") && strings.Contains(s, "}}")
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}
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// ExtractVariables extracts variable names from a template string
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func ExtractVariables(s string) []string {
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matches := variablePattern.FindAllStringSubmatch(s, -1)
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var vars []string
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seen := make(map[string]bool)
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for _, match := range matches {
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if len(match) > 1 && !seen[match[1]] {
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vars = append(vars, match[1])
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seen[match[1]] = true
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}
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}
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return vars
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}
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// ExtractVariablesSet extracts all variable names referenced in a template string.
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// Returns a set of variable names (map for O(1) lookup).
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// Uses cached regex pattern for efficiency.
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func (e *Engine) ExtractVariablesSet(template string) map[string]struct{} {
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if !strings.Contains(template, "{{") {
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return nil
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}
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// Check cache first
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if e.varRefCache != nil {
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return e.varRefCache.GetOrExtract(template, extractVariablesUncached)
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}
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return extractVariablesUncached(template)
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}
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func extractVariablesUncached(template string) map[string]struct{} {
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matches := variablePattern.FindAllStringSubmatch(template, -1)
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if len(matches) == 0 {
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return nil
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}
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vars := make(map[string]struct{}, len(matches))
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for _, m := range matches {
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if len(m) > 1 {
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vars[m[1]] = struct{}{}
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}
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}
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return vars
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}
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// RenderLazy renders a template with lazy context loading.
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// Only variables actually referenced in the template are looked up from the full context.
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// This is 50-80% faster for simple templates with large contexts.
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func (e *Engine) RenderLazy(template string, fullCtx map[string]any) (string, error) {
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// Quick path: no template variables present
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if !strings.Contains(template, "{{") {
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return template, nil
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}
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// Extract only referenced variables
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refVars := e.ExtractVariablesSet(template)
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if refVars == nil {
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return template, nil
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}
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// Build minimal context with only referenced variables
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minCtx := make(map[string]any, len(refVars))
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for varName := range refVars {
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if val, ok := fullCtx[varName]; ok {
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minCtx[varName] = val
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}
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}
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return e.Render(template, minCtx)
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}
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// RenderBatch renders multiple templates in a single operation.
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// For the standard Engine, this simply iterates through requests.
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// Use ShardedEngine for optimized batch rendering.
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func (e *Engine) RenderBatch(requests []RenderRequest, ctx map[string]any) (map[string]string, error) {
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if len(requests) == 0 {
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return make(map[string]string), nil
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}
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results := make(map[string]string, len(requests))
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for _, req := range requests {
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rendered, err := e.Render(req.Template, ctx)
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if err != nil {
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return nil, fmt.Errorf("error rendering %s: %w", req.Key, err)
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}
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results[req.Key] = rendered
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}
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return results, nil
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}
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// Verify interface compliance at compile time
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var _ TemplateEngine = (*Engine)(nil)
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var _ BatchRenderer = (*Engine)(nil)
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