Files
volatility3/volatility/framework/interfaces/objects.py
T

61 lines
2.2 KiB
Python

'''
Created on 6 May 2013
@author: mike
'''
import copy
from volatility.framework import validity
from volatility.framework.interfaces import context as context_module
class ObjectInterface(validity.ValidityRoutines):
""" A base object required to be the ancestor of every object used in volatility """
def __init__(self, context, layer_name, offset, symbol_name, size, parent = None):
# Since objects are likely to be instantiated often,
# we're only checking that a context is a context
# Everything else may be wrong, but that will get caught later on
self._context = self.type_check(context, context_module.ContextInterface)
self._parent = None if not parent else self.type_check(parent, ObjectInterface)
self._offset = offset
self._layer_name = layer_name
self._symbol_name = symbol_name
self._size = size
def write(self, value):
"""Writes the new value into the format at the offset the object currently resides at"""
def cast(self, new_symbol_name):
"""Returns a new object at the offset and from the layer that the current object inhabits"""
object_template = self._context.symbol_space.resolve(new_symbol_name)
return object_template(context = self._context, layer_name = self._layer_name, offset = self._offset)
class Template(object):
"""Class for all Factories that take offsets, and data layers and produce objects
This is effectively a class for currying object calls
"""
def __init__(self, symbol_name = None, **kwargs):
"""Stores the keyword arguments for later use"""
self._kwargs = kwargs
self._symbol_name = symbol_name
@property
def symbol_name(self):
"""Returns the name of the particular symbol"""
return self._symbol_name
@property
def arguments(self):
"""Returns the keyword arguments stored earlier"""
return copy.deepcopy(self._kwargs)
def update_arguments(self, **newargs):
"""Updates the keyword arguments"""
self._kwargs.update(newargs)
def __call__(self, context, layer_name, offset, parent = None):
"""Constructs the object
Returns: an object adhereing to the Object interface
"""