Files
volatility3/volatility/framework/symbols/native.py
T

99 lines
4.5 KiB
Python

import copy
import typing
from volatility.framework import constants, interfaces, objects
class NativeTable(interfaces.symbols.NativeTableInterface):
"""Symbol List that handles Native types"""
# FIXME: typing the native_dictionary as typing.Tuple[interfaces.objects.ObjectInterface, str] throws many errors
def __init__(self,
name: str,
native_dictionary: typing.Dict[str, typing.Any]) -> None:
super().__init__(name, self)
self._native_dictionary = copy.deepcopy(native_dictionary)
self._overrides = {} # type: typing.Dict[str, interfaces.objects.ObjectInterface]
for native_type in self._native_dictionary:
native_class, _native_struct = self._native_dictionary[native_type]
self._overrides[native_type] = native_class
# Create this once early, because it may get used a lot
self._types = set(self._native_dictionary).union(
{'enum', 'array', 'bitfield', 'void', 'pointer', 'string', 'bytes', 'function'})
def get_type_class(self, name: str) -> typing.Type[interfaces.objects.ObjectInterface]:
ntype, _ = self._native_dictionary.get(name, (objects.Integer, None))
return ntype
@property
def types(self) -> typing.Iterable[str]:
"""Returns an iterator of the symbol type names"""
return self._types
def get_type(self, type_name: str) -> interfaces.objects.Template:
"""Resolves a symbol name into an object template
symbol_space is used to resolve any subtype symbols if they don't exist in this list
"""
# NOTE: These need updating whenever the object init signatures change
prefix = ""
if constants.BANG in type_name:
name_split = type_name.split(constants.BANG)
if len(name_split) > 2:
raise ValueError("SymbolName cannot contain multiple {} separators".format(constants.BANG))
table_name, type_name = name_split
prefix = table_name + constants.BANG
additional = {} # type: typing.Dict[str, typing.Any]
obj = None # type: typing.Type[interfaces.objects.ObjectInterface]
if type_name == 'void' or type_name == 'function':
obj = objects.Void
elif type_name == 'array':
obj = objects.Array
additional = {"count": 0, "subtype": self.get_type('void')}
elif type_name == 'enum':
obj = objects.Enumeration
additional = {"base_type": self.get_type('int'), "choices": {}}
elif type_name == 'bitfield':
obj = objects.BitField
additional = {"start_bit": 0, "end_bit": 0, "base_type": self.get_type('int')}
elif type_name == 'string':
obj = objects.String
additional = {"max_length": 0}
elif type_name == 'bytes':
obj = objects.Bytes
additional = {"length": 0}
if obj is not None:
return objects.templates.ObjectTemplate(obj, type_name = prefix + type_name, **additional)
_native_type, native_format = self._native_dictionary[type_name]
if type_name == 'pointer':
additional = {'subtype': self.get_type('void')}
return objects.templates.ObjectTemplate(self.get_type_class(type_name), # pylint: disable=W0142
type_name = prefix + type_name,
struct_format = native_format,
**additional)
std_ctypes = {'int': (objects.Integer, '<i'),
'long': (objects.Integer, '<i'),
'unsigned long': (objects.Integer, '<I'),
'unsigned int': (objects.Integer, '<I'),
'char': (objects.Integer, '<b'),
'byte': (objects.Bytes, '<c'),
'unsigned char': (objects.Integer, '<B'),
'unsigned short int': (objects.Integer, '<H'),
'unsigned short': (objects.Integer, '<H'),
'unsigned be short': (objects.Integer, '>H'),
'short': (objects.Integer, '<h'),
'long long': (objects.Integer, '<q'),
'unsigned long long': (objects.Integer, '<Q'),
'float': (objects.Float, "<d"),
'double': (objects.Float, "<d"),
'wchar': (objects.Integer, '<H')}
native_types = std_ctypes.copy()
native_types['pointer'] = (objects.Pointer, "<I")
x86NativeTable = NativeTable("native", native_types)
native_types['pointer'] = (objects.Pointer, '<Q')
x64NativeTable = NativeTable("native", native_types)