Files
volatility3/volatility/framework/symbols/windows/extensions/__init__.py
T

89 lines
3.4 KiB
Python

import collections.abc
from volatility.framework import constants, objects
from volatility.framework.symbols import generic
# Keep these in a basic module, to prevent import cycles when symbol providers require them
class _ETHREAD(objects.Struct):
def owning_process(self, kernel_layer = None):
"""Return the EPROCESS that owns this thread"""
return self.ThreadsProcess.dereference(kernel_layer)
class _UNICODE_STRING(objects.Struct):
@property
def helper_string(self):
# We explicitly do *not* catch errors here, we allow an exception to be thrown
# (otherwise there's no way to determine anything went wrong)
# It's up to the user of this method to catch exceptions
return self.Buffer.dereference().cast("string", max_length = self.Length, errors = "replace",
encoding = "utf16")
String = helper_string
class _EPROCESS(generic.GenericIntelProcess):
def add_process_layer(self, context, config_prefix = None, preferred_name = None):
"""Constructs a new layer based on the process's DirectoryTableBase"""
parent_layer = context.memory[self.vol.layer_name]
# Presumably for 64-bit systems, the DTB is defined as an array, rather than an unsigned long long
if isinstance(self.Pcb.DirectoryTableBase, objects.Array):
dtb = self.Pcb.DirectoryTableBase.cast("unsigned long long")
else:
dtb = self.Pcb.DirectoryTableBase
dtb = dtb & ((1 << parent_layer.bits_per_register) - 1)
# Add the constructed layer and return the name
return self._add_process_layer(context, dtb, config_prefix, preferred_name)
def load_order_modules(self):
"""Generator for DLLs in the order that they were loaded"""
proc_layer_name = self.add_process_layer(self._context)
proc_layer = self._context.memory[proc_layer_name]
if not proc_layer.is_valid(self.Peb):
raise StopIteration
sym_table = self.vol.type_name.split(constants.BANG)[0]
peb = self._context.object("{}{}_PEB".format(sym_table, constants.BANG), layer_name = proc_layer_name,
offset = self.Peb)
for entry in peb.Ldr.InLoadOrderModuleList.to_list(
"{}{}_LDR_DATA_TABLE_ENTRY".format(sym_table, constants.BANG), "InLoadOrderLinks"):
yield entry
class _LIST_ENTRY(objects.Struct, collections.abc.Iterable):
def to_list(self, symbol_type, member, forward = True, sentinel = True, layer = None):
"""Returns an iterator of the entries in the list"""
if layer is None:
layer = self.vol.layer_name
relative_offset = self._context.symbol_space.get_type(symbol_type).relative_child_offset(member)
direction = 'Blink'
if forward:
direction = 'Flink'
link = getattr(self, direction).dereference()
if not sentinel:
yield self._context.object(symbol_type, layer, offset = self.vol.offset - relative_offset)
seen = {self.vol.offset}
while link.vol.offset not in seen:
obj = self._context.object(symbol_type, layer, offset = link.vol.offset - relative_offset)
yield obj
seen.add(link.vol.offset)
link = getattr(link, direction).dereference()
def __iter__(self):
return self.to_list(self.vol.parent.vol.type_name, self.vol.member_name)