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volatility3/volatility/framework/plugins/layerwriter.py
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Python

# This file is Copyright 2019 Volatility Foundation and licensed under the Volatility Software License 1.0
# which is available at https://www.volatilityfoundation.org/license/vsl-v1.0
#
import logging
import os
from typing import List, Optional
from volatility.framework import renderers, interfaces, constants, exceptions
from volatility.framework.configuration import requirements
from volatility.framework.interfaces import plugins
vollog = logging.getLogger(__name__)
class LayerWriter(plugins.PluginInterface):
"""Runs the automagics and writes out the primary layer produced by the stacker."""
default_output_name = "output.raw"
default_block_size = 0x500000
_version = (1, 0, 0)
@classmethod
def get_requirements(cls) -> List[interfaces.configuration.RequirementInterface]:
return [
requirements.TranslationLayerRequirement(name = 'primary',
description = 'Memory layer for the kernel',
architectures = ["Intel32", "Intel64"]),
requirements.StringRequirement(name = 'output',
description = 'Filename to output the chosen layer',
optional = True,
default = cls.default_output_name),
requirements.IntRequirement(name = 'block_size',
description = "Size of blocks to copy over",
default = cls.default_block_size,
optional = True)
]
@classmethod
def write_layer(cls,
context: interfaces.context.ContextInterface,
layer_name: str,
preferred_name: str,
chunk_size: Optional[int] = None,
progress_callback: Optional[constants.ProgressCallback] = None) -> Optional[plugins.FileInterface]:
"""Produces a filedata from the named layer in the provided context
Args:
context: the context from which to read the memory layer
layer_name: the name of the layer to write out
preferred_name: a string with the preferred filename for hte file
chunk_size: an optional size for the chunks that should be written (defaults to 0x500000)
progress_callback: an optional function that takes a percentage and a string that displays output
"""
if layer_name not in context.layers:
raise exceptions.LayerException("Layer not found")
layer = context.layers[layer_name]
if chunk_size is None:
chunk_size = cls.default_block_size
filedata = plugins.FileInterface(preferred_name)
for i in range(0, layer.maximum_address, chunk_size):
current_chunk_size = min(chunk_size, layer.maximum_address - i)
data = layer.read(i, current_chunk_size, pad = True)
filedata.data.write(data)
if progress_callback:
progress_callback((i / layer.maximum_address) * 100, 'Writing layer {}'.format(layer_name))
return filedata
def _generator(self):
if self.config['primary'] not in self.context.layers:
yield 0, ('Layer Name does not exist', )
elif os.path.exists(self.config.get('output', self.default_output_name)):
yield 0, ('Refusing to overwrite existing output file', )
else:
output_name = self.config.get('output', self.default_output_name)
try:
filedata = self.write_layer(self.context, self.config['primary'], output_name,
self.config.get('block_size', self.default_block_size),
self._progress_callback)
self.produce_file(filedata)
except IOError as excp:
yield 0, ('Layer cannot be written to {}: {}'.format(self.config['output_name'], excp), )
yield 0, ('Layer has been written to {}'.format(output_name), )
def run(self):
return renderers.TreeGrid([("Status", str)], self._generator())