Files
volatility3/volatility/framework/symbols/windows/__init__.py
T

43 lines
1.3 KiB
Python

__author__ = 'mike'
import collections.abc
import volatility.framework.objects as objects
class _ETHREAD(objects.Struct):
def owning_process(self, kernel_layer = None):
"""Return the EPROCESS that owns this thread"""
return self.ThreadsProcess.dereference(kernel_layer)
class _LIST_ENTRY(objects.Struct, collections.abc.Iterable):
def to_list(self, structure, member, forward = True, sentinel = True, layer = None):
"""Returns an iterator of the entries in the list"""
if layer is None:
layer = self.vol.layer_name
relative_offset = self._context.symbol_space.get_structure(structure).relative_child_offset(member)
direction = 'Blink'
if forward:
direction = 'Flink'
link = getattr(self, direction).dereference()
if not sentinel:
yield self._context.object(structure, layer, offset = self.vol.offset - relative_offset)
seen = set([self.vol.offset])
while link.vol.offset not in seen:
obj = self._context.object(structure, layer, offset = link.vol.offset - relative_offset)
yield obj
seen.add(link.vol.offset)
link = getattr(link, direction).dereference()
def __iter__(self):
return self.to_list(self.vol.parent.vol.structure_name, self.vol.member_name)