mirror of
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149 lines
5.1 KiB
Python
149 lines
5.1 KiB
Python
"""
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Created on 4 May 2013
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@author: mike
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"""
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import bisect
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from volatility.framework import validity, exceptions, constants
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from volatility.framework.interfaces import configuration
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class Symbol(validity.ValidityRoutines):
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def __init__(self, name, offset, type_name = None):
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self._name = self._check_type(name, str)
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if constants.BANG in self._name:
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raise ValueError("Symbol names cannot contain the symbol differentiator (" + constants.BANG + ")")
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self._location = None
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self._offset = self._check_type(offset, int)
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if type_name is None:
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type_name = name
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self._type_name = self._check_type(type_name, str)
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# Scope and location can be added at a later date
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@property
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def name(self):
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"""Returns the name of the symbol"""
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return self._name
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@property
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def type_name(self):
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"""Returns the name of the type that the symbol represents"""
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return self._type_name
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@property
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def offset(self):
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"""Returns the relative offset of the symbol within the compilation unit"""
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return self._offset
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class SymbolTableInterface(validity.ValidityRoutines):
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"""Handles a table of symbols"""
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def __init__(self, name, native_types = None):
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self._check_type(native_types, NativeTableInterface)
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if name:
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self._check_type(name, str)
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self.name = name or None
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self._native_types = native_types
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# ## Required Symbol functions
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def get_symbol(self, name):
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"""Resolves a symbol name into a symbol object
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If the symbol isn't found, it raises a SymbolError exception
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"""
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raise NotImplementedError("Abstract property get_symbol not implemented by subclass.")
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@property
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def symbols(self):
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"""Returns an iterator of the Symbols"""
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raise NotImplementedError("Abstract property symbols not implemented by subclass.")
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# ## Required Symbol type functions
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def get_type(self, name):
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"""Resolves a symbol name into an object template
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If the symbol isn't found it raises a SymbolError exception
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"""
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raise NotImplementedError("Abstract method get_type not implemented by subclass.")
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@property
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def types(self):
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"""Returns an iterator of the Symbol types"""
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raise NotImplementedError("Abstract property types not implemented by subclass.")
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# ## Native Type Handler
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@property
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def natives(self):
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"""Returns None or a NativeTable for handling space specific native types"""
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return self._native_types
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@natives.setter
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def natives(self, value):
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"""Checks the natives value and then applies it internally
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WARNING: This allows changing the underlying size of all the other types referenced in the SymbolTable
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"""
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self._check_type(value, NativeTableInterface)
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self._native_types = value
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# ## Functions for overriding classes
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def set_type_class(self, name, clazz):
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"""Overrides the object class for a specific Symbol type
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Name *must* be present in self.types
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"""
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raise NotImplementedError("Abstract method set_type_class not implemented yet.")
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def get_type_class(self, name):
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"""Returns the class associated with a Symbol type"""
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raise NotImplementedError("Abstract method get_type_class not implemented yet.")
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def del_type_class(self, name):
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"""Removes the associated class override for a specific Symbol type"""
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raise NotImplementedError("Abstract method del_type_class not implemented yet.")
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# ## Convenience functions for location symbols
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def get_symbol_type(self, name):
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"""Resolves a symbol name into a symbol and then resolves the symbol's type"""
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return self.get_type(self.get_symbol(name).type_name)
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def get_symbols_by_type(self, type_name):
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"""Returns the name of all symbols in this table that have type matching type_name"""
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for symbol in self.symbols:
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# This allows for searching with and without the table name (in case multiple tables contain
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# the same symbol name and we've not specifically been told which one)
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if symbol.type_name == type_name or (symbol.type_name.endswith(constants.BANG + type_name)):
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yield symbol.name
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def get_symbols_by_location(self, offset):
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"""Returns the name of all symbols in this table that have type matching type_name"""
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sort_symbols = [(s.offset, s) for s in sorted(self.symbols, key = lambda x: x.offset)]
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result = bisect.bisect_left(sort_symbols, offset)
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if result == len(sort_symbols):
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raise StopIteration
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closest_symbol = sort_symbols[result][1]
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if closest_symbol.offset == offset:
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yield closest_symbol.name
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class NativeTableInterface(SymbolTableInterface):
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"""Class to distinguish NativeSymbolLists from other symbol lists"""
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def get_symbol(self, name):
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raise exceptions.SymbolError("NativeTables never hold symbols")
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@property
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def symbols(self):
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return []
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class SymbolTableProviderInterface(configuration.ProviderInterface):
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pass
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