Files
volatility3/volatility/framework/interfaces/symbols.py
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Python

"""
Created on 4 May 2013
@author: mike
"""
import bisect
from volatility.framework import validity, exceptions, constants
from volatility.framework.interfaces import configuration
class Symbol(validity.ValidityRoutines):
def __init__(self, name, offset, type_name = None):
self._name = self._check_type(name, str)
if constants.BANG in self._name:
raise ValueError("Symbol names cannot contain the symbol differentiator (" + constants.BANG + ")")
self._location = None
self._offset = self._check_type(offset, int)
if type_name is None:
type_name = name
self._type_name = self._check_type(type_name, str)
# Scope and location can be added at a later date
@property
def name(self):
"""Returns the name of the symbol"""
return self._name
@property
def type_name(self):
"""Returns the name of the type that the symbol represents"""
return self._type_name
@property
def offset(self):
"""Returns the relative offset of the symbol within the compilation unit"""
return self._offset
class SymbolTableInterface(validity.ValidityRoutines):
"""Handles a table of symbols"""
def __init__(self, name, native_types = None):
self._check_type(native_types, NativeTableInterface)
if name:
self._check_type(name, str)
self.name = name or None
self._native_types = native_types
# ## Required Symbol functions
def get_symbol(self, name):
"""Resolves a symbol name into a symbol object
If the symbol isn't found, it raises a SymbolError exception
"""
raise NotImplementedError("Abstract property get_symbol not implemented by subclass.")
@property
def symbols(self):
"""Returns an iterator of the Symbols"""
raise NotImplementedError("Abstract property symbols not implemented by subclass.")
# ## Required Symbol type functions
def get_type(self, name):
"""Resolves a symbol name into an object template
If the symbol isn't found it raises a SymbolError exception
"""
raise NotImplementedError("Abstract method get_type not implemented by subclass.")
@property
def types(self):
"""Returns an iterator of the Symbol types"""
raise NotImplementedError("Abstract property types not implemented by subclass.")
# ## Native Type Handler
@property
def natives(self):
"""Returns None or a NativeTable for handling space specific native types"""
return self._native_types
@natives.setter
def natives(self, value):
"""Checks the natives value and then applies it internally
WARNING: This allows changing the underlying size of all the other types referenced in the SymbolTable
"""
self._check_type(value, NativeTableInterface)
self._native_types = value
# ## Functions for overriding classes
def set_type_class(self, name, clazz):
"""Overrides the object class for a specific Symbol type
Name *must* be present in self.types
"""
raise NotImplementedError("Abstract method set_type_class not implemented yet.")
def get_type_class(self, name):
"""Returns the class associated with a Symbol type"""
raise NotImplementedError("Abstract method get_type_class not implemented yet.")
def del_type_class(self, name):
"""Removes the associated class override for a specific Symbol type"""
raise NotImplementedError("Abstract method del_type_class not implemented yet.")
# ## Convenience functions for location symbols
def get_symbol_type(self, name):
"""Resolves a symbol name into a symbol and then resolves the symbol's type"""
return self.get_type(self.get_symbol(name).type_name)
def get_symbols_by_type(self, type_name):
"""Returns the name of all symbols in this table that have type matching type_name"""
for symbol in self.symbols:
# This allows for searching with and without the table name (in case multiple tables contain
# the same symbol name and we've not specifically been told which one)
if symbol.type_name == type_name or (symbol.type_name.endswith(constants.BANG + type_name)):
yield symbol.name
def get_symbols_by_location(self, offset):
"""Returns the name of all symbols in this table that have type matching type_name"""
sort_symbols = [(s.offset, s) for s in sorted(self.symbols, key = lambda x: x.offset)]
result = bisect.bisect_left(sort_symbols, offset)
if result == len(sort_symbols):
raise StopIteration
closest_symbol = sort_symbols[result][1]
if closest_symbol.offset == offset:
yield closest_symbol.name
class NativeTableInterface(SymbolTableInterface):
"""Class to distinguish NativeSymbolLists from other symbol lists"""
def get_symbol(self, name):
raise exceptions.SymbolError("NativeTables never hold symbols")
@property
def symbols(self):
return []
class SymbolTableProviderInterface(configuration.ProviderInterface):
pass