mirror of
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* fix(skills): move version into metadata and normalize to semver 29 skills declared `version` at the top level of their frontmatter. The schema reads it from `metadata`, so tooling that follows the schema either misses it or has to special-case the top level. Three motion skills also declared `version: 1.0`, which is not a valid semantic version; normalized to `1.0.0`. No behavioral change — frontmatter metadata only. * fix(skills): state activation triggers in skill descriptions 148 skills described what they cover but never named the situation that should trigger them. Since the description is what Claude matches against to decide whether to load a skill, a description without a trigger makes activation guesswork — the skill is either missed or loaded at the wrong time. Added a "Use when ..." clause to each, derived from the skill's own body (most already stated the trigger under "## When to Use" or in the opening line; that intent is now reflected in the frontmatter where it is actually read from). Descriptions were only appended to; no existing wording was removed. * fix(skills): sync activation triggers into the Codex skill mirror 10 of the skills whose descriptions changed are also mirrored under `.agents/skills/`, where the description was previously a verbatim copy. Left alone, the two surfaces would disagree about when the skill applies. Only the description line is synced; the Codex copies keep their reduced frontmatter, since that validator accepts only name, description, metadata, license, and allowed-tools. * fix(skills): correct three activation clauses from review - autonomous-loops: the clause pulled new loop work into a skill that its own body marks as a compatibility shim retained for one release. It now points at the canonical continuous-agent-loop instead. - continuous-learning: the description carried the v1 routing directive twice; collapsed to one. - homelab-pihole-dns: the clause fired on any broken home DNS. Narrowed to tasks that actually involve Pi-hole. * chore: retain current main lockfile --------- Co-authored-by: Çağrı Solakoğlu <cagri.solakoglu@vtcenerji.com> Co-authored-by: haelyra <49814733+haelyra@users.noreply.github.com>
565 lines
16 KiB
Markdown
565 lines
16 KiB
Markdown
---
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name: dart-flutter-patterns
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description: Production-ready Dart and Flutter patterns covering null safety, immutable state, async composition, widget architecture, popular state management frameworks (BLoC, Riverpod, Provider), GoRouter navigation, Dio networking, Freezed code generation, and clean architecture. Use when writing or reviewing Dart and Flutter code — state, widgets, navigation, networking, or architecture.
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metadata:
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origin: ECC
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---
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# Dart/Flutter Patterns
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## When to Use
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Use this skill when:
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- Starting a new Flutter feature and need idiomatic patterns for state management, navigation, or data access
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- Reviewing or writing Dart code and need guidance on null safety, sealed types, or async composition
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- Setting up a new Flutter project and choosing between BLoC, Riverpod, or Provider
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- Implementing secure HTTP clients, WebView integration, or local storage
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- Writing tests for Flutter widgets, Cubits, or Riverpod providers
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- Wiring up GoRouter with authentication guards
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## How It Works
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This skill provides copy-paste-ready Dart/Flutter code patterns organized by concern:
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1. **Null safety** — avoid `!`, prefer `?.`/`??`/pattern matching
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2. **Immutable state** — sealed classes, `freezed`, `copyWith`
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3. **Async composition** — concurrent `Future.wait`, safe `BuildContext` after `await`
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4. **Widget architecture** — extract to classes (not methods), `const` propagation, scoped rebuilds
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5. **State management** — BLoC/Cubit events, Riverpod notifiers and derived providers
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6. **Navigation** — GoRouter with reactive auth guards via `refreshListenable`
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7. **Networking** — Dio with interceptors, token refresh with one-time retry guard
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8. **Error handling** — global capture, `ErrorWidget.builder`, crashlytics wiring
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9. **Testing** — unit (BLoC test), widget (ProviderScope overrides), fakes over mocks
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## Examples
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```dart
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// Sealed state — prevents impossible states
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sealed class AsyncState<T> {}
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final class Loading<T> extends AsyncState<T> {}
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final class Success<T> extends AsyncState<T> { final T data; const Success(this.data); }
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final class Failure<T> extends AsyncState<T> { final Object error; const Failure(this.error); }
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// GoRouter with reactive auth redirect
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final router = GoRouter(
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refreshListenable: GoRouterRefreshStream(authCubit.stream),
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redirect: (context, state) {
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final authed = context.read<AuthCubit>().state is AuthAuthenticated;
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if (!authed && !state.matchedLocation.startsWith('/login')) return '/login';
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return null;
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},
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routes: [...],
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);
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// Riverpod derived provider with safe firstWhereOrNull
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@riverpod
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double cartTotal(Ref ref) {
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final cart = ref.watch(cartNotifierProvider);
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final products = ref.watch(productsProvider).valueOrNull ?? [];
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return cart.fold(0.0, (total, item) {
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final product = products.firstWhereOrNull((p) => p.id == item.productId);
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return total + (product?.price ?? 0) * item.quantity;
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});
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}
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```
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---
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Practical, production-ready patterns for Dart and Flutter applications. Library-agnostic where possible, with explicit coverage of the most common ecosystem packages.
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---
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## 1. Null Safety Fundamentals
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### Prefer Patterns Over Bang Operator
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```dart
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// BAD — crashes at runtime if null
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final name = user!.name;
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// GOOD — provide fallback
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final name = user?.name ?? 'Unknown';
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// GOOD — Dart 3 pattern matching (preferred for complex cases)
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final display = switch (user) {
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User(:final name, :final email) => '$name <$email>',
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null => 'Guest',
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};
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// GOOD — guard early return
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String getUserName(User? user) {
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if (user == null) return 'Unknown';
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return user.name; // promoted to non-null after check
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}
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```
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### Avoid `late` Overuse
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```dart
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// BAD — defers null error to runtime
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late String userId;
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// GOOD — nullable with explicit initialization
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String? userId;
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// OK — use late only when initialization is guaranteed before first access
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// (e.g., in initState() before any widget interaction)
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late final AnimationController _controller;
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@override
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void initState() {
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super.initState();
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_controller = AnimationController(vsync: this, duration: const Duration(milliseconds: 300));
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}
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```
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---
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## 2. Immutable State
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### Sealed Classes for State Hierarchies
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```dart
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sealed class UserState {}
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final class UserInitial extends UserState {}
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final class UserLoading extends UserState {}
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final class UserLoaded extends UserState {
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const UserLoaded(this.user);
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final User user;
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}
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final class UserError extends UserState {
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const UserError(this.message);
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final String message;
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}
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// Exhaustive switch — compiler enforces all branches
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Widget buildFrom(UserState state) => switch (state) {
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UserInitial() => const SizedBox.shrink(),
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UserLoading() => const CircularProgressIndicator(),
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UserLoaded(:final user) => UserCard(user: user),
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UserError(:final message) => ErrorText(message),
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};
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```
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### Freezed for Boilerplate-Free Immutability
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```dart
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import 'package:freezed_annotation/freezed_annotation.dart';
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part 'user.freezed.dart';
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part 'user.g.dart';
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@freezed
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class User with _$User {
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const factory User({
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required String id,
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required String name,
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required String email,
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@Default(false) bool isAdmin,
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}) = _User;
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factory User.fromJson(Map<String, dynamic> json) => _$UserFromJson(json);
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}
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// Usage
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final user = User(id: '1', name: 'Alice', email: 'alice@example.com');
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final updated = user.copyWith(name: 'Alice Smith'); // immutable update
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final json = user.toJson();
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final fromJson = User.fromJson(json);
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```
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---
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## 3. Async Composition
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### Structured Concurrency with Future.wait
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```dart
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Future<DashboardData> loadDashboard(UserRepository users, OrderRepository orders) async {
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// Run concurrently — don't await sequentially
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final (userList, orderList) = await (
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users.getAll(),
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orders.getRecent(),
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).wait; // Dart 3 record destructuring + Future.wait extension
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return DashboardData(users: userList, orders: orderList);
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}
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```
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### Stream Patterns
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```dart
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// Repository exposes reactive streams for live data
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Stream<List<Item>> watchCartItems() => _db
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.watchTable('cart_items')
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.map((rows) => rows.map(Item.fromRow).toList());
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// In widget layer — declarative, no manual subscription
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StreamBuilder<List<Item>>(
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stream: cartRepository.watchCartItems(),
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builder: (context, snapshot) => switch (snapshot) {
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AsyncSnapshot(connectionState: ConnectionState.waiting) =>
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const CircularProgressIndicator(),
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AsyncSnapshot(:final error?) => ErrorWidget(error.toString()),
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AsyncSnapshot(:final data?) => CartList(items: data),
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_ => const SizedBox.shrink(),
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},
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)
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```
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### BuildContext After Await
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```dart
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// CRITICAL — always check mounted after any await in StatefulWidget
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Future<void> _handleSubmit() async {
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setState(() => _isLoading = true);
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try {
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await authService.login(_email, _password);
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if (!mounted) return; // ← guard before using context
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context.go('/home');
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} on AuthException catch (e) {
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if (!mounted) return;
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ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text(e.message)));
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} finally {
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if (mounted) setState(() => _isLoading = false);
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}
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}
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```
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---
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## 4. Widget Architecture
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### Extract to Classes, Not Methods
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```dart
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// BAD — private method returning widget, prevents optimization
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Widget _buildHeader() {
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return Container(
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padding: const EdgeInsets.all(16),
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child: Text(title, style: Theme.of(context).textTheme.headlineMedium),
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);
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}
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// GOOD — separate widget class, enables const, element reuse
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class _PageHeader extends StatelessWidget {
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const _PageHeader(this.title);
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final String title;
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@override
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Widget build(BuildContext context) {
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return Container(
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padding: const EdgeInsets.all(16),
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child: Text(title, style: Theme.of(context).textTheme.headlineMedium),
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);
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}
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}
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```
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### const Propagation
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```dart
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// BAD — new instances every rebuild
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child: Padding(
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padding: EdgeInsets.all(16.0), // not const
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child: Icon(Icons.home, size: 24.0), // not const
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)
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// GOOD — const stops rebuild propagation
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child: const Padding(
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padding: EdgeInsets.all(16.0),
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child: Icon(Icons.home, size: 24.0),
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)
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```
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### Scoped Rebuilds
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```dart
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// BAD — entire page rebuilds on every counter change
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class CounterPage extends ConsumerWidget {
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@override
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Widget build(BuildContext context, WidgetRef ref) {
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final count = ref.watch(counterProvider); // rebuilds everything
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return Scaffold(
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body: Column(children: [
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const ExpensiveHeader(), // unnecessarily rebuilt
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Text('$count'),
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const ExpensiveFooter(), // unnecessarily rebuilt
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]),
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);
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}
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}
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// GOOD — isolate the rebuilding part
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class CounterPage extends StatelessWidget {
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const CounterPage({super.key});
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@override
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Widget build(BuildContext context) {
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return const Scaffold(
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body: Column(children: [
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ExpensiveHeader(), // never rebuilt (const)
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_CounterDisplay(), // only this rebuilds
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ExpensiveFooter(), // never rebuilt (const)
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]),
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);
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}
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}
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class _CounterDisplay extends ConsumerWidget {
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const _CounterDisplay();
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@override
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Widget build(BuildContext context, WidgetRef ref) {
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final count = ref.watch(counterProvider);
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return Text('$count');
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}
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}
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```
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---
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## 5. State Management: BLoC/Cubit
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```dart
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// Cubit — synchronous or simple async state
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class AuthCubit extends Cubit<AuthState> {
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AuthCubit(this._authService) : super(const AuthState.initial());
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final AuthService _authService;
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Future<void> login(String email, String password) async {
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emit(const AuthState.loading());
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try {
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final user = await _authService.login(email, password);
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emit(AuthState.authenticated(user));
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} on AuthException catch (e) {
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emit(AuthState.error(e.message));
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}
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}
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void logout() {
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_authService.logout();
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emit(const AuthState.initial());
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}
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}
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// In widget
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BlocBuilder<AuthCubit, AuthState>(
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builder: (context, state) => switch (state) {
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AuthInitial() => const LoginForm(),
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AuthLoading() => const CircularProgressIndicator(),
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AuthAuthenticated(:final user) => HomePage(user: user),
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AuthError(:final message) => ErrorView(message: message),
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},
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)
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```
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---
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## 6. State Management: Riverpod
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```dart
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// Auto-dispose async provider
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@riverpod
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Future<List<Product>> products(Ref ref) async {
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final repo = ref.watch(productRepositoryProvider);
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return repo.getAll();
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}
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// Notifier with complex mutations
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@riverpod
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class CartNotifier extends _$CartNotifier {
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@override
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List<CartItem> build() => [];
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void add(Product product) {
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final existing = state.where((i) => i.productId == product.id).firstOrNull;
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if (existing != null) {
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state = [
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for (final item in state)
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if (item.productId == product.id) item.copyWith(quantity: item.quantity + 1)
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else item,
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];
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} else {
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state = [...state, CartItem(productId: product.id, quantity: 1)];
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}
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}
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void remove(String productId) =>
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state = state.where((i) => i.productId != productId).toList();
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void clear() => state = [];
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}
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// Derived provider (selector pattern)
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@riverpod
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int cartCount(Ref ref) => ref.watch(cartNotifierProvider).length;
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@riverpod
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double cartTotal(Ref ref) {
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final cart = ref.watch(cartNotifierProvider);
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final products = ref.watch(productsProvider).valueOrNull ?? [];
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return cart.fold(0.0, (total, item) {
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// firstWhereOrNull (from collection package) avoids StateError when product is missing
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final product = products.firstWhereOrNull((p) => p.id == item.productId);
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return total + (product?.price ?? 0) * item.quantity;
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});
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}
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```
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---
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## 7. Navigation with GoRouter
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```dart
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final router = GoRouter(
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initialLocation: '/',
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// refreshListenable re-evaluates redirect whenever auth state changes
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refreshListenable: GoRouterRefreshStream(authCubit.stream),
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redirect: (context, state) {
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final isLoggedIn = context.read<AuthCubit>().state is AuthAuthenticated;
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final isGoingToLogin = state.matchedLocation == '/login';
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if (!isLoggedIn && !isGoingToLogin) return '/login';
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if (isLoggedIn && isGoingToLogin) return '/';
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return null;
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},
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routes: [
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GoRoute(path: '/login', builder: (_, __) => const LoginPage()),
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ShellRoute(
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builder: (context, state, child) => AppShell(child: child),
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routes: [
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GoRoute(path: '/', builder: (_, __) => const HomePage()),
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GoRoute(
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path: '/products/:id',
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builder: (context, state) =>
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ProductDetailPage(id: state.pathParameters['id']!),
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),
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],
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),
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],
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);
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```
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---
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## 8. HTTP with Dio
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```dart
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final dio = Dio(BaseOptions(
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baseUrl: const String.fromEnvironment('API_URL'),
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connectTimeout: const Duration(seconds: 10),
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receiveTimeout: const Duration(seconds: 30),
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headers: {'Content-Type': 'application/json'},
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));
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// Add auth interceptor
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dio.interceptors.add(InterceptorsWrapper(
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onRequest: (options, handler) async {
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final token = await secureStorage.read(key: 'auth_token');
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if (token != null) options.headers['Authorization'] = 'Bearer $token';
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handler.next(options);
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},
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onError: (error, handler) async {
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// Guard against infinite retry loops: only attempt refresh once per request
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final isRetry = error.requestOptions.extra['_isRetry'] == true;
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if (!isRetry && error.response?.statusCode == 401) {
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final refreshed = await attemptTokenRefresh();
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if (refreshed) {
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error.requestOptions.extra['_isRetry'] = true;
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return handler.resolve(await dio.fetch(error.requestOptions));
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}
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}
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handler.next(error);
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},
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));
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// Repository using Dio
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class UserApiDataSource {
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const UserApiDataSource(this._dio);
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final Dio _dio;
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Future<User> getById(String id) async {
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final response = await _dio.get<Map<String, dynamic>>('/users/$id');
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return User.fromJson(response.data!);
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}
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}
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```
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---
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## 9. Error Handling Architecture
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```dart
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// Global error capture — set up in main()
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void main() {
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FlutterError.onError = (details) {
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FlutterError.presentError(details);
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crashlytics.recordFlutterFatalError(details);
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};
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PlatformDispatcher.instance.onError = (error, stack) {
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crashlytics.recordError(error, stack, fatal: true);
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return true;
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};
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runApp(const App());
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}
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// Custom ErrorWidget for production
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class App extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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ErrorWidget.builder = (details) => ProductionErrorWidget(details);
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return MaterialApp.router(routerConfig: router);
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}
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}
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```
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---
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## 10. Testing Quick Reference
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```dart
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// Unit test — use case
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test('GetUserUseCase returns null for missing user', () async {
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final repo = FakeUserRepository();
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final useCase = GetUserUseCase(repo);
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expect(await useCase('missing-id'), isNull);
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|
});
|
|
|
|
// BLoC test
|
|
blocTest<AuthCubit, AuthState>(
|
|
'emits loading then error on failed login',
|
|
build: () => AuthCubit(FakeAuthService(throwsOn: 'login')),
|
|
act: (cubit) => cubit.login('user@test.com', 'wrong'),
|
|
expect: () => [const AuthState.loading(), isA<AuthError>()],
|
|
);
|
|
|
|
// Widget test
|
|
testWidgets('CartBadge shows item count', (tester) async {
|
|
await tester.pumpWidget(
|
|
ProviderScope(
|
|
overrides: [cartNotifierProvider.overrideWith(() => FakeCartNotifier(count: 3))],
|
|
child: const MaterialApp(home: CartBadge()),
|
|
),
|
|
);
|
|
expect(find.text('3'), findsOneWidget);
|
|
});
|
|
```
|
|
|
|
---
|
|
|
|
## References
|
|
|
|
- [Effective Dart: Design](https://dart.dev/effective-dart/design)
|
|
- [Flutter Performance Best Practices](https://docs.flutter.dev/perf/best-practices)
|
|
- [Riverpod Documentation](https://riverpod.dev/)
|
|
- [BLoC Library](https://bloclibrary.dev/)
|
|
- [GoRouter](https://pub.dev/packages/go_router)
|
|
- [Freezed](https://pub.dev/packages/freezed)
|
|
- Skill: `flutter-dart-code-review` — comprehensive review checklist
|
|
- Rules: `rules/dart/` — coding style, patterns, security, testing, hooks
|