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ECC/skills/motion-patterns/SKILL.md
T
d29cf651c7 fix(skills): declare activation triggers in descriptions and normalize version metadata (#2618)
* fix(skills): move version into metadata and normalize to semver

29 skills declared `version` at the top level of their frontmatter. The
schema reads it from `metadata`, so tooling that follows the schema either
misses it or has to special-case the top level.

Three motion skills also declared `version: 1.0`, which is not a valid
semantic version; normalized to `1.0.0`.

No behavioral change — frontmatter metadata only.

* fix(skills): state activation triggers in skill descriptions

148 skills described what they cover but never named the situation that
should trigger them. Since the description is what Claude matches against
to decide whether to load a skill, a description without a trigger makes
activation guesswork — the skill is either missed or loaded at the wrong
time.

Added a "Use when ..." clause to each, derived from the skill's own body
(most already stated the trigger under "## When to Use" or in the opening
line; that intent is now reflected in the frontmatter where it is actually
read from).

Descriptions were only appended to; no existing wording was removed.

* fix(skills): sync activation triggers into the Codex skill mirror

10 of the skills whose descriptions changed are also mirrored under
`.agents/skills/`, where the description was previously a verbatim copy.
Left alone, the two surfaces would disagree about when the skill applies.

Only the description line is synced; the Codex copies keep their reduced
frontmatter, since that validator accepts only name, description,
metadata, license, and allowed-tools.

* fix(skills): correct three activation clauses from review

- autonomous-loops: the clause pulled new loop work into a skill that its
  own body marks as a compatibility shim retained for one release. It now
  points at the canonical continuous-agent-loop instead.
- continuous-learning: the description carried the v1 routing directive
  twice; collapsed to one.
- homelab-pihole-dns: the clause fired on any broken home DNS. Narrowed to
  tasks that actually involve Pi-hole.

* chore: retain current main lockfile

---------

Co-authored-by: Çağrı Solakoğlu <cagri.solakoglu@vtcenerji.com>
Co-authored-by: haelyra <49814733+haelyra@users.noreply.github.com>
2026-08-11 23:58:14 -04:00

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---
name: motion-patterns
description: Production-ready animation patterns for React / Next.js — button, modal, toast, stagger, page transitions, exit animations, scroll, and layout — built on motion-foundations tokens and springs. Use when animating a specific UI element in React or Next.js — button, modal, toast, stagger, page transition, or scroll.
tags: [motion, animation, ui-patterns]
category: frontend
author: jeff
metadata:
version: 1.0.0
---
# Motion Patterns
Copy-paste patterns for the most common UI animation needs.
Every pattern here is built on `motion-foundations` tokens and springs.
Do not define new duration or easing values here — import them.
## When to Activate
- Animating a button, card, modal, or toast notification
- Building list entrances with stagger
- Setting up page transitions in Next.js App Router
- Adding entrance or exit animations to conditional content
- Implementing scroll-reveal, scroll-linked progress, or sticky story sections
- Building expanding cards, accordions, or shared-element transitions
## Outputs
This skill produces:
- Accessible, SSR-safe animation for all standard UI components
- `AnimatePresence`-wrapped conditional renders with correct exit behavior
- Page transition wrapper component for Next.js App Router
- Scroll-reveal and scroll-linked patterns using `useScroll` + `useTransform`
- Layout animation patterns (`layout`, `layoutId`) for expanding and crossfading elements
## Principles
- Every pattern imports from `motion-foundations`. No raw numbers.
- Every conditional render is wrapped in `AnimatePresence` with a `key`.
- Exit animations are always defined alongside enter animations — never as an afterthought.
- `layout` is used only for small, isolated shifts. Large subtrees get explicit transforms.
## Rules
1. **Always wrap conditional renders in `AnimatePresence` with a `key`** on the direct child. Without a key, exit animations never fire.
2. **Always define `exit` when defining `initial` + `animate`.** An animation without an exit is incomplete.
3. **Use `mode="wait"` on page transitions.** Enter must not start until exit completes.
4. **Never use `layout` on subtrees with more than ~5 children or deeply nested DOM.** Use explicit `x`/`y` transforms instead.
5. **Stagger interval must stay between `0.05s` and `0.10s`.** Below feels mechanical; above feels sluggish.
6. **Modals must always include:** focus trap, Escape-key close, scroll lock, `role="dialog"`, `aria-modal="true"`.
7. **Scroll reveals use `viewport={{ once: true }}`.** Repeating on scroll-out is distracting, not informative.
8. **All token values are imported from `motion-foundations`.** No inline numbers.
## Decision Guidance
### Choosing the right pattern
| Situation | Pattern |
| ---------------------------------------- | ---------------------- |
| Element appears / disappears | `AnimatePresence` |
| List of items loading in sequence | Stagger variants |
| Navigating between routes | Page transition wrapper|
| Element changes size in place | `layout` prop |
| Same element moves across page contexts | `layoutId` |
| Element enters when scrolled into view | `whileInView` |
| Value tied to scroll position | `useScroll` + `useTransform` |
### When to use `mode="wait"` vs `mode="sync"`
| Mode | Use when |
| ------- | --------------------------------------- |
| `wait` | Page transitions, content swaps (one at a time) |
| `sync` | Stacked notifications, list items (overlap is fine) |
| `popLayout` | Items removed from a reflow list |
## Core Concepts
### AnimatePresence contract
Three things must always be true:
1. `AnimatePresence` wraps the conditional
2. The direct child has a `key`
3. The child has an `exit` prop
Miss any one of these and the exit animation silently fails.
### layout vs layoutId
- `layout` — animates the element's own size/position change in place
- `layoutId` — links two separate elements, crossfading between them across renders
Use `layout="position"` on text inside an expanding container to prevent text reflow from animating.
## Code Examples
### Button feedback
```tsx
"use client"
import { motion } from "motion/react"
import { springs, motionTokens } from "@/lib/motion-tokens"
<motion.button
whileHover={{ scale: motionTokens.scale.pop }}
whileTap={{ scale: motionTokens.scale.press }}
transition={springs.snappy}
/>
```
### Stagger list
```tsx
"use client"
import { motion } from "motion/react"
import { motionTokens, springs } from "@/lib/motion-tokens"
const container = {
hidden: {},
visible: {
transition: {
staggerChildren: 0.08, // within the 0.050.10 rule
delayChildren: 0.1,
},
},
}
const item = {
hidden: { opacity: 0, y: motionTokens.distance.md },
visible: { opacity: 1, y: 0, transition: springs.gentle },
}
<motion.ul variants={container} initial="hidden" animate="visible">
{items.map((i) => (
<motion.li key={i.id} variants={item} />
))}
</motion.ul>
```
### Modal
```tsx
"use client"
import { motion, AnimatePresence } from "motion/react"
import { motionTokens, springs } from "@/lib/motion-tokens"
// Wrap at the call site:
// <AnimatePresence>{isOpen && <Modal key="modal" />}</AnimatePresence>
export function Modal({ onClose }: { onClose: () => void }) {
return (
<>
{/* Overlay */}
<motion.div
className="fixed inset-0 bg-black/50"
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
onClick={onClose}
/>
{/* Panel — accessibility requirements: focus trap, Escape close,
scroll lock, role="dialog", aria-modal="true" */}
<motion.div
role="dialog"
aria-modal="true"
className="fixed inset-x-4 top-1/2 -translate-y-1/2 rounded-xl bg-white p-6"
initial={{
opacity: 0,
scale: motionTokens.scale.press,
y: motionTokens.distance.sm,
}}
animate={{ opacity: 1, scale: 1, y: 0 }}
exit={{
opacity: 0,
scale: motionTokens.scale.press,
y: motionTokens.distance.sm,
}}
transition={springs.gentle}
/>
</>
)
}
```
### Toast stack
```tsx
"use client"
import { motion, AnimatePresence } from "motion/react"
import { motionTokens, springs } from "@/lib/motion-tokens"
<AnimatePresence mode="sync">
{toasts.map((t) => (
<motion.div
key={t.id}
layout
initial={{
opacity: 0,
x: motionTokens.distance.xl,
scale: motionTokens.scale.subtle,
}}
animate={{ opacity: 1, x: 0, scale: 1 }}
exit={{
opacity: 0,
x: motionTokens.distance.xl,
scale: motionTokens.scale.subtle,
}}
transition={springs.snappy}
/>
))}
</AnimatePresence>
```
### Page transition (Next.js App Router)
```tsx
// components/page-transition.tsx
"use client"
import { motion, AnimatePresence } from "motion/react"
import { usePathname } from "next/navigation"
import { motionTokens } from "@/lib/motion-tokens"
const variants = {
initial: { opacity: 0, y: motionTokens.distance.sm },
enter: { opacity: 1, y: 0 },
exit: { opacity: 0, y: -motionTokens.distance.sm },
}
export function PageTransition({ children }: { children: React.ReactNode }) {
const pathname = usePathname()
return (
<AnimatePresence mode="wait">
<motion.div
key={pathname}
variants={variants}
initial="initial"
animate="enter"
exit="exit"
transition={{
duration: motionTokens.duration.normal,
ease: motionTokens.easing.smooth,
}}
>
{children}
</motion.div>
</AnimatePresence>
)
}
```
### Scroll reveal
```tsx
"use client"
import { motion } from "motion/react"
import { motionTokens, springs } from "@/lib/motion-tokens"
<motion.div
initial={{ opacity: 0, y: motionTokens.distance.lg }}
whileInView={{ opacity: 1, y: 0 }}
viewport={{ once: true, margin: "-80px" }} // once: true — rule 7
transition={{ duration: motionTokens.duration.slow, ease: motionTokens.easing.smooth }}
/>
```
### Scroll progress bar
```tsx
"use client"
import { motion, useScroll } from "motion/react"
export function ScrollProgress() {
const { scrollYProgress } = useScroll()
return (
<motion.div
className="fixed top-0 left-0 h-1 bg-indigo-500 origin-left w-full"
style={{ scaleX: scrollYProgress }}
/>
)
}
```
### Expanding card
```tsx
"use client"
import { useState } from "react"
import { motion, AnimatePresence } from "motion/react"
import { springs, motionTokens } from "@/lib/motion-tokens"
export function ExpandingCard({ title, body }: { title: string; body: string }) {
const [expanded, setExpanded] = useState(false)
return (
<motion.div layout onClick={() => setExpanded(!expanded)} className="cursor-pointer">
{/* layout="position" prevents text reflow from animating */}
<motion.h2 layout="position" className="font-semibold">
{title}
</motion.h2>
<AnimatePresence>
{expanded && (
<motion.p
key="body"
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
transition={{ duration: motionTokens.duration.fast }}
>
{body}
</motion.p>
)}
</AnimatePresence>
</motion.div>
)
}
```
### Shared-element crossfade
```tsx
// Source context
<motion.img layoutId="hero-image" src={src} className="w-16 h-16 rounded" />
// Destination context (same layoutId — motion handles the transition)
<motion.img layoutId="hero-image" src={src} className="w-full rounded-xl" />
```
### Accordion
```tsx
<motion.div
initial={false}
animate={{ opacity: open ? 1 : 0, scaleY: open ? 1 : 0 }}
style={{ transformOrigin: "top", overflow: "hidden" }}
transition={{
duration: motionTokens.duration.normal,
ease: motionTokens.easing.smooth,
}}
> {children}
</motion.div>
```
## End-to-End Example
A staggered list that enters on mount, handles conditional presence, and
respects reduced motion — combining tokens, springs, AnimatePresence, and
the accessibility hook from `motion-foundations`:
```tsx
"use client"
import { useState } from "react"
import { motion, AnimatePresence } from "motion/react"
import { motionTokens, springs } from "@/lib/motion-tokens"
import { useSafeMotion } from "@/hooks/use-reduced-motion"
const containerVariants = {
hidden: {},
visible: {
transition: { staggerChildren: 0.08, delayChildren: 0.1 },
},
}
function ListItem({ label, onRemove }: { label: string; onRemove: () => void }) {
const safe = useSafeMotion(motionTokens.distance.sm)
return (
<motion.li
variants={{
hidden: safe.initial,
visible: safe.animate,
}}
exit={safe.exit}
transition={springs.gentle}
className="flex items-center justify-between p-3 rounded-lg bg-white shadow-sm"
>
<span>{label}</span>
<button onClick={onRemove}>Remove</button>
</motion.li>
)
}
export function AnimatedList({ items, onRemove }: {
items: { id: string; label: string }[]
onRemove: (id: string) => void
}) {
return (
<motion.ul
variants={containerVariants}
initial="hidden"
animate="visible"
className="space-y-2"
>
<AnimatePresence mode="popLayout">
{items.map((item) => (
<ListItem
key={item.id}
label={item.label}
onRemove={() => onRemove(item.id)}
/>
))}
</AnimatePresence>
</motion.ul>
)
}
```
## Constraints / Non-Goals
This skill does **not** cover:
- Token and spring definitions → see `motion-foundations`
- Drag interactions, swipe gestures, reorderable lists → see `motion-advanced`
- Text animations (word/character reveal, counters) → see `motion-advanced`
- SVG path drawing or morphing → see `motion-advanced`
- Custom animation hooks → see `motion-advanced`
- CSS-only transitions not using `motion/react`
## Anti-Patterns
| Anti-pattern | Rule violated | Fix |
| -------------------------------------------- | ------- | ------------------------------------------ |
| `AnimatePresence` child missing `key` | Rule 1 | Add stable `key` to the direct child |
| `initial` + `animate` without `exit` | Rule 2 | Always define all three together |
| Page transition without `mode="wait"` | Rule 3 | Add `mode="wait"` to `AnimatePresence` |
| `layout` on a 50-item list | Rule 4 | Use `mode="popLayout"` or explicit transforms |
| `staggerChildren: 0.2` on a 10-item list | Rule 5 | Cap at `0.080.10` |
| Modal without focus trap | Rule 6 | Add `focus-trap-react` or Radix Dialog |
| `whileInView` without `viewport={{ once: true }}` | Rule 7 | Repeating entrances distract, not inform |
| `transition={{ duration: 0.3 }}` inline | Rule 8 | Use `motionTokens.duration.normal` |
## Related Skills
- **`motion-foundations`** — defines all tokens, springs, the `useSafeMotion` hook, and SSR guards that every pattern here imports. Must be set up first.
- **`motion-advanced`** — extends these patterns with drag, gestures, SVG, text, custom hooks, and imperative sequencing. Does not redefine any patterns from this skill.