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* feat: bundle standalone taste distillation and application workflows * docs: fix imported taste skill markdown lint * docs: align Turkish agent catalog with taste skills * refactor: make ECC the canonical reusable video engine * fix: preserve video duration when applying image overlays * fix: preserve background colors in image compositing * fix: report best-effort duration targets and shortfalls * feat: ship verified Fusion presets with compatibility provenance * feat(tasteforge): preserve native edits in application bundles * feat(tasteforge): compile local preservation without hosted input * fix: update js-yaml to patched 4.3.2 * test: report bounded Stop wrapper failure diagnostics * fix(tasteforge): fail closed on unsafe output names, missing overlays and cadence - cli: default report and spec paths are derived from pack name and profile genre; require the manifest's name pattern before using either as a filename part so a traversal string cannot write outside cwd/out. - apply_local: a pack without cadence.json, or with no measured shots and no explicit mean_shot, raises instead of silently planning 1.0s shots and reporting a measured cadence. - legacy apply: a missing overlay aborts before any paid upload; forge() would have rejected it after every take was generated. - requirements-live: pin fal-client>=0.13.0, the first release whose subscribe() accepts client_timeout. Addresses the five P1 findings from the independent review of #3033. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015fxHRsydPqEcYngGbqkgt1 --------- Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
34 lines
2.1 KiB
Markdown
34 lines
2.1 KiB
Markdown
# Source and verification
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Recovered from the user's latest `ecc-taste-skills_1.zip` attachment to the
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Claude conversation **Video workflow architecture**. Archive SHA-256:
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`5e0dc440df4dcf6b2082a7dd59e1d6e9cc11d10166d4e1a19dc6c96478f4d2c8`.
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The archive's `README-MERGE.md` identifies the two standalone skill script
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directories as the implementation. This import preserves the measured grade,
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reference cadence, median-edge UI crop, scale-to-cover normalization,
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alpha-bounded overlay plates and seeded placement logic from that source.
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Raw media, signed provider responses and project files are not bundled.
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Focused continuation fixes address observed execution failures: script paths
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outside the source directory, retained editable shot media, explicit output
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FPS, provider tier forwarding, existing-take passthrough, measured zero
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background targets, packed PBR textures, Blender slotted actions and exact
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Resolve overlay readback. Original and retopologized meshes are retained as
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separate assets. Provider calls require explicit live opt-in and ambiguous
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submissions are not automatically repeated.
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`taste-distillation` retains its own `taste/` helpers so that skill can be
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installed independently, as the original bundle intended. The transport copies
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are checked for equality by regression tests. ECC owns the reusable `tasteforge` engine, including interview/schema
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contracts, workflow planning, asset receipts and the Resolve adapter. The
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legacy `taste.resolve` import delegates to that same adapter. `ito-video`
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consumes the packaged ECC engine as an example project.
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Verification uses `tests/test_taste_*.py` and the dedicated taste workflow CI.
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Actual application checks additionally exercised a full textured GLB in
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Blender 5.1 and overlay placement in Resolve Studio 21. These are distinct
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from the offline test suite and from artistic approval of a finished video.
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The metadata-only `tasteforge/fixtures/flashethereal` fixture comes from the earlier `tasteforge (4).zip` archive, SHA-256 `ef06a606d3b528fbd939b05fadc25bf6674073a1e05a01e3aa6b9c9416fd6284`. It includes no source media or `look.cube`; original source media stays outside the package.
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