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fix: handle pong response in pulse client (#9853)
Signed-off-by: Alexander Onnikov <Alexander.Onnikov@xored.com>
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@@ -261,6 +261,10 @@ export class HulypulseClient implements Disposable {
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return
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}
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if (event.data === 'pong') {
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return
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}
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const msg: PulseIncomingMessage = JSON.parse(event.data.toString())
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// Handle incoming messages (Set, Expired, Del)
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