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https://github.com/volatilityfoundation/volatility3.git
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157 lines
7.0 KiB
Python
157 lines
7.0 KiB
Python
# This file was contributed to the Volatility Framework Version 3.
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# Copyright (C) 2018 Volatility Foundation.
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#
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# THE LICENSED WORK IS PROVIDED UNDER THE TERMS OF THE Volatility Contributors
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# Public License V1.0("LICENSE") AS FIRST COMPLETED BY: Volatility Foundation,
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# Inc. ANY USE, PUBLIC DISPLAY, PUBLIC PERFORMANCE, REPRODUCTION OR DISTRIBUTION
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# OF, OR PREPARATION OF SUBSEQUENT WORKS, DERIVATIVE WORKS OR DERIVED WORKS BASED
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# ON, THE LICENSED WORK CONSTITUTES RECIPIENT'S ACCEPTANCE OF THIS LICENSE AND ITS
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# TERMS, WHETHER OR NOT SUCH RECIPIENT READS THE TERMS OF THE LICENSE. "LICENSED
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# WORK,” “RECIPIENT" AND “DISTRIBUTOR" ARE DEFINED IN THE LICENSE. A COPY OF THE
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# LICENSE IS LOCATED IN THE TEXT FILE ENTITLED "LICENSE.txt" ACCOMPANYING THE
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# CONTENTS OF THIS FILE. IF A COPY OF THE LICENSE DOES NOT ACCOMPANY THIS FILE, A
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# COPY OF THE LICENSE MAY ALSO BE OBTAINED AT THE FOLLOWING WEB SITE:
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# https://www.volatilityfoundation.org/license/vcpl_v1.0
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#
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# Software distributed under the License is distributed on an "AS IS" basis,
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# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the
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# specific language governing rights and limitations under the License.
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#
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import logging
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from typing import List, Generator, Iterable
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import volatility.framework.constants as constants
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import volatility.framework.exceptions as exceptions
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import volatility.framework.interfaces.plugins as interfaces_plugins
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import volatility.framework.renderers as renderers
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import volatility.plugins.windows.modules as modules
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import volatility.plugins.windows.pslist as pslist
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from volatility.framework import interfaces
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from volatility.framework.configuration import requirements
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from volatility.framework.renderers import format_hints
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from volatility.framework.symbols.windows.pe import PEIntermedSymbols
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vollog = logging.getLogger(__name__)
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class ModDump(interfaces_plugins.PluginInterface):
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"""Dumps kernel modules"""
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@classmethod
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def get_requirements(cls) -> List[interfaces.configuration.RequirementInterface]:
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# Reuse the requirements from the plugins we use
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return [
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requirements.TranslationLayerRequirement(
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name = 'primary', description = 'Memory layer for the kernel', architectures = ["Intel32", "Intel64"]),
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requirements.SymbolTableRequirement(name = "nt_symbols", description = "Windows kernel symbols")
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]
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@classmethod
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def get_session_layers(cls,
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context: interfaces.context.ContextInterface,
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layer_name: str,
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symbol_table: str,
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pids: List[int] = None) -> Generator[str, None, None]:
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"""Build a cache of possible virtual layers, in priority starting with
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the primary/kernel layer. Then keep one layer per session by cycling
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through the process list.
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Returns:
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<list> of layer names
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"""
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seen_ids = [] # type: List[interfaces.objects.ObjectInterface]
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filter_func = pslist.PsList.create_filter(pids or [])
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for proc in pslist.PsList.list_processes(
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context = context, layer_name = layer_name, symbol_table = symbol_table, filter_func = filter_func):
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proc_layer_name = proc.add_process_layer()
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try:
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# create the session space object in the process' own layer.
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# not all processes have a valid session pointer.
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session_space = context.object(
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symbol_table + constants.BANG + "_MM_SESSION_SPACE", layer_name = layer_name, offset = proc.Session)
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if session_space.SessionId in seen_ids:
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continue
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except exceptions.InvalidAddressException:
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vollog.log(constants.LOGLEVEL_VVV,
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"Process {} does not have a valid Session".format(proc.UniqueProcessId))
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continue
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# save the layer if we haven't seen the session yet
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seen_ids.append(session_space.SessionId)
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yield proc_layer_name
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@classmethod
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def find_session_layer(cls, context: interfaces.context.ContextInterface, session_layers: Iterable[str],
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base_address: int):
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"""Given a base address and a list of layer names, find a
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layer that can access the specified address.
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Args:
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session_layers: <list> of layer names
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base_address: <int> the base address
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Returns:
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layer name (or None)
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"""
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for layer_name in session_layers:
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if context.memory[layer_name].is_valid(base_address):
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return layer_name
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return None
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def _generator(self, mods):
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session_layers = list(self.get_session_layers(self.context, self.config['primary'], self.config['nt_symbols']))
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pe_table_name = PEIntermedSymbols.create(self.context, self.config_path, "windows", "pe")
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for mod in mods:
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try:
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BaseDllName = mod.BaseDllName.get_string()
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except exceptions.InvalidAddressException:
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BaseDllName = renderers.UnreadableValue()
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session_layer_name = self.find_session_layer(self.context, session_layers, mod.DllBase)
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if session_layer_name is None:
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result_text = "Cannot find a viable session layer for {0:#x}".format(mod.DllBase)
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else:
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try:
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dos_header = self.context.object(
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pe_table_name + constants.BANG + "_IMAGE_DOS_HEADER",
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offset = mod.DllBase,
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layer_name = session_layer_name)
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filedata = interfaces_plugins.FileInterface("module.{0:#x}.dmp".format(mod.DllBase))
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for offset, data in dos_header.reconstruct():
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filedata.data.seek(offset)
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filedata.data.write(data)
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self.produce_file(filedata)
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result_text = "Stored {}".format(filedata.preferred_filename)
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except ValueError:
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result_text = "PE parsing error"
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except exceptions.SwappedInvalidAddressException as exp:
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result_text = "Required memory at {0:#x} is inaccessible (swapped)".format(exp.invalid_address)
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except exceptions.InvalidAddressException as exp:
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result_text = "Required memory at {0:#x} is not valid".format(exp.invalid_address)
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yield (0, (format_hints.Hex(mod.DllBase), BaseDllName, result_text))
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def run(self):
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return renderers.TreeGrid([("Base", format_hints.Hex), ("Name", str), ("Result", str)],
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self._generator(
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modules.Modules.list_modules(
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context = self.context,
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layer_name = self.config['primary'],
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symbol_table = self.config['nt_symbols'])))
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