Compare commits

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Author SHA1 Message Date
Quanzheng Long d26d4050c8 simp 2026-03-17 16:33:47 -07:00
Quanzheng Long 8f0f4a1be7 rm-po3 2026-03-17 16:23:08 -07:00
Quanzheng Long e13004da77 stream-draft 2026-03-17 16:12:16 -07:00
Quanzheng Long 5a9264d124 v2 2026-03-16 16:53:09 -07:00
Quanzheng Long efa86a6b14 fix 2026-03-16 16:52:05 -07:00
Quanzheng Long f9866186d9 makefile 2026-03-16 16:46:33 -07:00
Quanzheng Long bfdd7deb60 makefile 2026-03-16 16:41:14 -07:00
Quanzheng Long 09c8bb7c1c revert 2026-03-16 16:34:17 -07:00
Quanzheng Long 84d59adcd8 publish 2026-03-16 16:31:02 -07:00
Quanzheng Long 841ebf0c77 publish 2026-03-16 16:18:25 -07:00
Quanzheng Long 4f5b775819 no-finish-node 2026-03-16 15:55:35 -07:00
Quanzheng Long 76bee17ec4 fix 2026-03-14 17:58:28 -07:00
Quanzheng Long d4335683e6 rewrite-state-graph 2026-03-14 17:56:30 -07:00
Quanzheng Long b43107ec99 rewrite-state-graph 2026-03-14 17:50:55 -07:00
Quanzheng Long 3987f9cd63 rewrite-state-graph 2026-03-14 17:47:33 -07:00
Quanzheng Long 2bbc3bb1da more 2026-03-14 11:30:25 -07:00
Quanzheng Long b3474d2db1 more 2026-03-14 10:29:42 -07:00
Quanzheng Long 56e9fe1b10 more 2026-03-13 23:31:52 -07:00
Quanzheng Long 1b3d075dbb tokio-rewrite 2026-03-13 23:16:40 -07:00
Quanzheng Long c2a9661d2a more 2026-03-13 21:54:02 -07:00
Quanzheng Long 9e723642c0 more 2026-03-13 15:46:07 -07:00
Quanzheng Long 7c0a9275f9 more 2026-03-13 15:44:41 -07:00
Quanzheng Long 783b3d3435 more 2026-03-13 15:40:49 -07:00
Quanzheng Long 597b3402e6 optimizeUpdateState 2026-03-13 15:07:41 -07:00
Quanzheng Long 54b723775c more 2026-03-13 14:23:54 -07:00
Quanzheng Long 93c4a0a2d5 more 2026-03-13 14:14:58 -07:00
Quanzheng Long a5b90fbb95 more 2026-03-13 13:52:28 -07:00
Quanzheng Long 85272db354 more 2026-03-13 13:50:52 -07:00
Quanzheng Long d7614999b0 more 2026-03-13 13:44:44 -07:00
Quanzheng Long af5f74f2ad more 2026-03-13 13:27:32 -07:00
Quanzheng Long 708c0dff7f more 2026-03-13 13:21:11 -07:00
Quanzheng Long d50801d871 more 2026-03-13 13:16:11 -07:00
Quanzheng Long 0327a86b80 rename 2026-03-12 22:42:47 -07:00
Quanzheng Long 13847a32c0 refactor-go 2026-03-12 22:41:32 -07:00
Quanzheng Long 03ad7a011c imp 2026-03-12 21:48:32 -07:00
Quanzheng Long 896c1a8054 draft 2026-03-12 18:44:18 -07:00
Quanzheng Long 388d6b3593 done 2026-03-12 16:05:12 -07:00
Quanzheng Long 667b679694 more 2026-03-12 15:58:42 -07:00
Quanzheng Long ccb9f4c41a more 2026-03-12 15:58:21 -07:00
Quanzheng Long 789be99634 ref 2026-03-12 15:44:35 -07:00
Quanzheng Long e33842ff54 mre 2026-03-12 15:39:46 -07:00
Quanzheng Long 89d37a0f9b more 2026-03-12 15:38:22 -07:00
Quanzheng Long 8f717d3874 more 2026-03-12 15:27:25 -07:00
Quanzheng Long 508193272a anyof 2026-03-12 15:15:49 -07:00
Quanzheng Long 788ae6cb72 rm 2026-03-12 15:03:58 -07:00
Quanzheng Long b2dca399e8 1 2026-03-12 13:31:54 -07:00
Quanzheng Long 4b2167dd25 1stpass 2026-03-12 13:13:08 -07:00
Quanzheng Long be46e91180 doc 2026-03-12 12:37:34 -07:00
Quanzheng Long bbb308259b poc 2026-03-12 12:31:46 -07:00
42 changed files with 5682 additions and 0 deletions
+6
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@@ -0,0 +1,6 @@
PYTHON_VERSION ?= 3.13
.PHONY: run-basic
run-basic:
uv run --python $(PYTHON_VERSION) python examples/basic_run.py
+14
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@@ -0,0 +1,14 @@
# advanced-graph-examples
Examples for the published `saf-python-sdk` package.
## Quick start
```bash
cd advanced-graph-examples
uv sync
uv run python examples/basic_run.py
```
> Note: current published wheel is for Python 3.13 on macOS arm64.
@@ -0,0 +1,36 @@
from __future__ import annotations
import asyncio
from typing import TypedDict
from saf_python_sdk import Command, Send
from saf_python_sdk.advanced_graph import AdvancedStateGraph
class MyState(TypedDict):
count: int
logs: list[str]
async def start_node(state: MyState) -> Command:
state["logs"].append("start")
return Command(update=state, goto=Send("finish_node", "hello"))
async def finish_node(input: str, state: MyState) -> Command:
state["logs"].append(f"finish:{input}")
state["count"] += 1
return Command(update=state)
async def main() -> None:
graph = AdvancedStateGraph(MyState)
graph.add_entry_node(start_node)
graph.add_finish_node(finish_node)
result = await graph.compile().ainvoke({"count": 0, "logs": []})
print(result)
if __name__ == "__main__":
asyncio.run(main())
+12
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@@ -0,0 +1,12 @@
[project]
name = "advanced-graph-examples"
version = "0.1.0"
requires-python = ">=3.13,<3.14"
dependencies = [
"saf-python-sdk>=0.1.1",
]
[tool.uv]
dev-dependencies = []
+25
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@@ -0,0 +1,25 @@
version = 1
revision = 3
requires-python = "==3.13.*"
[[package]]
name = "advanced-graph-examples"
version = "0.1.0"
source = { virtual = "." }
dependencies = [
{ name = "saf-python-sdk" },
]
[package.metadata]
requires-dist = [{ name = "saf-python-sdk", specifier = ">=0.1.1" }]
[package.metadata.requires-dev]
dev = []
[[package]]
name = "saf-python-sdk"
version = "0.1.2"
source = { registry = "https://pypi.org/simple" }
wheels = [
{ url = "https://files.pythonhosted.org/packages/c5/43/2a86cdc8a1fbb185b9ce4642f0e3676acc168d48ed2e68d4ead6ad57e95e/saf_python_sdk-0.1.2-cp313-cp313-macosx_11_0_arm64.whl", hash = "sha256:9035ab6ede9884b5588925c47d5b8be2c1c107becf5d6f88e0ebb39f4e8fac3b", size = 517053, upload-time = "2026-03-16T23:49:25.661Z" },
]
+377
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@@ -0,0 +1,377 @@
package advancedgraph
import (
"encoding/json"
"fmt"
"reflect"
"runtime"
"strings"
)
type nodeExecutor func(ctx *Context, input any, state map[string]any) (Command, error)
type AdvancedStateGraph[StateT any] struct {
nodes map[string]nodeExecutor
asyncChannels []string
entryPoint string
finishPoint string
stateType reflect.Type
}
func NewAdvancedStateGraph[StateT any]() *AdvancedStateGraph[StateT] {
stateType := mustTypeOf[StateT]()
if stateType.Kind() != reflect.Struct {
panic(fmt.Sprintf("StateT must be a struct, got %s", stateType.String()))
}
return &AdvancedStateGraph[StateT]{
nodes: make(map[string]nodeExecutor),
stateType: stateType,
}
}
// AddNode keeps `fn` as `any` because advanced graph nodes can have different
// input argument types per node, while only `StateT` is globally constrained.
// We validate and adapt node signatures at runtime in compileNodeExecutor.
func (g *AdvancedStateGraph[StateT]) AddNode(fn any) string {
name := NodeName(fn)
return g.AddNodeAs(name, fn)
}
func (g *AdvancedStateGraph[StateT]) AddNodeAs(name string, fn any) string {
if _, exists := g.nodes[name]; exists {
panic(fmt.Sprintf("node `%s` already exists", name))
}
exec, err := compileNodeExecutor(fn, g.stateType)
if err != nil {
panic(err)
}
g.nodes[name] = exec
return name
}
func (g *AdvancedStateGraph[StateT]) AddAsyncChannel(name string) {
g.asyncChannels = append(g.asyncChannels, name)
}
func (g *AdvancedStateGraph[StateT]) AddEntryNode(fn any) string {
name := NodeName(fn)
return g.AddEntryNodeAs(name, fn)
}
func (g *AdvancedStateGraph[StateT]) AddEntryNodeAs(name string, fn any) string {
name = g.AddNodeAs(name, fn)
g.entryPoint = name
return name
}
func (g *AdvancedStateGraph[StateT]) AddFinishNode(fn any) string {
name := NodeName(fn)
return g.AddFinishNodeAs(name, fn)
}
func (g *AdvancedStateGraph[StateT]) AddFinishNodeAs(name string, fn any) string {
name = g.AddNodeAs(name, fn)
g.finishPoint = name
return name
}
func (g *AdvancedStateGraph[StateT]) Compile() *CompiledGraph[StateT] {
return &CompiledGraph[StateT]{
nodes: g.nodes,
asyncChannels: g.asyncChannels,
entryPoint: g.entryPoint,
finishPoint: g.finishPoint,
stateType: g.stateType,
}
}
type CompiledGraph[StateT any] struct {
nodes map[string]nodeExecutor
asyncChannels []string
entryPoint string
finishPoint string
stateType reflect.Type
}
type Context struct {
engine *RustEngine
resumeEvent *WaitEvent
}
func (c *Context) WaitFor(cond AnyOfCondition) (WaitEvent, error) {
if c.resumeEvent != nil {
event := *c.resumeEvent
c.resumeEvent = nil
return event, nil
}
return WaitEvent{}, ErrWaitRequested{Condition: cond}
}
func (c *Context) PublishToChannel(channel string, value any) error {
return c.engine.Publish(channel, value)
}
func (c *Context) SendCustomStreamEvent(value any) error {
return c.engine.SendCustomStreamEvent(value)
}
type Handler[StateT any] struct {
engine *RustEngine
done chan resultOrErr[StateT]
}
type resultOrErr[StateT any] struct {
state StateT
err error
}
func (h *Handler[StateT]) PublishToChannel(channel string, value any) error {
return h.engine.Publish(channel, value)
}
func (h *Handler[StateT]) WaitForResult() (StateT, error) {
res := <-h.done
return res.state, res.err
}
func (h *Handler[StateT]) ReceiveStream() (any, error) {
event, hasEvent, err := h.engine.ReceiveStream()
if err != nil {
return nil, err
}
if !hasEvent {
return nil, nil
}
return event, nil
}
func (h *Handler[StateT]) CloseStream() error {
return h.engine.CloseStream()
}
func (g *CompiledGraph[StateT]) Start(initialInput any, initialState StateT, streamMode ...string) (*Handler[StateT], error) {
resolvedStreamMode := ""
if len(streamMode) > 1 {
return nil, fmt.Errorf("start accepts at most one stream mode")
}
if len(streamMode) == 1 {
resolvedStreamMode = streamMode[0]
}
engine := NewRustEngine()
for _, ch := range g.asyncChannels {
if err := engine.AddAsyncChannel(ch); err != nil {
return nil, err
}
}
handler := &Handler[StateT]{
engine: engine,
done: make(chan resultOrErr[StateT], 1),
}
go func() {
defer engine.Close()
rawState, err := engine.RunGraph(
g.entryPoint,
g.finishPoint,
resolvedStreamMode,
initialState,
initialInput,
func(node string, nodeInput any, fallbackState map[string]any) (Command, error) {
fn, ok := g.nodes[node]
if !ok {
return Command{}, fmt.Errorf("unknown node `%s`", node)
}
if fallbackState == nil {
return Command{}, fmt.Errorf("node `%s` expected map state argument", node)
}
resolvedInput, resumeEvent := unwrapResumeInput(nodeInput)
return fn(&Context{engine: engine, resumeEvent: resumeEvent}, resolvedInput, fallbackState)
},
)
if err != nil {
handler.done <- resultOrErr[StateT]{err: err}
close(handler.done)
return
}
state, err := mapToState[StateT](rawState)
handler.done <- resultOrErr[StateT]{state: state, err: err}
close(handler.done)
}()
return handler, nil
}
func NodeName(fn any) string {
rv := reflect.ValueOf(fn)
if !rv.IsValid() || rv.Kind() != reflect.Func {
panic("cannot infer node name from non-function value")
}
pc := rv.Pointer()
f := runtime.FuncForPC(pc)
if f == nil {
panic("cannot infer node name from nil function")
}
full := f.Name()
if strings.Contains(full, ".func") {
panic("anonymous functions are not allowed as nodes")
}
short := full
if i := strings.LastIndex(short, "/"); i >= 0 {
short = short[i+1:]
}
if i := strings.LastIndex(short, "."); i >= 0 {
short = short[i+1:]
}
short = strings.TrimSuffix(short, "-fm")
if short == "" || strings.Contains(short, "func") {
panic(fmt.Sprintf("cannot infer stable node name from `%s`", full))
}
return short
}
func compileNodeExecutor(fn any, expectedStateType reflect.Type) (nodeExecutor, error) {
rv := reflect.ValueOf(fn)
if !rv.IsValid() || rv.Kind() != reflect.Func {
return nil, fmt.Errorf("node must be a function")
}
rt := rv.Type()
if rt.NumIn() != 3 {
return nil, fmt.Errorf("node `%s` must accept exactly 3 args: (*Context, input, state)", NodeName(fn))
}
ctxType := reflect.TypeOf((*Context)(nil))
if rt.In(0) != ctxType {
return nil, fmt.Errorf("node `%s` first arg must be *Context", NodeName(fn))
}
if rt.NumOut() != 2 {
return nil, fmt.Errorf("node `%s` must return (Command, error)", NodeName(fn))
}
cmdType := reflect.TypeOf(Command{})
if rt.Out(0) != cmdType {
return nil, fmt.Errorf("node `%s` first return must be Command", NodeName(fn))
}
errType := reflect.TypeOf((*error)(nil)).Elem()
if !rt.Out(1).Implements(errType) {
return nil, fmt.Errorf("node `%s` second return must be error", NodeName(fn))
}
inputType := rt.In(1)
stateType := rt.In(2)
if stateType != expectedStateType {
return nil, fmt.Errorf(
"node `%s` state type mismatch: got %s, graph expects %s",
NodeName(fn),
stateType.String(),
expectedStateType.String(),
)
}
return func(ctx *Context, input any, state map[string]any) (Command, error) {
stateArg, err := convertStateArg(state, stateType)
if err != nil {
return Command{}, fmt.Errorf("node `%s` state decode failed: %w", NodeName(fn), err)
}
args := []reflect.Value{
reflect.ValueOf(ctx),
reflect.Zero(inputType),
stateArg,
}
if input != nil {
inVal := reflect.ValueOf(input)
if inVal.Type().AssignableTo(inputType) {
args[1] = inVal
} else if inVal.Type().ConvertibleTo(inputType) {
args[1] = inVal.Convert(inputType)
} else {
return Command{}, fmt.Errorf(
"node `%s` input type mismatch: got %T, want %s",
NodeName(fn),
input,
inputType.String(),
)
}
}
out := rv.Call(args)
cmd := out[0].Interface().(Command)
if cmd.Update != nil {
updateType := reflect.TypeOf(cmd.Update)
if updateType != stateType {
return Command{}, fmt.Errorf(
"node `%s` update type mismatch: got %s, graph expects %s",
NodeName(fn),
updateType.String(),
stateType.String(),
)
}
}
if out[1].IsNil() {
return cmd, nil
}
return cmd, out[1].Interface().(error)
}, nil
}
func convertStateArg(state map[string]any, stateType reflect.Type) (reflect.Value, error) {
if stateType == reflect.TypeOf(map[string]any{}) {
return reflect.ValueOf(state), nil
}
raw, err := json.Marshal(state)
if err != nil {
return reflect.Value{}, fmt.Errorf("marshal state: %w", err)
}
if stateType.Kind() == reflect.Ptr {
target := reflect.New(stateType.Elem())
if err := json.Unmarshal(raw, target.Interface()); err != nil {
return reflect.Value{}, fmt.Errorf("unmarshal state into %s: %w", stateType.String(), err)
}
return target, nil
}
target := reflect.New(stateType)
if err := json.Unmarshal(raw, target.Interface()); err != nil {
return reflect.Value{}, fmt.Errorf("unmarshal state into %s: %w", stateType.String(), err)
}
return target.Elem(), nil
}
func mapToState[StateT any](raw map[string]any) (StateT, error) {
var out StateT
if anyVal, ok := any(raw).(StateT); ok {
return anyVal, nil
}
payload, err := json.Marshal(raw)
if err != nil {
return out, fmt.Errorf("marshal state: %w", err)
}
if err := json.Unmarshal(payload, &out); err != nil {
return out, fmt.Errorf("unmarshal state: %w", err)
}
return out, nil
}
func mustTypeOf[T any]() reflect.Type {
var zero T
t := reflect.TypeOf(zero)
if t != nil {
return t
}
// Handles nil-able types where zero value has no dynamic type.
return reflect.TypeOf((*T)(nil)).Elem()
}
func unwrapResumeInput(input any) (any, *WaitEvent) {
wrapper, ok := input.(map[string]any)
if !ok {
return input, nil
}
rawArg, hasArg := wrapper["__lg_resume_arg__"]
rawEvent, hasEvent := wrapper["__lg_resume_event__"]
if !hasArg || !hasEvent {
return input, nil
}
eventPayload, err := json.Marshal(rawEvent)
if err != nil {
return rawArg, nil
}
var event WaitEvent
if err := json.Unmarshal(eventPayload, &event); err != nil {
return rawArg, nil
}
return rawArg, &event
}
+371
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@@ -0,0 +1,371 @@
package advancedgraph
/*
#cgo CFLAGS: -I${SRCDIR}/../../rust-core/include
#cgo LDFLAGS: -L${SRCDIR}/../../rust-core/target/debug -llanggraph_rust_core
#include "langgraph_rust_core.h"
#include <stdlib.h>
extern char* goNodeCallback(unsigned long user_data, char* node, char* arg_json, char* state_json);
*/
import "C"
import (
"encoding/json"
"fmt"
"reflect"
"sync"
"sync/atomic"
"unsafe"
)
type RustEngine struct {
ptr *C.Engine
}
type runGraphCallbackCtx struct {
exec func(node string, nodeInput any, state map[string]any) (Command, error)
}
var (
callbackRegistryMu sync.RWMutex
callbackRegistry = map[uint64]*runGraphCallbackCtx{}
callbackNextID uint64
)
func registerRunGraphCallbackCtx(ctx *runGraphCallbackCtx) uint64 {
id := atomic.AddUint64(&callbackNextID, 1)
callbackRegistryMu.Lock()
callbackRegistry[id] = ctx
callbackRegistryMu.Unlock()
return id
}
func unregisterRunGraphCallbackCtx(id uint64) {
callbackRegistryMu.Lock()
delete(callbackRegistry, id)
callbackRegistryMu.Unlock()
}
func getRunGraphCallbackCtx(id uint64) (*runGraphCallbackCtx, bool) {
callbackRegistryMu.RLock()
ctx, ok := callbackRegistry[id]
callbackRegistryMu.RUnlock()
return ctx, ok
}
//export goNodeCallback
func goNodeCallback(userData C.ulong, node *C.char, argJSON *C.char, stateJSON *C.char) *C.char {
ctx, ok := getRunGraphCallbackCtx(uint64(userData))
if !ok {
return cCallbackEnvelopeError("invalid callback context (possibly stale callback)")
}
nodeName := C.GoString(node)
var nodeInput any
if err := json.Unmarshal([]byte(C.GoString(argJSON)), &nodeInput); err != nil {
return cCallbackEnvelopeError(fmt.Sprintf("decode arg failed for `%s`: %v", nodeName, err))
}
var state map[string]any
if err := json.Unmarshal([]byte(C.GoString(stateJSON)), &state); err != nil {
return cCallbackEnvelopeError(fmt.Sprintf("decode state failed for `%s`: %v", nodeName, err))
}
nodeInput = coerceJSONValue(nodeInput)
stateAny := coerceJSONValue(state)
state, ok = stateAny.(map[string]any)
if !ok {
return cCallbackEnvelopeError(fmt.Sprintf("decoded state has unexpected type for `%s`", nodeName))
}
cmd, err := ctx.exec(nodeName, nodeInput, state)
if err != nil {
if waitReq, ok := AsErrWaitRequested(err); ok {
return cCallbackEnvelopeSuspend(waitReq.Condition)
}
return cCallbackEnvelopeError(err.Error())
}
sends := make([]map[string]any, 0, len(cmd.Goto))
for _, send := range cmd.Goto {
targetNode, err := resolveSendTarget(send.Node)
if err != nil {
return cCallbackEnvelopeError(err.Error())
}
sends = append(sends, map[string]any{
"node": targetNode,
"arg": send.NodeInput,
})
}
payload := map[string]any{
"update": cmd.Update,
"sends": sends,
}
raw, err := json.Marshal(map[string]any{
"ok": true,
"payload": payload,
})
if err != nil {
return cCallbackEnvelopeError(fmt.Sprintf("encode callback payload failed: %v", err))
}
return C.CString(string(raw))
}
func NewRustEngine() *RustEngine {
return &RustEngine{ptr: C.rc_engine_new()}
}
func (e *RustEngine) Close() {
if e.ptr != nil {
C.rc_engine_free(e.ptr)
e.ptr = nil
}
}
func (e *RustEngine) AddAsyncChannel(channel string) error {
cch := C.CString(channel)
defer C.free(unsafe.Pointer(cch))
resp := C.rc_add_async_channel(e.ptr, cch)
return parseRustStatus(resp)
}
func (e *RustEngine) StartStream(streamMode string) error {
var cmode *C.char
if streamMode != "" {
cmode = C.CString(streamMode)
defer C.free(unsafe.Pointer(cmode))
}
resp := C.rc_start_stream(e.ptr, cmode)
return parseRustStatus(resp)
}
func (e *RustEngine) ReceiveStream() (any, bool, error) {
resp := C.rc_receive_stream_json(e.ptr)
defer C.rc_string_free(resp)
raw := C.GoString(resp)
var status struct {
OK bool `json:"ok"`
Error string `json:"error"`
HasEvent bool `json:"has_event"`
Event json.RawMessage `json:"event"`
}
if err := json.Unmarshal([]byte(raw), &status); err != nil {
return nil, false, fmt.Errorf("decode rust stream response: %w", err)
}
if !status.OK {
return nil, false, fmt.Errorf("rust stream failed: %s", status.Error)
}
if !status.HasEvent {
return nil, false, nil
}
var event any
if err := json.Unmarshal(status.Event, &event); err != nil {
return nil, false, fmt.Errorf("decode stream event: %w", err)
}
return coerceJSONValue(event), true, nil
}
func (e *RustEngine) SendCustomStreamEvent(value any) error {
payload, err := json.Marshal(value)
if err != nil {
return fmt.Errorf("marshal stream event: %w", err)
}
cval := C.CString(string(payload))
defer C.free(unsafe.Pointer(cval))
resp := C.rc_send_custom_stream_event(e.ptr, cval)
return parseRustStatus(resp)
}
func (e *RustEngine) CloseStream() error {
resp := C.rc_close_stream(e.ptr)
return parseRustStatus(resp)
}
func (e *RustEngine) Publish(channel string, value any) error {
payload, err := json.Marshal(value)
if err != nil {
return fmt.Errorf("marshal publish value: %w", err)
}
cch := C.CString(channel)
cval := C.CString(string(payload))
defer C.free(unsafe.Pointer(cch))
defer C.free(unsafe.Pointer(cval))
resp := C.rc_publish_json(e.ptr, cch, cval)
return parseRustStatus(resp)
}
func (e *RustEngine) WaitAnyOf(cond AnyOfCondition) (WaitEvent, error) {
payload, err := json.Marshal(cond)
if err != nil {
return WaitEvent{}, fmt.Errorf("marshal any_of: %w", err)
}
cpayload := C.CString(string(payload))
defer C.free(unsafe.Pointer(cpayload))
resp := C.rc_wait_any_of_json(e.ptr, cpayload)
defer C.rc_string_free(resp)
raw := C.GoString(resp)
var status struct {
OK bool `json:"ok"`
Error string `json:"error"`
Event json.RawMessage `json:"event"`
}
if err := json.Unmarshal([]byte(raw), &status); err != nil {
return WaitEvent{}, fmt.Errorf("decode rust wait response: %w", err)
}
if !status.OK {
return WaitEvent{}, fmt.Errorf("rust wait failed: %s", status.Error)
}
var event WaitEvent
if err := json.Unmarshal(status.Event, &event); err != nil {
return WaitEvent{}, fmt.Errorf("decode wait event: %w", err)
}
return event, nil
}
func (e *RustEngine) RunGraph(
entryPoint string,
finishPoint string,
streamMode string,
initialState any,
initialInput any,
exec func(node string, nodeInput any, state map[string]any) (Command, error),
) (map[string]any, error) {
initialJSON, err := json.Marshal(initialState)
if err != nil {
return nil, fmt.Errorf("marshal initial state: %w", err)
}
initialInputJSON, err := json.Marshal(initialInput)
if err != nil {
return nil, fmt.Errorf("marshal initial input: %w", err)
}
centry := C.CString(entryPoint)
cfinish := C.CString(finishPoint)
cinitial := C.CString(string(initialJSON))
cinitialInput := C.CString(string(initialInputJSON))
var cstreamMode *C.char
if streamMode != "" {
cstreamMode = C.CString(streamMode)
}
defer C.free(unsafe.Pointer(centry))
defer C.free(unsafe.Pointer(cfinish))
defer C.free(unsafe.Pointer(cinitial))
defer C.free(unsafe.Pointer(cinitialInput))
if cstreamMode != nil {
defer C.free(unsafe.Pointer(cstreamMode))
}
callbackID := registerRunGraphCallbackCtx(&runGraphCallbackCtx{exec: exec})
defer unregisterRunGraphCallbackCtx(callbackID)
resp := C.rc_run_graph_json(
e.ptr,
centry,
cfinish,
cinitial,
cinitialInput,
cstreamMode,
C.ulong(callbackID),
(C.rc_node_callback_t)(C.goNodeCallback),
)
defer C.rc_string_free(resp)
raw := C.GoString(resp)
var status struct {
OK bool `json:"ok"`
Error string `json:"error"`
State map[string]any `json:"state"`
}
if err := json.Unmarshal([]byte(raw), &status); err != nil {
return nil, fmt.Errorf("decode rust run response: %w", err)
}
if !status.OK {
return nil, fmt.Errorf("rust run failed: %s", status.Error)
}
coerced := coerceJSONValue(status.State)
typed, ok := coerced.(map[string]any)
if !ok {
return nil, fmt.Errorf("unexpected state type from rust run")
}
return typed, nil
}
func cCallbackEnvelopeError(message string) *C.char {
raw, _ := json.Marshal(map[string]any{
"ok": false,
"error": message,
})
return C.CString(string(raw))
}
func cCallbackEnvelopeSuspend(cond AnyOfCondition) *C.char {
raw, _ := json.Marshal(map[string]any{
"ok": true,
"suspend": map[string]any{
"kind": "any_of",
"any_of": cond,
},
})
return C.CString(string(raw))
}
func resolveSendTarget(target any) (string, error) {
if name, ok := target.(string); ok {
if name == "" {
return "", fmt.Errorf("send target cannot be empty string")
}
return name, nil
}
rv := reflect.ValueOf(target)
if rv.IsValid() && rv.Kind() == reflect.Func {
return NodeName(target), nil
}
return "", fmt.Errorf("unsupported send target type %T", target)
}
func coerceJSONValue(v any) any {
switch t := v.(type) {
case map[string]any:
out := make(map[string]any, len(t))
for k, val := range t {
out[k] = coerceJSONValue(val)
}
return out
case []any:
coerced := make([]any, len(t))
allStrings := true
for i, val := range t {
cv := coerceJSONValue(val)
coerced[i] = cv
if _, ok := cv.(string); !ok {
allStrings = false
}
}
if allStrings {
out := make([]string, len(coerced))
for i, item := range coerced {
out[i] = item.(string)
}
return out
}
return coerced
default:
return v
}
}
func parseRustStatus(resp *C.char) error {
defer C.rc_string_free(resp)
raw := C.GoString(resp)
var status struct {
OK bool `json:"ok"`
Error string `json:"error"`
}
if err := json.Unmarshal([]byte(raw), &status); err != nil {
return fmt.Errorf("decode rust response: %w", err)
}
if !status.OK {
return fmt.Errorf("rust error: %s", status.Error)
}
return nil
}
+89
View File
@@ -0,0 +1,89 @@
package advancedgraph
import (
"encoding/json"
"errors"
)
type WaitCondition interface {
toAny() map[string]any
}
type ChannelCondition struct {
Channel string
N int
}
func (c ChannelCondition) toAny() map[string]any {
n := c.N
if n <= 0 {
n = 1
}
return map[string]any{
"kind": "channel",
"channel": c.Channel,
"n": n,
}
}
type TimerCondition struct {
Seconds float64
}
func (t TimerCondition) toAny() map[string]any {
return map[string]any{
"kind": "timer",
"seconds": t.Seconds,
}
}
type AnyOfCondition struct {
Conditions []map[string]any `json:"conditions"`
}
func AnyOf(conditions ...WaitCondition) AnyOfCondition {
result := AnyOfCondition{Conditions: make([]map[string]any, 0, len(conditions))}
for _, cond := range conditions {
result.Conditions = append(result.Conditions, cond.toAny())
}
return result
}
type WaitEvent struct {
Condition string `json:"condition"`
Channel string `json:"channel,omitempty"`
Value json.RawMessage `json:"value,omitempty"`
Seconds float64 `json:"seconds,omitempty"`
}
type Send struct {
Node any
NodeInput any
}
type Command struct {
Update any
Goto []Send
}
type ErrWaitRequested struct {
Condition AnyOfCondition
}
func (e ErrWaitRequested) Error() string {
return "wait requested"
}
func AsErrWaitRequested(err error) (ErrWaitRequested, bool) {
var target ErrWaitRequested
if !errors.As(err, &target) {
return target, false
}
return target, true
}
func DecodeString(raw json.RawMessage) string {
var s string
_ = json.Unmarshal(raw, &s)
return s
}
+3
View File
@@ -0,0 +1,3 @@
module github.com/langchain-ai/langgraph/langgraph-go
go 1.25
+320
View File
@@ -0,0 +1,320 @@
package stategraph
import (
"encoding/json"
"errors"
"fmt"
"slices"
ag "github.com/langchain-ai/langgraph/langgraph-go/advancedgraph"
)
type StateNodeFunc[StateT any] func(ctx *Context, state StateT) (StateT, error)
const (
internalBarrierChannel = "__stategraph_barrier"
internalInterruptChannel = "__stategraph_interrupt"
)
type Context struct {
inner *ag.Context
}
func (c *Context) Interrupt(name string) (any, error) {
if name == "" {
return nil, fmt.Errorf("interrupt name cannot be empty")
}
event, err := c.inner.WaitFor(ag.AnyOf(ag.ChannelCondition{
Channel: internalInterruptChannel,
N: 1,
}))
if err != nil {
if waitReq, ok := ag.AsErrWaitRequested(err); ok {
return nil, errInterruptRequested{
Name: name,
Condition: waitReq.Condition,
}
}
return nil, err
}
if len(event.Value) == 0 {
return nil, nil
}
var payload interruptPayload
if err := json.Unmarshal(event.Value, &payload); err != nil {
var value any
if err := json.Unmarshal(event.Value, &value); err != nil {
return nil, fmt.Errorf("decode interrupt `%s` value: %w", name, err)
}
return value, nil
}
if payload.Name != "" && payload.Name != name {
return nil, fmt.Errorf("interrupt name mismatch: expected `%s`, got `%s`", name, payload.Name)
}
if len(payload.Value) == 0 {
return nil, nil
}
var value any
if err := json.Unmarshal(payload.Value, &value); err != nil {
return nil, fmt.Errorf("decode interrupt `%s` payload: %w", name, err)
}
return value, nil
}
type errInterruptRequested struct {
Name string
Condition ag.AnyOfCondition
}
func (e errInterruptRequested) Error() string {
if e.Name == "" {
return "interrupt requested"
}
return fmt.Sprintf("interrupt requested: %s", e.Name)
}
func asErrInterruptRequested(err error) (errInterruptRequested, bool) {
var target errInterruptRequested
if !errors.As(err, &target) {
return target, false
}
return target, true
}
type BasicStateGraph[StateT any] struct {
nodes map[string]StateNodeFunc[StateT]
edges map[string][]string
}
type interruptPayload struct {
Name string `json:"name"`
Value json.RawMessage `json:"value"`
}
func NewBasicStateGraph[StateT any]() *BasicStateGraph[StateT] {
return &BasicStateGraph[StateT]{
nodes: make(map[string]StateNodeFunc[StateT]),
edges: make(map[string][]string),
}
}
func (g *BasicStateGraph[StateT]) AddNode(fn StateNodeFunc[StateT]) string {
name := ag.NodeName(fn)
if _, exists := g.nodes[name]; exists {
panic(fmt.Sprintf("node `%s` already exists", name))
}
g.nodes[name] = fn
return name
}
func (g *BasicStateGraph[StateT]) AddEdge(from StateNodeFunc[StateT], to StateNodeFunc[StateT]) {
fromName := ag.NodeName(from)
toName := ag.NodeName(to)
if _, ok := g.nodes[fromName]; !ok {
panic(fmt.Sprintf("source node `%s` does not exist", fromName))
}
if _, ok := g.nodes[toName]; !ok {
panic(fmt.Sprintf("target node `%s` does not exist", toName))
}
g.edges[fromName] = append(g.edges[fromName], toName)
}
type CompiledBasicStateGraph[StateT any] struct {
inner *ag.CompiledGraph[StateT]
}
type Handler[StateT any] struct {
inner *ag.Handler[StateT]
}
func (h *Handler[StateT]) WaitForResult() (StateT, error) {
return h.inner.WaitForResult()
}
func (h *Handler[StateT]) Resume(name string, value any) error {
if name == "" {
return fmt.Errorf("interrupt name cannot be empty")
}
return h.inner.PublishToChannel(internalInterruptChannel, map[string]any{
"name": name,
"value": value,
})
}
func (g *BasicStateGraph[StateT]) Compile() *CompiledBasicStateGraph[StateT] {
if len(g.nodes) == 0 {
panic("graph has no nodes")
}
levels, err := g.computeSupersteps()
if err != nil {
panic(err)
}
adv := ag.NewAdvancedStateGraph[StateT]()
adv.AddAsyncChannel(internalBarrierChannel)
adv.AddAsyncChannel(internalInterruptChannel)
const finalNodeName = "__stategraph_finish"
finalNode := func(_ *ag.Context, _ any, state StateT) (ag.Command, error) {
return ag.Command{Update: state}, nil
}
adv.AddFinishNodeAs(finalNodeName, finalNode)
for stepIdx, stepNodes := range levels {
for _, nodeName := range stepNodes {
userFn := g.nodes[nodeName]
nextBarrier := fmt.Sprintf("__stategraph_barrier_%d", stepIdx+1)
wrapper := func(ctx *ag.Context, _ any, state StateT) (ag.Command, error) {
updated, err := userFn(&Context{inner: ctx}, state)
if err != nil {
if interruptReq, ok := asErrInterruptRequested(err); ok {
cond := interruptReq.Condition
if len(cond.Conditions) == 0 {
cond = ag.AnyOf(ag.ChannelCondition{
Channel: internalInterruptChannel,
N: 1,
})
}
return ag.Command{}, ag.ErrWaitRequested{Condition: cond}
}
return ag.Command{}, err
}
if err := ctx.PublishToChannel(internalBarrierChannel, map[string]any{
"step": stepIdx,
}); err != nil {
return ag.Command{}, err
}
return ag.Command{
Update: updated,
Goto: []ag.Send{{Node: nextBarrier}},
}, nil
}
adv.AddNodeAs(fmt.Sprintf("__stategraph_node_%s", nodeName), wrapper)
}
}
lastBarrier := len(levels)
for barrierStep := 0; barrierStep <= lastBarrier; barrierStep++ {
barrierName := fmt.Sprintf("__stategraph_barrier_%d", barrierStep)
nextStep := barrierStep
barrier := func(ctx *ag.Context, _ any, state StateT) (ag.Command, error) {
if nextStep > 0 {
needed := len(levels[nextStep-1])
_, err := ctx.WaitFor(ag.AnyOf(ag.ChannelCondition{
Channel: internalBarrierChannel,
N: needed,
}))
if err != nil {
return ag.Command{}, err
}
}
if nextStep >= len(levels) {
return ag.Command{
Update: state,
Goto: []ag.Send{{Node: finalNodeName}},
}, nil
}
sends := make([]ag.Send, 0, len(levels[nextStep]))
for _, nodeName := range levels[nextStep] {
sends = append(sends, ag.Send{
Node: fmt.Sprintf("__stategraph_node_%s", nodeName),
})
}
return ag.Command{
Update: state,
Goto: sends,
}, nil
}
if barrierStep == 0 {
adv.AddEntryNodeAs(barrierName, barrier)
} else {
adv.AddNodeAs(barrierName, barrier)
}
}
return &CompiledBasicStateGraph[StateT]{
inner: adv.Compile(),
}
}
func (g *CompiledBasicStateGraph[StateT]) Start(initialState StateT) (*Handler[StateT], error) {
raw, err := g.inner.Start(nil, initialState)
if err != nil {
return nil, err
}
return &Handler[StateT]{inner: raw}, nil
}
func (g *CompiledBasicStateGraph[StateT]) Invoke(initialState StateT) (StateT, error) {
handler, err := g.Start(initialState)
if err != nil {
var zero StateT
return zero, err
}
return handler.WaitForResult()
}
func (g *BasicStateGraph[StateT]) computeSupersteps() ([][]string, error) {
indegree := make(map[string]int, len(g.nodes))
for name := range g.nodes {
indegree[name] = 0
}
for from, tos := range g.edges {
if _, ok := g.nodes[from]; !ok {
return nil, fmt.Errorf("edge source `%s` does not exist", from)
}
for _, to := range tos {
if _, ok := g.nodes[to]; !ok {
return nil, fmt.Errorf("edge target `%s` does not exist", to)
}
indegree[to]++
}
}
queue := make([]string, 0, len(g.nodes))
level := make(map[string]int, len(g.nodes))
for name, deg := range indegree {
if deg == 0 {
queue = append(queue, name)
}
}
if len(queue) == 0 {
return nil, fmt.Errorf("graph has no entry nodes (cycle suspected)")
}
processed := 0
for len(queue) > 0 {
curr := queue[0]
queue = queue[1:]
processed++
currLevel := level[curr]
for _, to := range g.edges[curr] {
if level[to] < currLevel+1 {
level[to] = currLevel + 1
}
indegree[to]--
if indegree[to] == 0 {
queue = append(queue, to)
}
}
}
if processed != len(g.nodes) {
return nil, fmt.Errorf("graph contains a cycle")
}
maxLevel := 0
for _, lv := range level {
if lv > maxLevel {
maxLevel = lv
}
}
levels := make([][]string, maxLevel+1)
for nodeName := range g.nodes {
lv := level[nodeName]
levels[lv] = append(levels[lv], nodeName)
}
for i := range levels {
slices.Sort(levels[i])
}
return levels, nil
}
+218
View File
@@ -0,0 +1,218 @@
package stategraph_test
import (
"fmt"
"sync"
"sync/atomic"
"testing"
"time"
sg "github.com/langchain-ai/langgraph/langgraph-go/stategraph"
)
type stateGraphState struct {
Noop bool `json:"noop"`
}
type orderRecorder struct {
mu sync.Mutex
orders map[string]int32
seq int32
}
func newOrderRecorder() *orderRecorder {
return &orderRecorder{orders: make(map[string]int32)}
}
func (f *orderRecorder) record(name string) {
idx := atomic.AddInt32(&f.seq, 1)
f.mu.Lock()
f.orders[name] = idx
f.mu.Unlock()
}
type orderGraph struct {
recorder *orderRecorder
}
func newOrderGraph() *orderGraph {
return &orderGraph{
recorder: newOrderRecorder(),
}
}
func (g *orderGraph) A(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("A")
return state, nil
}
func (g *orderGraph) B1(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("B1")
return state, nil
}
func (g *orderGraph) B2(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("B2")
return state, nil
}
func (g *orderGraph) C1(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("C1")
return state, nil
}
func (g *orderGraph) C2(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("C2")
return state, nil
}
func (g *orderGraph) C3(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("C3")
return state, nil
}
func (g *orderGraph) D(_ *sg.Context, state stateGraphState) (stateGraphState, error) {
g.recorder.record("D")
return state, nil
}
func TestBasicStateGraphWithoutInterrupt(t *testing.T) {
fixture := newOrderGraph()
graph := sg.NewBasicStateGraph[stateGraphState]()
graph.AddNode(fixture.A)
graph.AddNode(fixture.B1)
graph.AddNode(fixture.B2)
graph.AddNode(fixture.C1)
graph.AddNode(fixture.C2)
graph.AddNode(fixture.C3)
graph.AddNode(fixture.D)
graph.AddEdge(fixture.A, fixture.B1)
graph.AddEdge(fixture.A, fixture.B2)
graph.AddEdge(fixture.B1, fixture.C1)
graph.AddEdge(fixture.B1, fixture.C2)
graph.AddEdge(fixture.B2, fixture.C3)
graph.AddEdge(fixture.C1, fixture.D)
graph.AddEdge(fixture.C2, fixture.D)
graph.AddEdge(fixture.C3, fixture.D)
_, err := graph.Compile().Invoke(stateGraphState{})
if err != nil {
t.Fatalf("invoke failed: %v", err)
}
fixture.recorder.mu.Lock()
orders := make(map[string]int32, len(fixture.recorder.orders))
for k, v := range fixture.recorder.orders {
orders[k] = v
}
fixture.recorder.mu.Unlock()
for _, name := range []string{"A", "B1", "B2", "C1", "C2", "C3", "D"} {
if _, ok := orders[name]; !ok {
t.Fatalf("node %s did not execute; orders=%v", name, orders)
}
}
maxB := maxInt32(orders["B1"], orders["B2"])
minC := minInt32(orders["C1"], minInt32(orders["C2"], orders["C3"]))
maxC := maxInt32(orders["C1"], maxInt32(orders["C2"], orders["C3"]))
if !(orders["A"] < orders["B1"] && orders["A"] < orders["B2"]) {
t.Fatalf("A should run before B-step, orders=%v", orders)
}
if !(maxB < minC) {
t.Fatalf("B-step should finish before C-step, orders=%v", orders)
}
if !(maxC < orders["D"]) {
t.Fatalf("C-step should finish before D, orders=%v", orders)
}
}
type interruptState struct {
A bool `json:"a"`
B bool `json:"b"`
}
type interruptFixture struct{}
func (f *interruptFixture) A(_ *sg.Context, state interruptState) (interruptState, error) {
state.A = true
return state, nil
}
func (f *interruptFixture) B(ctx *sg.Context, state interruptState) (interruptState, error) {
if !state.A {
return state, fmt.Errorf("B should observe A=true")
}
value, err := ctx.Interrupt("resume_channel")
if err != nil {
return state, err
}
s, ok := value.(string)
if !ok || s != "go" {
return state, fmt.Errorf("unexpected interrupt payload: %#v", value)
}
state.B = true
return state, nil
}
func TestBasicStateGraphWithInterrupt(t *testing.T) {
fixture := &interruptFixture{}
graph := sg.NewBasicStateGraph[interruptState]()
graph.AddNode(fixture.A)
graph.AddNode(fixture.B)
graph.AddEdge(fixture.A, fixture.B)
handler, err := graph.Compile().Start(interruptState{})
if err != nil {
t.Fatalf("start failed: %v", err)
}
doneCh := make(chan interruptState, 1)
errCh := make(chan error, 1)
go func() {
result, runErr := handler.WaitForResult()
if runErr != nil {
errCh <- runErr
return
}
doneCh <- result
}()
select {
case <-doneCh:
t.Fatalf("run should pause for interrupt, but completed early")
case err := <-errCh:
t.Fatalf("run should pause for interrupt, but failed early: %v", err)
case <-time.After(120 * time.Millisecond):
// expected: paused
}
if err := handler.Resume("resume_channel", "go"); err != nil {
t.Fatalf("resume interrupt failed: %v", err)
}
select {
case err := <-errCh:
t.Fatalf("run failed after interrupt: %v", err)
case result := <-doneCh:
if !(result.A && result.B) {
t.Fatalf("unexpected final state: %#v", result)
}
case <-time.After(2 * time.Second):
t.Fatalf("timeout waiting for resumed run completion")
}
}
func minInt32(a int32, b int32) int32 {
if a < b {
return a
}
return b
}
func maxInt32(a int32, b int32) int32 {
if a > b {
return a
}
return b
}
+204
View File
@@ -0,0 +1,204 @@
package tests
import (
"slices"
"testing"
"time"
ag "github.com/langchain-ai/langgraph/langgraph-go/advancedgraph"
)
type decision struct {
Type string
SubAgent string
Tool string
Complete string
}
type mockLLM struct {
responses [][]decision
i int
}
func (m *mockLLM) invoke() []decision {
if m.i >= len(m.responses) {
return []decision{}
}
resp := m.responses[m.i]
m.i++
return resp
}
type lunchWorkflow struct {
planner *mockLLM
}
type lunchState struct {
Input string `json:"input"`
Output []string `json:"output"`
Done string `json:"done"`
}
func (w *lunchWorkflow) llmNode(ctx *ag.Context, _ any, _ lunchState) (ag.Command, error) {
decisions := w.planner.invoke()
sends := make([]ag.Send, 0, 4)
for _, d := range decisions {
if d.Type == "end" {
return ag.Command{
Goto: []ag.Send{
{Node: w.orderFoodNode, NodeInput: d.Complete},
},
}, nil
}
if d.Type == "sub_agent" {
sends = append(sends, ag.Send{Node: w.subAgentNode, NodeInput: d.SubAgent})
}
if d.Type == "tool" {
sends = append(sends, ag.Send{Node: w.toolNode, NodeInput: d.Tool})
}
}
sends = append(sends, ag.Send{Node: w.waitNode})
return ag.Command{Goto: sends}, nil
}
func (w *lunchWorkflow) waitNode(ctx *ag.Context, _ any, state lunchState) (ag.Command, error) {
event, err := ctx.WaitFor(
ag.AnyOf(
ag.ChannelCondition{Channel: "tool_completion_channel", N: 1},
ag.ChannelCondition{Channel: "subagent_completion_channel", N: 1},
ag.ChannelCondition{Channel: "user_input_channel", N: 1},
ag.TimerCondition{Seconds: 1},
),
)
if err != nil {
return ag.Command{}, err
}
output := append([]string(nil), state.Output...)
if event.Condition == "channel" {
payload := ag.DecodeString(event.Value)
switch event.Channel {
case "tool_completion_channel":
output = append(output, "tool: "+payload)
case "subagent_completion_channel":
output = append(output, "sub_agent: "+payload)
case "user_input_channel":
output = append(output, "user_input: "+payload)
}
state.Output = output
return ag.Command{Goto: []ag.Send{{Node: w.llmNode}}, Update: state}, nil
}
output = append(output, "timer: no updates yet")
state.Output = output
return ag.Command{Goto: []ag.Send{{Node: w.waitNode}}, Update: state}, nil
}
func (w *lunchWorkflow) toolNode(ctx *ag.Context, input any, _ lunchState) (ag.Command, error) {
toolInput, _ := input.(string)
time.Sleep(100 * time.Millisecond)
err := ctx.PublishToChannel("tool_completion_channel", "tool completed for: "+toolInput)
return ag.Command{}, err
}
func (w *lunchWorkflow) subAgentNode(ctx *ag.Context, input any, _ lunchState) (ag.Command, error) {
subInput, _ := input.(string)
time.Sleep(5 * time.Second)
err := ctx.PublishToChannel(
"subagent_completion_channel",
"research sub agent completed for: "+subInput,
)
return ag.Command{}, err
}
func (w *lunchWorkflow) orderFoodNode(ctx *ag.Context, input any, state lunchState) (ag.Command, error) {
complete, _ := input.(string)
output := append([]string(nil), state.Output...)
output = append(output, "order_food: "+complete)
state.Output = output
state.Done = complete
return ag.Command{Update: state}, nil
}
func TestSubAgentsEquivalentFlow(t *testing.T) {
planner := &mockLLM{
responses: [][]decision{
{
{Type: "sub_agent", SubAgent: "research lunch options"},
{Type: "tool", Tool: "slack_tool"},
},
{},
{},
{{Type: "sub_agent", SubAgent: "find vegetarian fallback"}},
{{Type: "end", Complete: "order submitted"}},
},
}
workflow := &lunchWorkflow{
planner: planner,
}
graph := ag.NewAdvancedStateGraph[lunchState]()
graph.AddAsyncChannel("tool_completion_channel")
graph.AddAsyncChannel("subagent_completion_channel")
graph.AddAsyncChannel("user_input_channel")
graph.AddEntryNode(workflow.llmNode)
graph.AddNode(workflow.waitNode)
graph.AddNode(workflow.toolNode)
graph.AddNode(workflow.subAgentNode)
graph.AddFinishNode(workflow.orderFoodNode)
handler, err := graph.Compile().Start(
nil,
lunchState{
Input: "help me get something for lunch",
Output: []string{},
Done: "",
},
)
if err != nil {
t.Fatalf("start failed: %v", err)
}
time.Sleep(10 * time.Millisecond)
if err := handler.PublishToChannel("user_input_channel", "No spicy food please"); err != nil {
t.Fatalf("publish failed: %v", err)
}
result, err := handler.WaitForResult()
if err != nil {
t.Fatalf("result failed: %v", err)
}
output := result.Output
if len(output) == 0 {
t.Fatalf("output is empty, full result=%#v", result)
}
if result.Done != "order submitted" {
t.Fatalf("unexpected done: %v", result.Done)
}
if !slices.Contains(output, "user_input: No spicy food please") {
t.Fatalf("missing user input output: %#v", output)
}
if !slices.Contains(output, "tool: tool completed for: slack_tool") {
t.Fatalf("missing tool output: %#v", output)
}
if !slices.Contains(output, "sub_agent: research sub agent completed for: research lunch options") {
t.Fatalf("missing first sub-agent output: %#v", output)
}
if !slices.Contains(output, "sub_agent: research sub agent completed for: find vegetarian fallback") {
t.Fatalf("missing second sub-agent output: %#v", output)
}
timerCount := 0
for _, line := range output {
if line == "timer: no updates yet" {
timerCount++
}
}
if timerCount < 3 {
t.Fatalf("expected >=3 timer outputs, got %d, output=%#v", timerCount, output)
}
if output[len(output)-1] != "order_food: order submitted" {
t.Fatalf("unexpected last output: %#v", output[len(output)-1])
}
}
+124
View File
@@ -0,0 +1,124 @@
package tests
import (
"fmt"
"testing"
ag "github.com/langchain-ai/langgraph/langgraph-go/advancedgraph"
)
type primitiveWorkflow struct {
}
type primitiveState struct {
Count int `json:"count"`
Logs []string `json:"logs"`
Done string `json:"done"`
}
func (w *primitiveWorkflow) startNode(ctx *ag.Context, input int, state primitiveState) (ag.Command, error) {
state.Logs = append(state.Logs, fmt.Sprintf("start:%d", input))
return ag.Command{
Update: state,
Goto: []ag.Send{
{Node: w.middleNode, NodeInput: "from_start"},
},
}, nil
}
func (w *primitiveWorkflow) middleNode(ctx *ag.Context, input string, state primitiveState) (ag.Command, error) {
state.Logs = append(state.Logs, "middle:"+input)
return ag.Command{
Update: state,
Goto: []ag.Send{
{Node: w.finishNode, NodeInput: "from_middle"},
},
}, nil
}
func (w *primitiveWorkflow) finishNode(ctx *ag.Context, input string, state primitiveState) (ag.Command, error) {
state.Logs = append(state.Logs, "finish:"+input)
state.Done = input
return ag.Command{Update: state}, nil
}
func TestInputAndStatePrimitivesCompatible(t *testing.T) {
workflow := &primitiveWorkflow{}
graph := ag.NewAdvancedStateGraph[primitiveState]()
graph.AddEntryNode(workflow.startNode)
graph.AddNode(workflow.middleNode)
graph.AddFinishNode(workflow.finishNode)
handler, err := graph.Compile().Start(100, primitiveState{
Count: 1,
Logs: []string{},
Done: "",
})
if err != nil {
t.Fatalf("start failed: %v", err)
}
result, err := handler.WaitForResult()
if err != nil {
t.Fatalf("result failed: %v", err)
}
if result.Done != "from_middle" {
t.Fatalf("unexpected done: %v", result.Done)
}
if result.Count != 1 {
t.Fatalf("unexpected count: %v", result.Count)
}
if len(result.Logs) != 3 || result.Logs[0] != "start:100" || result.Logs[1] != "middle:from_start" || result.Logs[2] != "finish:from_middle" {
t.Fatalf("unexpected logs: %#v", result.Logs)
}
}
func (w *primitiveWorkflow) startNoFinishNode(ctx *ag.Context, _ any, state primitiveState) (ag.Command, error) {
state.Logs = append(state.Logs, "start")
return ag.Command{
Update: state,
Goto: []ag.Send{
{Node: w.middleNoFinishNode, NodeInput: "from_start"},
},
}, nil
}
func (w *primitiveWorkflow) middleNoFinishNode(ctx *ag.Context, input string, state primitiveState) (ag.Command, error) {
state.Logs = append(state.Logs, "middle:"+input)
state.Count += 1
state.Done = "stopped"
// No goto and no finish node configured: run should end automatically.
return ag.Command{Update: state}, nil
}
func TestRunEndsWithoutFinishNode(t *testing.T) {
workflow := &primitiveWorkflow{}
graph := ag.NewAdvancedStateGraph[primitiveState]()
graph.AddEntryNode(workflow.startNoFinishNode)
graph.AddNode(workflow.middleNoFinishNode)
handler, err := graph.Compile().Start(nil, primitiveState{
Count: 7,
Logs: []string{},
Done: "",
})
if err != nil {
t.Fatalf("start failed: %v", err)
}
result, err := handler.WaitForResult()
if err != nil {
t.Fatalf("result failed: %v", err)
}
if result.Done != "stopped" {
t.Fatalf("unexpected done: %v", result.Done)
}
if result.Count != 8 {
t.Fatalf("unexpected count: %v", result.Count)
}
if len(result.Logs) != 2 || result.Logs[0] != "start" || result.Logs[1] != "middle:from_start" {
t.Fatalf("unexpected logs: %#v", result.Logs)
}
}
@@ -0,0 +1,54 @@
package tests
import (
"strings"
"testing"
ag "github.com/langchain-ai/langgraph/langgraph-go/advancedgraph"
)
func TestNewAdvancedStateGraphRejectsNonStructState(t *testing.T) {
defer func() {
if r := recover(); r == nil {
t.Fatalf("expected panic for non-struct StateT")
}
}()
_ = ag.NewAdvancedStateGraph[map[string]any]()
}
type stateTypeA struct {
X int `json:"x"`
}
type stateTypeB struct {
X int `json:"x"`
}
type wrongUpdateWorkflow struct{}
func (w *wrongUpdateWorkflow) startNode(ctx *ag.Context, _ any, _ stateTypeA) (ag.Command, error) {
return ag.Command{Goto: []ag.Send{{Node: w.badNode}}}, nil
}
func (w *wrongUpdateWorkflow) badNode(ctx *ag.Context, _ any, _ stateTypeA) (ag.Command, error) {
return ag.Command{Update: stateTypeB{X: 1}}, nil
}
func TestNodeUpdateTypeMustMatchGraphStateType(t *testing.T) {
workflow := &wrongUpdateWorkflow{}
graph := ag.NewAdvancedStateGraph[stateTypeA]()
graph.AddEntryNode(workflow.startNode)
graph.AddFinishNode(workflow.badNode)
handler, err := graph.Compile().Start(nil, stateTypeA{X: 0})
if err != nil {
t.Fatalf("start failed: %v", err)
}
_, err = handler.WaitForResult()
if err == nil {
t.Fatalf("expected runtime error for wrong update type")
}
if !strings.Contains(err.Error(), "update type mismatch") {
t.Fatalf("unexpected error: %v", err)
}
}
+102
View File
@@ -0,0 +1,102 @@
package tests
import (
"strings"
"testing"
"time"
ag "github.com/langchain-ai/langgraph/langgraph-go/advancedgraph"
)
type streamState struct {
Done bool `json:"done"`
}
type streamWorkflow struct{}
func (w *streamWorkflow) startNode(ctx *ag.Context, _ any, state streamState) (ag.Command, error) {
if err := ctx.SendCustomStreamEvent(map[string]any{"step": "start", "value": 1}); err != nil {
return ag.Command{}, err
}
time.Sleep(80 * time.Millisecond)
if err := ctx.SendCustomStreamEvent(map[string]any{"step": "start", "value": 2}); err != nil {
return ag.Command{}, err
}
return ag.Command{
Update: state,
Goto: []ag.Send{
{Node: w.finishNode},
},
}, nil
}
func (w *streamWorkflow) finishNode(ctx *ag.Context, _ any, state streamState) (ag.Command, error) {
state.Done = true
return ag.Command{Update: state}, nil
}
func TestCustomStreamReceiveAndClose(t *testing.T) {
workflow := &streamWorkflow{}
graph := ag.NewAdvancedStateGraph[streamState]()
graph.AddEntryNode(workflow.startNode)
graph.AddFinishNode(workflow.finishNode)
handler, err := graph.Compile().Start(nil, streamState{Done: false}, "custom")
if err != nil {
t.Fatalf("start failed: %v", err)
}
event, err := handler.ReceiveStream()
if err != nil {
t.Fatalf("receive stream failed: %v", err)
}
if event == nil {
t.Fatalf("expected first stream event, got nil")
}
eventMap, ok := event.(map[string]any)
if !ok {
t.Fatalf("unexpected event type: %T", event)
}
if eventMap["step"] != "start" {
t.Fatalf("unexpected stream event payload: %#v", eventMap)
}
if err := handler.CloseStream(); err != nil {
t.Fatalf("close stream failed: %v", err)
}
closedEvent, err := handler.ReceiveStream()
if err != nil {
t.Fatalf("receive stream after close failed: %v", err)
}
if closedEvent != nil {
t.Fatalf("expected nil stream event after close, got %#v", closedEvent)
}
result, err := handler.WaitForResult()
if err != nil {
t.Fatalf("result failed: %v", err)
}
if !result.Done {
t.Fatalf("expected final state done=true, got %#v", result)
}
}
func TestOnlyCustomStreamModeSupported(t *testing.T) {
workflow := &streamWorkflow{}
graph := ag.NewAdvancedStateGraph[streamState]()
graph.AddEntryNode(workflow.startNode)
graph.AddFinishNode(workflow.finishNode)
handler, err := graph.Compile().Start(nil, streamState{Done: false}, "values")
if err != nil {
t.Fatalf("start failed: %v", err)
}
_, runErr := handler.WaitForResult()
if runErr == nil {
t.Fatalf("expected run error for unsupported stream mode")
}
if !strings.Contains(runErr.Error(), "only `custom` is supported") {
t.Fatalf("unexpected error: %v", runErr)
}
}
@@ -0,0 +1,135 @@
package tests
import (
"reflect"
"testing"
"time"
ag "github.com/langchain-ai/langgraph/langgraph-go/advancedgraph"
)
type updateElisionState struct {
X int `json:"x"`
S updateStruct `json:"s"`
M map[string]int `json:"m"`
L []int `json:"l"`
PS *updateStruct `json:"ps"`
PM *map[string]int `json:"pm"`
PL *[]int `json:"pl"`
}
type updateStruct struct {
V int `json:"v"`
}
type updateElisionWorkflow struct{}
func makeState(v int) updateElisionState {
m := map[string]int{"n": v}
l := []int{v}
return updateElisionState{
X: v,
S: updateStruct{V: v},
M: map[string]int{"n": v},
L: []int{v},
PS: &updateStruct{V: v},
PM: &m,
PL: &l,
}
}
func (w *updateElisionWorkflow) startNoopNode(ctx *ag.Context, _ any, _ updateElisionState) (ag.Command, error) {
return ag.Command{
Goto: []ag.Send{
{Node: w.fastNode},
{Node: w.slowNoopNode},
},
}, nil
}
func (w *updateElisionWorkflow) startChangedNode(ctx *ag.Context, _ any, _ updateElisionState) (ag.Command, error) {
return ag.Command{
Goto: []ag.Send{
{Node: w.fastNode},
{Node: w.slowChangedNode},
},
}, nil
}
func (w *updateElisionWorkflow) fastNode(ctx *ag.Context, _ any, state updateElisionState) (ag.Command, error) {
_ = state
return ag.Command{Update: makeState(1)}, nil
}
func (w *updateElisionWorkflow) slowNoopNode(ctx *ag.Context, _ any, state updateElisionState) (ag.Command, error) {
time.Sleep(100 * time.Millisecond)
// Returns same state as initial snapshot; without runtime elision this can overwrite newer updates.
return ag.Command{Update: state}, nil
}
func (w *updateElisionWorkflow) slowChangedNode(ctx *ag.Context, _ any, _ updateElisionState) (ag.Command, error) {
time.Sleep(100 * time.Millisecond)
// Real change should not be elided.
return ag.Command{Update: makeState(2)}, nil
}
func assertStateEquals(t *testing.T, got updateElisionState, expected updateElisionState) {
t.Helper()
if got.X != expected.X {
t.Fatalf("unexpected X: got=%d want=%d", got.X, expected.X)
}
if got.S != expected.S {
t.Fatalf("unexpected S: got=%#v want=%#v", got.S, expected.S)
}
if !reflect.DeepEqual(got.M, expected.M) {
t.Fatalf("unexpected M: got=%#v want=%#v", got.M, expected.M)
}
if !reflect.DeepEqual(got.L, expected.L) {
t.Fatalf("unexpected L: got=%#v want=%#v", got.L, expected.L)
}
if got.PS == nil || expected.PS == nil || *got.PS != *expected.PS {
t.Fatalf("unexpected PS: got=%#v want=%#v", got.PS, expected.PS)
}
if got.PM == nil || expected.PM == nil || !reflect.DeepEqual(*got.PM, *expected.PM) {
t.Fatalf("unexpected PM: got=%#v want=%#v", got.PM, expected.PM)
}
if got.PL == nil || expected.PL == nil || !reflect.DeepEqual(*got.PL, *expected.PL) {
t.Fatalf("unexpected PL: got=%#v want=%#v", got.PL, expected.PL)
}
}
func TestNoopSlowUpdateCanOverrideFastUpdate(t *testing.T) {
workflow := &updateElisionWorkflow{}
graph := ag.NewAdvancedStateGraph[updateElisionState]()
graph.AddEntryNode(workflow.startNoopNode)
graph.AddNode(workflow.fastNode)
graph.AddFinishNode(workflow.slowNoopNode)
handler, err := graph.Compile().Start(nil, makeState(0))
if err != nil {
t.Fatalf("start failed: %v", err)
}
result, err := handler.WaitForResult()
if err != nil {
t.Fatalf("result failed: %v", err)
}
assertStateEquals(t, result, makeState(0))
}
func TestChangedSlowUpdateOverridesFastUpdate(t *testing.T) {
workflow := &updateElisionWorkflow{}
graph := ag.NewAdvancedStateGraph[updateElisionState]()
graph.AddEntryNode(workflow.startChangedNode)
graph.AddNode(workflow.fastNode)
graph.AddFinishNode(workflow.slowChangedNode)
handler, err := graph.Compile().Start(nil, makeState(0))
if err != nil {
t.Fatalf("start failed: %v", err)
}
result, err := handler.WaitForResult()
if err != nil {
t.Fatalf("result failed: %v", err)
}
assertStateEquals(t, result, makeState(2))
}
+214
View File
@@ -0,0 +1,214 @@
# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 4
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name = "bitflags"
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+16
View File
@@ -0,0 +1,16 @@
[package]
name = "langgraph_rust_core"
version = "0.1.0"
edition = "2021"
[lib]
name = "langgraph_rust_core"
crate-type = ["cdylib", "rlib"]
[dependencies]
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
parking_lot = "0.12"
libc = "0.2"
tokio = { version = "1", features = ["macros", "rt-multi-thread", "sync", "time"] }
+44
View File
@@ -0,0 +1,44 @@
#ifndef LANGGRAPH_RUST_CORE_H
#define LANGGRAPH_RUST_CORE_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Engine Engine;
typedef char* (*rc_node_callback_t)(
unsigned long user_data,
char* node,
char* arg_json,
char* state_json
);
Engine* rc_engine_new(void);
void rc_engine_free(Engine* ptr);
char* rc_add_async_channel(Engine* ptr, const char* channel);
char* rc_publish_json(Engine* ptr, const char* channel, const char* value_json);
char* rc_wait_any_of_json(Engine* ptr, const char* any_of_json);
char* rc_start_stream(Engine* ptr, const char* stream_mode);
char* rc_receive_stream_json(Engine* ptr);
char* rc_send_custom_stream_event(Engine* ptr, const char* value_json);
char* rc_close_stream(Engine* ptr);
char* rc_run_graph_json(
Engine* ptr,
const char* entry_point,
const char* finish_point,
const char* initial_state_json,
const char* initial_input_json,
const char* stream_mode,
unsigned long user_data,
rc_node_callback_t callback
);
void rc_string_free(char* ptr);
#ifdef __cplusplus
}
#endif
#endif
+707
View File
@@ -0,0 +1,707 @@
use serde::{Deserialize, Serialize};
use serde_json::Value;
use std::collections::{HashMap, VecDeque};
use std::env;
use std::future::Future;
use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex as StdMutex;
use std::sync::OnceLock;
use std::thread;
use std::time::{Duration, Instant};
use tokio::runtime::Runtime;
use tokio::sync::{mpsc as tokio_mpsc, Mutex as AsyncMutex, Notify};
#[derive(Clone, Debug, Serialize, Deserialize)]
#[serde(tag = "kind")]
pub enum WaitCondition {
#[serde(rename = "channel")]
Channel { channel: String, n: usize },
#[serde(rename = "timer")]
Timer { seconds: f64 },
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct AnyOfCondition {
pub conditions: Vec<WaitCondition>,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
#[serde(tag = "condition")]
pub enum WaitEvent {
#[serde(rename = "channel")]
Channel {
channel: String,
value: serde_json::Value,
},
#[serde(rename = "timer")]
Timer { seconds: f64 },
}
#[derive(Clone, Debug, Serialize, Deserialize)]
#[serde(tag = "kind")]
pub enum WaitRequest {
#[serde(rename = "condition")]
Condition { condition: WaitCondition },
#[serde(rename = "any_of")]
AnyOf { any_of: AnyOfCondition },
}
pub struct SendPayload<A> {
pub node: String,
pub arg: A,
}
pub struct NodeExecResult<U, A> {
pub update: Option<U>,
pub sends: Vec<SendPayload<A>>,
}
pub enum NodeOutcome<U, A> {
Completed(NodeExecResult<U, A>),
Suspended { wait: WaitRequest },
}
#[derive(Debug, Deserialize)]
struct CallbackSendPayloadJson {
node: String,
#[serde(default)]
arg: Value,
}
#[derive(Debug, Deserialize)]
struct CallbackNodeExecResultJsonWire {
update: Option<Value>,
#[serde(default)]
sends: Vec<CallbackSendPayloadJson>,
}
#[derive(Debug, Deserialize)]
struct CallbackEnvelopeIn {
ok: bool,
#[serde(default)]
payload: Option<CallbackNodeExecResultJsonWire>,
#[serde(default)]
suspend: Option<WaitRequest>,
#[serde(default)]
error: Option<String>,
}
type Task = Box<dyn FnOnce() + Send + 'static>;
fn debug_enabled() -> bool {
static DEBUG: OnceLock<bool> = OnceLock::new();
*DEBUG.get_or_init(|| {
matches!(
env::var("DEBUG")
.unwrap_or_default()
.trim()
.to_ascii_lowercase()
.as_str(),
"1" | "true" | "yes" | "on"
)
})
}
fn debug_log(message: &str) {
if debug_enabled() {
let current = thread::current();
let thread_name = current.name().unwrap_or("unnamed");
println!("[advanced-graph][{thread_name}] {message}");
}
}
fn pool_size_from_env(var_name: &str, default: usize, min: usize) -> usize {
let parsed = env::var(var_name)
.ok()
.and_then(|raw| raw.trim().parse::<usize>().ok());
parsed.unwrap_or(default).max(min)
}
struct ThreadPool {
tx: mpsc::Sender<Task>,
_workers: Vec<thread::JoinHandle<()>>,
}
impl ThreadPool {
fn new(size: usize, label: &str) -> Self {
let (tx, rx) = mpsc::channel::<Task>();
let rx = Arc::new(StdMutex::new(rx));
let mut workers = Vec::with_capacity(size);
for idx in 0..size {
let thread_name = format!("{label}-{idx}");
let rx = Arc::clone(&rx);
let handle = thread::Builder::new()
.name(thread_name)
.spawn(move || loop {
let task = {
let guard = rx.lock().expect("thread-pool receiver mutex poisoned");
guard.recv()
};
match task {
Ok(task) => task(),
Err(_) => break,
}
})
.expect("failed to spawn thread-pool worker");
workers.push(handle);
}
Self {
tx,
_workers: workers,
}
}
fn execute<F>(&self, task: F) -> Result<(), String>
where
F: FnOnce() + Send + 'static,
{
debug_log("thread-pool execute() called");
self.tx
.send(Box::new(task))
.map_err(|e| format!("thread-pool send failed: {e}"))
}
}
pub fn node_pool_execute<F>(task: F) -> Result<(), String>
where
F: FnOnce() + Send + 'static,
{
debug_log("node_pool_execute() called");
static NODE_POOL: OnceLock<ThreadPool> = OnceLock::new();
let pool = NODE_POOL.get_or_init(|| {
let default_size = thread::available_parallelism()
.map(|n| n.get().max(2))
.unwrap_or(4);
let size = pool_size_from_env("LANGGRAPH_NODE_POOL_SIZE", default_size, 1);
ThreadPool::new(size, "langgraph-node")
});
pool.execute(task)
}
pub fn run_loop_pool_execute<F>(task: F) -> Result<(), String>
where
F: FnOnce() + Send + 'static,
{
debug_log("run_loop_pool_execute() called");
run_runtime().spawn_blocking(task);
Ok(())
}
pub fn run_loop_spawn<F>(future: F) -> Result<(), String>
where
F: Future<Output = ()> + Send + 'static,
{
run_runtime().spawn(future);
Ok(())
}
pub fn run_loop_block_on<F>(future: F) -> F::Output
where
F: Future,
{
run_runtime().block_on(future)
}
fn run_runtime() -> &'static Runtime {
static RUNTIME: OnceLock<Runtime> = OnceLock::new();
RUNTIME.get_or_init(|| {
let default_size = thread::available_parallelism()
.map(|n| n.get().max(2))
.unwrap_or(2);
let worker_threads = pool_size_from_env("LANGGRAPH_RUN_POOL_SIZE", default_size, 1);
tokio::runtime::Builder::new_multi_thread()
.worker_threads(worker_threads)
.thread_name("langgraph-runloop")
.enable_all()
.build()
.expect("failed to build tokio runtime")
})
}
pub fn run_scheduler_loop<U: Send + 'static, A: Send + 'static, FSpawn, FMerge>(
entry_point: String,
finish_point: &str,
initial_arg: A,
mut spawn: FSpawn,
mut merge: FMerge,
rx: mpsc::Receiver<Result<(String, NodeExecResult<U, A>), String>>,
) -> Result<(), String>
where
FSpawn: FnMut(String, A) -> Result<(), String>,
FMerge: FnMut(&str, Option<U>) -> Result<(), String>,
{
debug_log("run_scheduler_loop() started");
let mut active: usize = 1;
debug_log("scheduling initial entry node");
spawn(entry_point, initial_arg)?;
while active > 0 {
debug_log(&format!(
"scheduler waiting for node result (active={active})"
));
let item = rx
.recv()
.map_err(|e| format!("scheduler recv failed: {e}"))?;
active = active.saturating_sub(1);
let (node_name, node_result) = item.map_err(|e| format!("node execution failed: {e}"))?;
debug_log(&format!("scheduler received result from node={node_name}"));
merge(&node_name, node_result.update)?;
debug_log(&format!("merged update from node={node_name}"));
if node_name == finish_point {
debug_log("finish node reached, stopping scheduler loop");
break;
}
for send in node_result.sends {
active += 1;
debug_log(&format!(
"scheduling next node={} (active={active})",
send.node
));
spawn(send.node, send.arg)?;
}
}
debug_log("run_scheduler_loop() finished");
Ok(())
}
pub fn merge_json_update(state: &mut Value, update: Option<Value>) {
debug_log("merge_json_update() called");
let Some(update_value) = update else {
debug_log("merge_json_update(): no update payload");
return;
};
match (&mut *state, update_value) {
(Value::Object(state_obj), Value::Object(update_obj)) => {
debug_log(&format!(
"merge_json_update(): object merge with {} keys",
update_obj.len()
));
for (k, v) in update_obj {
state_obj.insert(k, v);
}
}
(Value::Object(state_obj), Value::Array(entries)) => {
debug_log(&format!(
"merge_json_update(): tuple-list merge with {} entries",
entries.len()
));
for entry in entries {
if let Value::Array(pair) = entry {
if pair.len() == 2 {
if let Value::String(key) = &pair[0] {
state_obj.insert(key.clone(), pair[1].clone());
}
}
}
}
}
_ => debug_log("merge_json_update(): unsupported update shape, ignored"),
}
}
enum SchedulerEventJson {
Node(Result<NodeExecutionJson, String>),
Resume {
node: String,
arg: Value,
event: WaitEvent,
},
WaitError(String),
}
struct NodeExecutionJson {
node: String,
arg: Value,
outcome: NodeOutcome<Value, Value>,
}
#[derive(Clone, Default)]
pub struct Engine {
channels: Arc<StdMutex<HashMap<String, VecDeque<serde_json::Value>>>>,
channel_notify: Arc<Notify>,
stream: Arc<StdMutex<Option<StreamChannel>>>,
}
#[derive(Clone)]
struct StreamChannel {
sender: tokio_mpsc::UnboundedSender<serde_json::Value>,
receiver: Arc<AsyncMutex<tokio_mpsc::UnboundedReceiver<serde_json::Value>>>,
}
impl Engine {
pub fn new() -> Self {
debug_log("Engine::new()");
Self::default()
}
pub fn add_async_channel(&self, name: &str) {
debug_log(&format!("Engine::add_async_channel(name={name})"));
let mut channels = self.channels.lock().expect("channels mutex poisoned");
channels.entry(name.to_owned()).or_default();
}
pub fn start_stream(&self, stream_mode: Option<&str>) -> Result<(), String> {
let mode = stream_mode.and_then(|m| {
let trimmed = m.trim();
if trimmed.is_empty() {
None
} else {
Some(trimmed)
}
});
let mut stream = self.stream.lock().expect("stream mutex poisoned");
if let Some(mode) = mode {
if mode != "custom" {
return Err(format!(
"unsupported stream_mode `{mode}`, only `custom` is supported"
));
}
let (sender, receiver) = tokio_mpsc::unbounded_channel();
*stream = Some(StreamChannel {
sender,
receiver: Arc::new(AsyncMutex::new(receiver)),
});
} else {
*stream = None;
}
Ok(())
}
pub fn close_stream(&self) {
let mut stream = self.stream.lock().expect("stream mutex poisoned");
*stream = None;
}
pub fn send_custom_stream_event(&self, value: serde_json::Value) {
let sender = {
let stream = self.stream.lock().expect("stream mutex poisoned");
stream.as_ref().map(|s| s.sender.clone())
};
if let Some(tx) = sender {
let _ = tx.send(value);
}
}
pub async fn receive_stream_async(&self) -> Option<serde_json::Value> {
let receiver = {
let stream = self.stream.lock().expect("stream mutex poisoned");
stream.as_ref().map(|s| Arc::clone(&s.receiver))
};
let Some(receiver) = receiver else {
return None;
};
let mut guard = receiver.lock().await;
guard.recv().await
}
pub fn publish_json(&self, channel: &str, value: serde_json::Value) -> Result<(), String> {
debug_log(&format!("Engine::publish_json(channel={channel})"));
let mut channels = self.channels.lock().expect("channels mutex poisoned");
let queue = channels
.get_mut(channel)
.ok_or_else(|| format!("Unknown channel `{channel}`"))?;
queue.push_back(value);
self.channel_notify.notify_waiters();
Ok(())
}
pub async fn wait_request_async(&self, wait: &WaitRequest) -> Result<WaitEvent, String> {
match wait {
WaitRequest::Condition { condition } => self.wait_for_async(condition).await,
WaitRequest::AnyOf { any_of } => self.wait_for_any_of_async(any_of).await,
}
}
pub async fn wait_for_async(&self, cond: &WaitCondition) -> Result<WaitEvent, String> {
debug_log(&format!("Engine::wait_for_async(cond={cond:?})"));
match cond {
WaitCondition::Channel { channel, n } => {
if *n < 1 {
return Err("channel condition n must be >= 1".to_string());
}
loop {
if let Some(event) = self.try_take_channel_event(channel, *n)? {
return Ok(event);
}
self.channel_notify.notified().await;
}
}
WaitCondition::Timer { seconds } => {
if *seconds <= 0.0 {
return Err("timer condition must be > 0".to_string());
}
tokio::time::sleep(Duration::from_secs_f64(*seconds)).await;
Ok(WaitEvent::Timer { seconds: *seconds })
}
}
}
pub async fn wait_for_any_of_async(
&self,
any_of: &AnyOfCondition,
) -> Result<WaitEvent, String> {
debug_log(&format!(
"Engine::wait_for_any_of_async(conditions={})",
any_of.conditions.len()
));
if any_of.conditions.is_empty() {
return Err("any_of requires at least one condition".to_string());
}
let started = Instant::now();
let mut min_timer: Option<f64> = None;
for cond in &any_of.conditions {
if let WaitCondition::Timer { seconds } = cond {
if *seconds <= 0.0 {
return Err("timer condition must be > 0".to_string());
}
min_timer = Some(min_timer.map_or(*seconds, |x| x.min(*seconds)));
}
}
loop {
for cond in &any_of.conditions {
if let WaitCondition::Channel { channel, n } = cond {
if *n < 1 {
return Err("channel condition n must be >= 1".to_string());
}
if let Some(event) = self.try_take_channel_event(channel, *n)? {
return Ok(event);
}
}
}
if let Some(seconds) = min_timer {
let timeout = Duration::from_secs_f64(seconds);
let elapsed = started.elapsed();
if elapsed >= timeout {
return Ok(WaitEvent::Timer { seconds });
}
let remaining = timeout.saturating_sub(elapsed);
tokio::select! {
_ = self.channel_notify.notified() => {}
_ = tokio::time::sleep(remaining) => {
return Ok(WaitEvent::Timer { seconds });
}
}
} else {
self.channel_notify.notified().await;
}
}
}
pub fn wait_for(&self, cond: &WaitCondition) -> Result<WaitEvent, String> {
run_loop_block_on(self.wait_for_async(cond))
}
pub fn wait_for_any_of(&self, any_of: &AnyOfCondition) -> Result<WaitEvent, String> {
run_loop_block_on(self.wait_for_any_of_async(any_of))
}
fn try_take_channel_event(&self, channel: &str, n: usize) -> Result<Option<WaitEvent>, String> {
let mut channels = self.channels.lock().expect("channels mutex poisoned");
let queue = channels
.get_mut(channel)
.ok_or_else(|| format!("Unknown channel `{channel}`"))?;
if queue.len() < n {
return Ok(None);
}
if n == 1 {
if let Some(value) = queue.pop_front() {
return Ok(Some(WaitEvent::Channel {
channel: channel.to_string(),
value,
}));
}
return Ok(None);
}
let mut values = Vec::with_capacity(n);
for _ in 0..n {
if let Some(v) = queue.pop_front() {
values.push(v);
}
}
Ok(Some(WaitEvent::Channel {
channel: channel.to_string(),
value: serde_json::Value::Array(values),
}))
}
}
fn spawn_json_node_task<F>(
node: String,
arg: Value,
state_snapshot: Value,
tx: tokio_mpsc::UnboundedSender<SchedulerEventJson>,
callback: Arc<F>,
) -> Result<(), String>
where
F: Fn(String, Value, Value) -> Result<NodeOutcome<Value, Value>, String>
+ Send
+ Sync
+ 'static,
{
node_pool_execute(move || {
let node_for_result = node.clone();
let arg_for_result = arg.clone();
let result = callback(node.clone(), arg, state_snapshot).map(|payload| NodeExecutionJson {
node: node_for_result,
arg: arg_for_result,
outcome: payload,
});
let _ = tx.send(SchedulerEventJson::Node(result));
})
}
pub async fn run_graph_json_with_callback<F>(
entry_point: String,
finish_point: String,
initial_state: Value,
initial_input: Value,
engine: Engine,
callback: F,
) -> Result<Value, String>
where
F: Fn(String, Value, Value) -> Result<NodeOutcome<Value, Value>, String>
+ Send
+ Sync
+ 'static,
{
let callback = Arc::new(callback);
let (tx, mut rx) = tokio_mpsc::unbounded_channel::<SchedulerEventJson>();
let state = Arc::new(StdMutex::new(initial_state));
let tx_for_spawn = tx.clone();
let state_for_spawn = Arc::clone(&state);
let state_for_merge = Arc::clone(&state);
let mut active: usize = 1;
let mut waiting: usize = 0;
spawn_json_node_task(
entry_point,
initial_input,
state_for_spawn
.lock()
.expect("state mutex poisoned")
.clone(),
tx_for_spawn.clone(),
Arc::clone(&callback),
)?;
while active > 0 || waiting > 0 {
let evt = rx
.recv()
.await
.ok_or_else(|| "scheduler event channel closed".to_string())?;
match evt {
SchedulerEventJson::Node(result) => {
active = active.saturating_sub(1);
let exec = result?;
match exec.outcome {
NodeOutcome::Completed(node_result) => {
let mut guard = state_for_merge.lock().expect("state mutex poisoned");
merge_json_update(&mut guard, node_result.update);
drop(guard);
if exec.node == finish_point {
break;
}
for send in node_result.sends {
active += 1;
let snapshot = state_for_spawn
.lock()
.expect("state mutex poisoned")
.clone();
spawn_json_node_task(
send.node,
send.arg,
snapshot,
tx_for_spawn.clone(),
Arc::clone(&callback),
)?;
}
}
NodeOutcome::Suspended { wait } => {
waiting += 1;
let tx_wait = tx_for_spawn.clone();
let node = exec.node;
let arg = exec.arg;
let engine_for_wait = engine.clone();
tokio::spawn(async move {
match engine_for_wait.wait_request_async(&wait).await {
Ok(event) => {
let _ = tx_wait.send(SchedulerEventJson::Resume {
node,
arg,
event,
});
}
Err(e) => {
let _ = tx_wait.send(SchedulerEventJson::WaitError(e));
}
}
});
}
}
}
SchedulerEventJson::Resume { node, arg, event } => {
waiting = waiting.saturating_sub(1);
active += 1;
let snapshot = state_for_spawn
.lock()
.expect("state mutex poisoned")
.clone();
spawn_json_node_task(
node,
wrap_resume_arg(arg, event),
snapshot,
tx_for_spawn.clone(),
Arc::clone(&callback),
)?;
}
SchedulerEventJson::WaitError(e) => return Err(e),
}
}
let final_state = state.lock().expect("state mutex poisoned").clone();
Ok(final_state)
}
fn wrap_resume_arg(arg: Value, event: WaitEvent) -> Value {
serde_json::json!({
"__lg_resume_arg__": arg,
"__lg_resume_event__": event,
})
}
pub fn parse_callback_envelope_json(
raw: &str,
node_name: &str,
) -> Result<NodeOutcome<Value, Value>, String> {
let parsed: CallbackEnvelopeIn = serde_json::from_str(raw)
.map_err(|e| format!("decode callback envelope for `{node_name}` failed: {e}"))?;
if !parsed.ok {
return Err(parsed
.error
.unwrap_or_else(|| format!("callback reported error for `{node_name}`")));
}
if let Some(wait) = parsed.suspend {
return Ok(NodeOutcome::Suspended { wait });
}
let payload = parsed
.payload
.ok_or_else(|| format!("callback payload missing for `{node_name}`"))?;
let sends = payload
.sends
.into_iter()
.map(|s| SendPayload {
node: s.node,
arg: s.arg,
})
.collect();
Ok(NodeOutcome::Completed(NodeExecResult {
update: payload.update,
sends,
}))
}
+2
View File
@@ -0,0 +1,2 @@
mod engine;
mod lib_c;
+363
View File
@@ -0,0 +1,363 @@
use crate::engine::{
parse_callback_envelope_json, run_graph_json_with_callback, run_loop_block_on, run_loop_spawn,
AnyOfCondition, Engine, NodeOutcome,
};
use serde_json::Value;
use std::ffi::{CStr, CString};
use std::os::raw::c_char;
use std::sync::mpsc;
type CNodeCallback = unsafe extern "C" fn(
user_data: libc::c_ulong,
node: *mut c_char,
arg_json: *mut c_char,
state_json: *mut c_char,
) -> *mut c_char;
fn cstr_to_str<'a>(ptr: *const c_char) -> Result<&'a str, String> {
if ptr.is_null() {
return Err("Received null pointer".to_string());
}
let cstr = unsafe { CStr::from_ptr(ptr) };
cstr.to_str()
.map_err(|e| format!("Invalid UTF-8 input string: {e}"))
}
fn into_c_ptr(s: String) -> *mut c_char {
match CString::new(s) {
Ok(c) => c.into_raw(),
Err(_) => CString::new("{\"error\":\"NUL byte in output\"}")
.expect("static string is valid")
.into_raw(),
}
}
#[no_mangle]
pub extern "C" fn rc_engine_new() -> *mut Engine {
Box::into_raw(Box::new(Engine::new()))
}
#[no_mangle]
/// # Safety
/// `ptr` must be either null or a valid pointer returned by `rc_engine_new`.
pub unsafe extern "C" fn rc_engine_free(ptr: *mut Engine) {
if ptr.is_null() {
return;
}
drop(Box::from_raw(ptr));
}
#[no_mangle]
/// # Safety
/// `ptr` must be either null or a valid pointer returned by this library.
pub unsafe extern "C" fn rc_string_free(ptr: *mut c_char) {
if ptr.is_null() {
return;
}
drop(CString::from_raw(ptr));
}
#[no_mangle]
/// # Safety
/// `ptr` must be a valid engine pointer from `rc_engine_new`.
/// `channel` must be a valid null-terminated UTF-8 string pointer.
pub unsafe extern "C" fn rc_add_async_channel(
ptr: *mut Engine,
channel: *const c_char,
) -> *mut c_char {
if ptr.is_null() {
return into_c_ptr("{\"ok\":false,\"error\":\"null engine pointer\"}".to_string());
}
let channel = match cstr_to_str(channel) {
Ok(v) => v,
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
(*ptr).add_async_channel(channel);
into_c_ptr("{\"ok\":true}".to_string())
}
#[no_mangle]
/// # Safety
/// `ptr` must be a valid engine pointer from `rc_engine_new`.
/// `channel` and `value_json` must be valid null-terminated UTF-8 string pointers.
pub unsafe extern "C" fn rc_publish_json(
ptr: *mut Engine,
channel: *const c_char,
value_json: *const c_char,
) -> *mut c_char {
if ptr.is_null() {
return into_c_ptr("{\"ok\":false,\"error\":\"null engine pointer\"}".to_string());
}
let channel = match cstr_to_str(channel) {
Ok(v) => v,
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
let value_json = match cstr_to_str(value_json) {
Ok(v) => v,
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
let value: Value = match serde_json::from_str(value_json) {
Ok(v) => v,
Err(e) => {
return into_c_ptr(format!(
"{{\"ok\":false,\"error\":\"invalid JSON value: {e}\"}}"
))
}
};
let result = (*ptr).publish_json(channel, value);
match result {
Ok(()) => into_c_ptr("{\"ok\":true}".to_string()),
Err(e) => into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
}
}
#[no_mangle]
/// # Safety
/// `ptr` must be a valid engine pointer from `rc_engine_new`.
/// `any_of_json` must be a valid null-terminated UTF-8 string pointer.
pub unsafe extern "C" fn rc_wait_any_of_json(
ptr: *mut Engine,
any_of_json: *const c_char,
) -> *mut c_char {
if ptr.is_null() {
return into_c_ptr("{\"ok\":false,\"error\":\"null engine pointer\"}".to_string());
}
let any_of_json = match cstr_to_str(any_of_json) {
Ok(v) => v,
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
let any_of: AnyOfCondition = match serde_json::from_str(any_of_json) {
Ok(v) => v,
Err(e) => {
return into_c_ptr(format!(
"{{\"ok\":false,\"error\":\"invalid any_of JSON: {e}\"}}"
))
}
};
let result = run_loop_block_on((*ptr).wait_for_any_of_async(&any_of));
match result {
Ok(event) => match serde_json::to_string(&event) {
Ok(s) => into_c_ptr(format!("{{\"ok\":true,\"event\":{s}}}")),
Err(e) => into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
},
Err(e) => into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
}
}
#[no_mangle]
/// # Safety
/// `ptr` must be a valid engine pointer from `rc_engine_new`.
/// `stream_mode` must be null or a valid null-terminated UTF-8 string pointer.
pub unsafe extern "C" fn rc_start_stream(
ptr: *mut Engine,
stream_mode: *const c_char,
) -> *mut c_char {
if ptr.is_null() {
return into_c_ptr("{\"ok\":false,\"error\":\"null engine pointer\"}".to_string());
}
let mode = if stream_mode.is_null() {
None
} else {
match cstr_to_str(stream_mode) {
Ok(v) => Some(v),
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
}
};
match (*ptr).start_stream(mode) {
Ok(()) => into_c_ptr("{\"ok\":true}".to_string()),
Err(e) => into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
}
}
#[no_mangle]
/// # Safety
/// `ptr` must be a valid engine pointer from `rc_engine_new`.
pub unsafe extern "C" fn rc_receive_stream_json(ptr: *mut Engine) -> *mut c_char {
if ptr.is_null() {
return into_c_ptr("{\"ok\":false,\"error\":\"null engine pointer\"}".to_string());
}
let event = run_loop_block_on((*ptr).receive_stream_async());
match event {
Some(value) => match serde_json::to_string(&value) {
Ok(s) => into_c_ptr(format!("{{\"ok\":true,\"has_event\":true,\"event\":{s}}}")),
Err(e) => into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
},
None => into_c_ptr("{\"ok\":true,\"has_event\":false}".to_string()),
}
}
#[no_mangle]
/// # Safety
/// `ptr` must be a valid engine pointer from `rc_engine_new`.
/// `value_json` must be a valid null-terminated UTF-8 string pointer.
pub unsafe extern "C" fn rc_send_custom_stream_event(
ptr: *mut Engine,
value_json: *const c_char,
) -> *mut c_char {
if ptr.is_null() {
return into_c_ptr("{\"ok\":false,\"error\":\"null engine pointer\"}".to_string());
}
let value_json = match cstr_to_str(value_json) {
Ok(v) => v,
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
let value: Value = match serde_json::from_str(value_json) {
Ok(v) => v,
Err(e) => {
return into_c_ptr(format!(
"{{\"ok\":false,\"error\":\"invalid JSON value: {e}\"}}"
))
}
};
(*ptr).send_custom_stream_event(value);
into_c_ptr("{\"ok\":true}".to_string())
}
#[no_mangle]
/// # Safety
/// `ptr` must be a valid engine pointer from `rc_engine_new`.
pub unsafe extern "C" fn rc_close_stream(ptr: *mut Engine) -> *mut c_char {
if ptr.is_null() {
return into_c_ptr("{\"ok\":false,\"error\":\"null engine pointer\"}".to_string());
}
(*ptr).close_stream();
into_c_ptr("{\"ok\":true}".to_string())
}
#[no_mangle]
/// # Safety
/// `ptr` must be a valid engine pointer from `rc_engine_new`.
/// `entry_point`, `finish_point`, and `initial_state_json` must be valid null-terminated UTF-8 pointers.
/// `callback` must be a valid function pointer that returns a malloc-allocated C string.
pub unsafe extern "C" fn rc_run_graph_json(
ptr: *mut Engine,
entry_point: *const c_char,
finish_point: *const c_char,
initial_state_json: *const c_char,
initial_input_json: *const c_char,
stream_mode: *const c_char,
user_data: libc::c_ulong,
callback: Option<CNodeCallback>,
) -> *mut c_char {
if ptr.is_null() {
return into_c_ptr("{\"ok\":false,\"error\":\"null engine pointer\"}".to_string());
}
let Some(callback) = callback else {
return into_c_ptr("{\"ok\":false,\"error\":\"null callback pointer\"}".to_string());
};
let entry_point = match cstr_to_str(entry_point) {
Ok(v) => v.to_string(),
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
let finish_point = match cstr_to_str(finish_point) {
Ok(v) => v.to_string(),
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
let initial_state_json = match cstr_to_str(initial_state_json) {
Ok(v) => v,
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
let initial_state: Value = match serde_json::from_str(initial_state_json) {
Ok(v) => v,
Err(e) => {
return into_c_ptr(format!(
"{{\"ok\":false,\"error\":\"invalid initial_state JSON: {e}\"}}"
))
}
};
let initial_input_json = match cstr_to_str(initial_input_json) {
Ok(v) => v,
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
};
let initial_input: Value = match serde_json::from_str(initial_input_json) {
Ok(v) => v,
Err(e) => {
return into_c_ptr(format!(
"{{\"ok\":false,\"error\":\"invalid initial_input JSON: {e}\"}}"
))
}
};
let stream_mode = if stream_mode.is_null() {
None
} else {
match cstr_to_str(stream_mode) {
Ok(v) => Some(v.to_string()),
Err(e) => return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
}
};
if let Err(e) = (*ptr).start_stream(stream_mode.as_deref()) {
return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}"));
}
let (tx, rx) = mpsc::channel::<Result<Value, String>>();
let user_data_bits = user_data;
let run_engine = (*ptr).clone();
let submit = run_loop_spawn(async move {
let callback_wrapper = move |node: String,
arg: Value,
state_snapshot: Value|
-> Result<NodeOutcome<Value, Value>, String> {
let node_c =
CString::new(node.clone()).map_err(|e| format!("invalid node name: {e}"))?;
let arg_json = serde_json::to_string(&arg)
.map_err(|e| format!("serialize arg for `{node}` failed: {e}"))?;
let state_json = serde_json::to_string(&state_snapshot)
.map_err(|e| format!("serialize state for `{node}` failed: {e}"))?;
let arg_c =
CString::new(arg_json).map_err(|e| format!("invalid arg JSON bytes: {e}"))?;
let state_c =
CString::new(state_json).map_err(|e| format!("invalid state JSON bytes: {e}"))?;
let out_ptr = unsafe {
callback(
user_data_bits,
node_c.as_ptr() as *mut c_char,
arg_c.as_ptr() as *mut c_char,
state_c.as_ptr() as *mut c_char,
)
};
if out_ptr.is_null() {
return Err(format!("callback returned null for `{node}`"));
}
let out_raw = unsafe { CStr::from_ptr(out_ptr) }
.to_string_lossy()
.into_owned();
unsafe {
libc::free(out_ptr.cast());
}
parse_callback_envelope_json(&out_raw, &node)
};
let out = run_graph_json_with_callback(
entry_point,
finish_point,
initial_state,
initial_input,
run_engine.clone(),
callback_wrapper,
)
.await;
run_engine.close_stream();
let _ = tx.send(out);
});
if let Err(e) = submit {
return into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}"));
}
let run_result = match rx.recv() {
Ok(v) => v,
Err(e) => {
return into_c_ptr(format!(
"{{\"ok\":false,\"error\":\"run-loop recv failed: {e}\"}}"
))
}
};
match run_result {
Ok(state) => match serde_json::to_string(&state) {
Ok(s) => into_c_ptr(format!("{{\"ok\":true,\"state\":{s}}}")),
Err(e) => into_c_ptr(format!(
"{{\"ok\":false,\"error\":\"serialize state failed: {e}\"}}"
)),
},
Err(e) => into_c_ptr(format!("{{\"ok\":false,\"error\":\"{e}\"}}")),
}
}
+214
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@@ -0,0 +1,214 @@
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+17
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@@ -0,0 +1,17 @@
[package]
name = "langgraph_rust_core"
version = "0.1.0"
edition = "2021"
[lib]
name = "langgraph_rust_core"
path = "../rust-core/src/lib.rs"
crate-type = ["cdylib", "rlib"]
[dependencies]
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serde_json = "1.0"
parking_lot = "0.12"
libc = "0.2"
tokio = { version = "1", features = ["macros", "rt-multi-thread", "sync", "time"] }
+33
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@@ -0,0 +1,33 @@
PYPI_REPOSITORY ?= pypi
PYPI_TOKEN ?=
PYTHON_VERSION ?= 3.13
TEST_BASE = uv run --python $(PYTHON_VERSION) --with pytest --with anyio --with typing_extensions --with pydantic --with langgraph pytest -q -s
.PHONY: publish-to-pypi-saf-python-sdk all-tests test_primitives test_sub_agents test_update_elision test_run_pool_size test-benchmark
publish-to-pypi-saf-python-sdk:
@test -n "$(PYPI_TOKEN)" || (echo "PYPI_TOKEN is required"; exit 1)
cd "$(CURDIR)" && \
MATURIN_PYPI_TOKEN="$(PYPI_TOKEN)" \
uvx maturin publish --repository $(PYPI_REPOSITORY) --non-interactive --skip-existing --no-sdist
all-tests:
$(TEST_BASE) tests/advanced-graph/test_*.py
test_primitives:
$(TEST_BASE) tests/advanced-graph/test_primitives.py
test_sub_agents:
$(TEST_BASE) tests/advanced-graph/test_sub_agents.py
test_update_elision:
$(TEST_BASE) tests/advanced-graph/test_update_elision.py
test_run_pool_size:
$(TEST_BASE) tests/advanced-graph/test_run_pool_size.py
test-benchmark:
# Increase per-process file descriptor limit for high-concurrency benchmark runs.
ulimit -n 65536 || true; \
uv run --python $(PYTHON_VERSION) --with anyio --with typing_extensions --with pydantic --with langgraph python tests/advanced-graph/benchmark_stategraph_vs_advancedgraph.py
+16
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@@ -0,0 +1,16 @@
# saf-python-sdk
Standalone Python SDK for the `advanced_graph` runtime backed by the Rust engine.
This package intentionally contains only:
- `saf_python_sdk.advanced_graph` (Python API)
- Rust core engine via C bindings (`ctypes`)
It does not package the original `langgraph` `stategraph` stack.
## Moved assets
- Original advanced graph design doc: `evolve-extend-langgraph.md`
- Original advanced graph tests: `tests/advanced-graph/`
+127
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@@ -0,0 +1,127 @@
# Evolve/Extend LangGraph with next level of orchestration
## LangGraph Today: A Strong Foundation with Creative Innovation
LangGraph is already an exceptional orchestration framework. It has introduced a number of creative features that no other workflow engine on the market has even attempted.
**First-class streaming.** No workflow engine has ever integrated streaming as seamlessly as LangGraph. Streaming is not an afterthought bolted on top — it is woven into the core execution model, allowing every node, every tool call, and every LLM interaction to emit incremental output naturally.
**Flexible durability modes.** LangGraph defaults to asynchronous execution and supports sync and "exit" modes as well. This is a significant departure from traditional workflow engines, which typically only offer synchronous execution. The ability to choose a durability mode gives developers fine-grained control over the trade-off between persistence guarantees and execution speed.
**Reusable checkpoints.** The checkpoint system allows state to be captured at any point during graph execution and freely replayed, forked, or resumed later. This enables powerful patterns like time-travel debugging, human-in-the-loop approval flows, and long-running conversations that can be picked up exactly where they left off.
**Double texting.** LangGraph natively handles the real-world scenario where a user sends a new message while a previous one is still being processed — a problem most orchestration frameworks simply ignore.
Beyond these innovative features, LangGraph provides solid support for the foundational workflow execution patterns that developers rely on daily. Sequential execution, or loops and conditional branching. Basic parallelism is also well supported: when multiple LLM calls or tool invocations are independent of each other, they can run concurrently to avoid the latency cost of sequential execution, and their results are merged back into the shared state for downstream processing.
LangGraph also offers a simple and intuitive mechanism for human-in-the-loop interactions, allowing a graph to pause execution and wait for user input before continuing.
Combined with the broader LangChain ecosystem, these have made LangGraph a significant success in the market.
## Emerging Gaps: What LangGraph Struggles to Support
As adoption has grown and use cases have become more sophisticated, we have discovered an increasing number of scenarios and design patterns that LangGraph cannot support well today.
**Complex sub-agent coordination.** A main agent often needs to manage multiple sub-agents, but the coordination involved is far more nuanced than simply launching a batch of sub-agents, waiting for all of them to finish, and then moving on. In practice, a main agent may launch a sub-agent, continue doing other work, spawn additional sub-agents later, wait selectively for certain results, retry with a different strategy if one sub-agent fails, or dynamically decide what to do next based on partial results that arrive at unpredictable times.
LangGraph today lacks the coordination primitives to express this. The current parallelism model groups multiple nodes into a single superstep — all of them execute concurrently, but _all_ must complete before the graph can advance to the next step. There is no way for one node to proceed independently while others are still running, and no built-in mechanism for selective waiting, partial result handling, or dynamic task spawning mid-execution.
Sub-agents also cannot simply be modeled as subgraphs, because subgraphs today execute within the same run. They cannot be scaled up independently — if a sub-agent is resource-intensive, there is no straightforward way to run it on a separate machine. Ideally, launching a sub-agent should be(or opt in) as simple as dispatching it for distributed execution across multiple machines.
**Concurrent input and output (e.g. audio agents).** Audio agents also present a particularly clear example of a pattern LangGraph cannot express today. In a voice interaction, speech input and speech output may happen simultaneously — the agent should be able to process a previous utterance, continue receiving new audio input, and produce output all at the same time. These three activities should not be mutually exclusive.
The closest workaround today is double texting, but it has a fundamental flaw: when a new audio input arrives, the previous one is interrupted and canceled rather than being allowed to gracefully complete. The workflow code itself should have the control to decide whether to stop running.
LangGraph is, at its core, a general-purpose workflow engine. Although we focus primarily on agent development, none of the primitives it offers are exclusive to agents or dedicated solely to agentic use cases. Conversely, there is nothing that a general-purpose workflow engine provides that we can safely assume agent development will _never_ need.
The difference is probably only priority. For example, durable timer where a step can sleep for hours, days or months before resuming. Traditional workflow engines — those built for general microservice orchestration(which doesn't need streaming) -- they may need durable timers. In the agent development world today, most agents are still relatively simple. There are not yet many scenarios that require a step to wait for hours or days before proceeding.
## Deriving What's Needed from First Principles
Before jumping to solutions, it is worth stepping back and asking a fundamental question: what is an orchestration engine, and what do users expect it to provide?
At its most fundamental level, a workflow engine's value proposition is making a long-running process execute reliably. If a machine crashes, execution should smoothly fail over to another machine and resume from the last point where it was interrupted — not start over from the beginning. So we can reason about what is needed by asking: what would a developer do if they had to build a long-running process _without_ a workflow engine?
Starting from the simple. A developer could write a simple `main` function — a single-threaded program, just like everyone writes when they first learn to code. It would have `if/else` branches, `for` loops, and maybe it would wait for command-line input. Many early agent use cases look exactly like this: execute a sequence of steps, make decisions along the way, loop when necessary.
But if that machine crashes, you probably do not want the process to start over from scratch. You want it to resume from the last step that completed successfully. And if a step fails, you might want it to retry automatically before giving up.
LangGraph handles this case very well.
There is an important constraint worth calling out explicitly: LangGraph requires the developer to organize their code into **nodes**, which serve as the boundaries at which checkpoints can be taken. This is a constraint shared by every workflow engine — it is simply not feasible to persist a checkpoint after every single line of arbitrary code.
### From Single-Threaded to Concurrent: Where the Model Breaks Down
But as product requirements grow more complex, a single-threaded program is no longer sufficient. The process becomes multi-threaded or multi-process. And in a multi-threaded program, each thread executes independently — when one thread finishes a step and moves on to its next step, it does not need to wait for another thread to finish _its_ current step first.
This is precisely why LangGraph's superstep restriction feels awkward in practice. In the superstep model, all concurrently executing nodes must complete before any of them can advance. But that is not how independent threads work. Each thread should be able to progress at its own pace, checkpoint its own state, and move to its next step without being blocked by unrelated work happening in parallel.
Multiple threads and processes do, however, need to coordinate with each other. In concurrent programming, channels are an essential primitive precisely because they provide a safe, structured way for threads to communicate and synchronize without relying on shared mutable memory — avoiding data races and deadlocks. In some cases, threads may use locking for coordination, but the preferred approach is message passing through channels.
NOTE: "channel" is overloaded term here as it's also an internal term within current LangGraph pregel algorithm.
LangGraph already has a mechanism that is closely related: `interrupt`. A run can be interrupted, and then another run can resume it. If we look at this through the lens of channels, `interrupt` is essentially a **channel with size 0** — a synchronous rendezvous point where one side blocks until the other side is ready.
The natural extension:
1. **Variable-size channels.** The channel buffer size should be configurable — size 0 for synchronous handoff (like `interrupt` today), size N for buffered communication where the sender can proceed without waiting, and unbounded for fully asynchronous fire-and-forget messaging.
2. **Channels across boundaries.** Channels should not be limited to communication between separate runs. Nodes within the same graph should also be able to send and receive through channels — mirroring the way both multi-process communication (between runs) and multi-thread communication (between nodes within a run) work in ordinary concurrent programs.
3. **Node-level blocking, not run-level pausing.** When a node waits on a channel (i.e. `interrupt`), only that node should block — the rest of the graph should continue executing. Today, `interrupt` pauses the entire run. In a concurrent program, when one thread blocks on a channel read, the other threads keep running. The same should be true: an interrupt should suspend the individual node, not halt the whole run.
## Summmary of all extension opportunity
### P1: urgently needed
#### Remove the Superstep Restriction
Today, when multiple nodes execute in parallel, they are grouped into a superstep. All nodes in a superstep must complete before any downstream node can begin. This means that even if `b1` finishes quickly and its successor `b11` is ready to run, it must wait for `b2` to finish first.
With the superstep restriction removed, each parallel branch progresses independently. As soon as a node completes, its downstream successor can begin immediately — regardless of what is happening in other branches.
**Current behavior (superstep model):**
```
Step 1: a
Step 2: b1, b2 ← both must finish before step 3
Step 3: b11, b22 ← both start together
```
Even if `b1` finishes in 1 second and `b2` takes 30 seconds, `b11` cannot start until `b2` is done.
**Proposed behavior (independent branches):**
```
Branch 1: a → b1 → b11 → ...
Branch 2: a → b2 → b22 → ...
```
Each branch advances at its own pace. `b1` finishing triggers `b11` immediately, without waiting for `b2`.
No API change is needed from the user's perspective — the graph definition stays the same. The change is in the execution semantics: the engine no longer forces all parallel nodes to synchronize at each step boundary. Each branch is checkpointed independently, so if `b1 → b11` completes while `b2` is still running, `b11`'s result is already persisted.
This is necessary for the next one -- Light-weight Interrupt: Only Block the Current Node. Because we want to let other nodes continue to run while a node is waiting on something.
#### Light-weight Interrupt -- wait_for API: Only Block the Current Node Until Channel Has Enough Messages
Today, `interrupt` pauses the entire run. Every node stops, and nothing can proceed until the interrupt is resolved externally. This is the right behavior for a simple single-threaded workflow, but it breaks down when multiple branches are executing concurrently — one branch needing input should not freeze all the others.
The proposed change has three parts:
1. **Named channels.** A graph can declare named channels as coordination points. These are distinct from the graph's state — they are message-passing primitives, not shared memory.
2. **`wait_for` blocks only the current node.** When a node calls `wait_for`, it suspends itself and waits for messages on the specified channel. All other nodes in the graph continue executing normally.
3. A channel can be published from both external and internal
The `wait_for` call takes a channel name and optionally a count `N`, meaning "wait until N messages have arrived on this channel before resuming."
**Prototype:**
See [test_sub_agents.py](../libs/langgraph/tests/advanced-graph/test_sub_agents.py)
### P2: likely needed
#### subGraph redesign
#### durable timers
#### more flexiable waiting conditions on interrupts
#### locking on state fields
### P3: future needed or nice to have
#### RPC
+26
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@@ -0,0 +1,26 @@
[build-system]
requires = ["maturin>=1.7,<2"]
build-backend = "maturin"
[project]
name = "saf-python-sdk"
version = "0.1.2"
description = "Standalone advanced graph runtime powered by Rust engine"
readme = "README.md"
requires-python = ">=3.10"
license = "MIT"
authors = [{ name = "LangGraph Contributors" }]
classifiers = [
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3 :: Only",
"Programming Language :: Rust",
"License :: OSI Approved :: MIT License",
"Operating System :: OS Independent",
]
[tool.maturin]
python-source = "python"
module-name = "saf_python_sdk.langgraph_rust_core"
bindings = "pyo3"
features = ["python-bindings"]
@@ -0,0 +1,4 @@
from .types import Command, Send
__all__ = ["Command", "Send"]
@@ -0,0 +1,26 @@
from .state import (
AdvancedStateGraph,
AnyOfCondition,
ChannelCondition,
CompiledGraphEngine,
Context,
GraphRunHandler,
TimerCondition,
any_of,
channel_condition,
timer_condition,
)
__all__ = [
"AdvancedStateGraph",
"CompiledGraphEngine",
"Context",
"GraphRunHandler",
"ChannelCondition",
"TimerCondition",
"AnyOfCondition",
"channel_condition",
"timer_condition",
"any_of",
]
@@ -0,0 +1,573 @@
from __future__ import annotations
import atexit
import asyncio
import inspect
import os
import threading
from collections.abc import Callable, Coroutine, Sequence
from concurrent.futures import ThreadPoolExecutor
from dataclasses import dataclass
from datetime import timedelta
from typing import Any, Generic, TypeVar, cast
from saf_python_sdk.rust_core_cffi import PyRustEngine
from saf_python_sdk.types import Command, Send
StateT = TypeVar("StateT")
@dataclass(frozen=True)
class _ChannelSpec:
typ: Any
@dataclass(frozen=True)
class ChannelCondition:
channel: str
n: int = 1
@dataclass(frozen=True)
class TimerCondition:
seconds: float
@dataclass(frozen=True)
class AnyOfCondition:
conditions: tuple[WaitCondition, ...]
WaitCondition = ChannelCondition | TimerCondition
_EXECUTOR_LOCK = threading.Lock()
_EXECUTOR: ThreadPoolExecutor | None = None
def _advanced_graph_executor() -> ThreadPoolExecutor:
global _EXECUTOR
with _EXECUTOR_LOCK:
if _EXECUTOR is None:
worker_count = int(os.getenv("LANGGRAPH_ADVANCED_GRAPH_PY_THREADS", "256"))
worker_count = max(worker_count, 1)
_EXECUTOR = ThreadPoolExecutor(
max_workers=worker_count,
thread_name_prefix="saf-advanced-py",
)
atexit.register(_shutdown_advanced_graph_executor)
return _EXECUTOR
def _shutdown_advanced_graph_executor() -> None:
global _EXECUTOR
with _EXECUTOR_LOCK:
if _EXECUTOR is not None:
_EXECUTOR.shutdown(wait=False, cancel_futures=False)
_EXECUTOR = None
class WaitRequested(Exception):
def __init__(self, payload: dict[str, Any]) -> None:
super().__init__("wait requested")
self.payload = payload
class AdvancedStateGraph(Generic[StateT]):
"""Experimental in-memory graph engine with async channels."""
def __init__(self, state_schema: type[StateT]) -> None:
self.state_schema = state_schema
self._nodes: dict[str, Callable[..., Any]] = {}
self._async_channels: dict[str, _ChannelSpec] = {}
self._entry_point: str | None = None
self._finish_point: str | None = None
def add_node(
self,
name_or_node: str | Callable[..., Any],
node: Callable[..., Any] | None = None,
) -> str:
if node is None:
if not callable(name_or_node):
raise TypeError("add_node() expects a callable when name is omitted")
node_name = _infer_node_name(name_or_node)
node_fn = name_or_node
else:
if not isinstance(name_or_node, str):
raise TypeError("add_node() expects a string node name")
node_name = name_or_node
node_fn = node
if node_name in self._nodes:
raise ValueError(f"Node `{node_name}` already exists")
self._nodes[node_name] = node_fn
return node_name
def add_async_channel(self, name: str, typ: Any) -> None:
if name in self._async_channels:
raise ValueError(f"Channel `{name}` already exists")
self._async_channels[name] = _ChannelSpec(typ=typ)
def add_entry_node(self, node: Callable[..., Any]) -> str:
node_name = self.add_node(node)
self._entry_point = self._resolve_node_name(node_name)
return node_name
def add_finish_node(self, node: Callable[..., Any]) -> str:
node_name = self.add_node(node)
self._finish_point = self._resolve_node_name(node_name)
return node_name
def _resolve_node_name(self, name_or_node: str | Callable[..., Any]) -> str:
if isinstance(name_or_node, str):
return name_or_node
node_name = _infer_node_name(name_or_node)
if node_name not in self._nodes:
self._nodes[node_name] = name_or_node
return node_name
def compile(self) -> CompiledGraphEngine[StateT]:
if self._entry_point is None:
raise ValueError("Entry point is not set")
if self._entry_point not in self._nodes:
raise ValueError(f"Entry point node `{self._entry_point}` does not exist")
if self._finish_point is not None and self._finish_point not in self._nodes:
raise ValueError(f"Finish point node `{self._finish_point}` does not exist")
return CompiledGraphEngine(
nodes=dict(self._nodes),
async_channels=dict(self._async_channels),
entry_point=self._entry_point,
finish_point=self._finish_point,
)
class CompiledGraphEngine(Generic[StateT]):
"""Executable runtime for `AdvancedStateGraph`."""
def __init__(
self,
*,
nodes: dict[str, Callable[..., Any]],
async_channels: dict[str, _ChannelSpec],
entry_point: str,
finish_point: str | None,
) -> None:
self._nodes = nodes
self._async_channels = async_channels
self._entry_point = entry_point
self._finish_point = finish_point
async def ainvoke(self, initial_state: StateT) -> StateT:
handler = await self.astart(initial_state)
return await handler
async def astart(
self, initial_state: StateT, *, stream_mode: str | None = None
) -> GraphRunHandler[StateT]:
run = _GraphEngineRun(
nodes=self._nodes,
async_channel_specs=self._async_channels,
entry_point=self._entry_point,
finish_point=self._finish_point,
stream_mode=stream_mode,
)
task = asyncio.create_task(run.run(initial_state))
return GraphRunHandler(run=run, task=task)
class Context:
"""Per-run context injected into advanced graph nodes."""
def __init__(self, run: _GraphEngineRun) -> None:
self._run = run
async def wait_for(self, target: WaitCondition | AnyOfCondition) -> Any:
resumed = self._run._consume_resume_event(target)
if resumed is not None:
return resumed
raise WaitRequested(_target_to_suspend_payload(target))
def publish_to_channel(self, channel: str, value: Any) -> None:
self._run.publish_nowait(channel, value)
async def apublish_to_channel(self, channel: str, value: Any) -> None:
await self._run.publish(channel, value)
def send_custom_stream_event(self, value: Any) -> None:
self._run.send_custom_stream_event(value)
class GraphRunHandler(Generic[StateT]):
"""Handle for an active in-memory run."""
def __init__(self, *, run: _GraphEngineRun, task: asyncio.Task[StateT]) -> None:
self._run = run
self._task = task
async def apublish_to_channel(self, channel: str, value: Any) -> None:
if self._task.done():
raise RuntimeError("Run has already completed")
await self._run.publish(channel, value)
async def receive_stream(self) -> Any | None:
while True:
loop = asyncio.get_running_loop()
event = await loop.run_in_executor(
_advanced_graph_executor(),
self._run.receive_stream_sync,
)
if event is not None or self._task.done():
return event
await asyncio.sleep(0.005)
def close_stream(self) -> None:
self._run.close_stream_sync()
async def aresult(self) -> StateT:
return await self._task
def __await__(self) -> Any:
return self._task.__await__()
class _GraphEngineRun:
def __init__(
self,
*,
nodes: dict[str, Callable[..., Any]],
async_channel_specs: dict[str, _ChannelSpec],
entry_point: str,
finish_point: str | None,
stream_mode: str | None,
) -> None:
self._nodes = nodes
self._entry_point = entry_point
self._finish_point = finish_point
self._stream_mode = stream_mode
self._rust_engine = PyRustEngine()
for name in async_channel_specs:
self._rust_engine.add_async_channel(name)
self._tasks: set[asyncio.Task[list[Send]]] = set()
self._finished = False
self._state: Any = None
self._local = threading.local()
self.context = Context(self)
async def run(self, initial_state: StateT) -> StateT:
finish_point = self._finish_point or ""
loop = asyncio.get_running_loop()
result_obj = await loop.run_in_executor(
_advanced_graph_executor(),
self._rust_engine.run_graph_py,
self._entry_point,
finish_point,
initial_state,
self._execute_node_for_rust,
self._stream_mode,
)
self._state = result_obj
return cast(StateT, self._state)
async def publish(self, channel: str, value: Any) -> None:
loop = asyncio.get_running_loop()
await loop.run_in_executor(
_advanced_graph_executor(),
self._publish_sync,
channel,
value,
)
def publish_nowait(self, channel: str, value: Any) -> None:
self._publish_sync(channel, value)
async def wait_for(self, target: WaitCondition | AnyOfCondition) -> Any:
if isinstance(target, ChannelCondition):
value = await self._wait_for_channel_values(target.channel, n=target.n)
return {
"condition": "channel",
"channel": target.channel,
"value": value,
}
if isinstance(target, TimerCondition):
loop = asyncio.get_running_loop()
return await loop.run_in_executor(
_advanced_graph_executor(),
self._rust_engine.wait_timer,
target.seconds,
)
if isinstance(target, AnyOfCondition):
return await self._wait_for_any_of(target)
raise ValueError(f"Unsupported wait condition type: {type(target)!r}")
async def _wait_for_channel_values(self, channel: str, n: int) -> Any:
if n < 1:
raise ValueError("wait_for count `n` must be >= 1")
loop = asyncio.get_running_loop()
event = await loop.run_in_executor(
_advanced_graph_executor(),
self._rust_engine.wait_channel,
channel,
n,
)
return event["value"]
async def _wait_for_any_of(self, condition: AnyOfCondition) -> Any:
if not condition.conditions:
raise ValueError("any_of() requires at least one condition")
payload = {
"conditions": [_condition_to_rust(cond) for cond in condition.conditions]
}
loop = asyncio.get_running_loop()
return await loop.run_in_executor(
_advanced_graph_executor(),
self._rust_engine.wait_any_of_obj,
payload,
)
def _publish_sync(self, channel: str, value: Any) -> None:
self._rust_engine.publish_obj(channel, value)
def send_custom_stream_event(self, value: Any) -> None:
self._rust_engine.send_custom_stream_event_obj(value)
def receive_stream_sync(self) -> Any | None:
return self._rust_engine.receive_stream_obj()
def close_stream_sync(self) -> None:
self._rust_engine.close_stream()
def _execute_node_for_rust(
self, node_name: str, node_input: Any, state: Any
) -> dict[str, Any]:
node_input, resume_event = _unwrap_resume_input(node_input)
self._set_resume_event(resume_event)
if node_name not in self._nodes:
raise ValueError(f"Unknown node `{node_name}`")
node = self._nodes[node_name]
try:
result = _invoke_node(node, self.context, node_input, state)
if inspect.isawaitable(result):
result = self._run_awaitable_in_worker(
cast(Coroutine[Any, Any, Any], result)
)
except WaitRequested as suspend:
return {"suspend": suspend.payload}
finally:
self._set_resume_event(None)
if isinstance(result, Command):
update = result.update
sends = _normalize_goto(result.goto, default_input=node_input)
else:
update = result
sends = _normalize_result_to_sends(result, default_input=node_input)
return {
"update": update,
"sends": [
{"node": _resolve_target_name(send.node), "arg": send.arg}
for send in sends
],
}
def _set_resume_event(self, event: dict[str, Any] | None) -> None:
self._local.resume_event = event
def _consume_resume_event(self, target: WaitCondition | AnyOfCondition) -> Any | None:
event = cast(dict[str, Any] | None, getattr(self._local, "resume_event", None))
if event is None:
return None
self._local.resume_event = None
return event
def _run_awaitable_in_worker(self, awaitable: Coroutine[Any, Any, Any]) -> Any:
# Create and close a dedicated loop per execution to avoid
# interpreter-shutdown warnings from lingering thread-local loops.
return asyncio.run(awaitable)
def _normalize_result_to_sends(result: Any, *, default_input: Any) -> list[Send]:
if result is None:
return []
if isinstance(result, Send):
return [result]
if callable(result):
return [Send(_infer_node_name(result), default_input)]
if isinstance(result, str):
return [Send(result, default_input)]
if isinstance(result, Sequence) and not isinstance(result, (str, bytes)):
sends: list[Send] = []
for item in result:
if isinstance(item, Send):
sends.append(item)
elif callable(item):
sends.append(Send(_infer_node_name(item), default_input))
elif isinstance(item, str):
sends.append(Send(item, default_input))
return sends
return []
def _normalize_goto(goto: Any, *, default_input: Any) -> list[Send]:
if not goto:
return []
if isinstance(goto, Send):
return [goto]
if callable(goto):
return [Send(_infer_node_name(goto), default_input)]
if isinstance(goto, str):
return [Send(goto, default_input)]
if isinstance(goto, Sequence):
sends: list[Send] = []
for item in goto:
if isinstance(item, Send):
sends.append(item)
elif callable(item):
sends.append(Send(_infer_node_name(item), default_input))
elif isinstance(item, str):
sends.append(Send(item, default_input))
return sends
return []
def channel_condition(channel: str, n: int = 1) -> ChannelCondition:
if n < 1:
raise ValueError("channel_condition `n` must be >= 1")
return ChannelCondition(channel=channel, n=n)
def timer_condition(
timeout: float | timedelta | None = None,
*,
seconds: float | None = None,
minutes: float | None = None,
) -> TimerCondition:
if timeout is not None and (seconds is not None or minutes is not None):
raise ValueError(
"Provide either `timeout` or named `seconds`/`minutes`, not both"
)
if isinstance(timeout, timedelta):
resolved_seconds = timeout.total_seconds()
elif isinstance(timeout, (int, float)):
resolved_seconds = float(timeout)
else:
resolved_seconds = 0.0
if seconds is not None:
resolved_seconds += float(seconds)
if minutes is not None:
resolved_seconds += float(minutes) * 60.0
if resolved_seconds <= 0:
raise ValueError("timer_condition must be greater than 0 seconds")
return TimerCondition(seconds=resolved_seconds)
def any_of(*conditions: WaitCondition) -> AnyOfCondition:
if not conditions:
raise ValueError("any_of() requires at least one condition")
return AnyOfCondition(conditions=tuple(conditions))
def _condition_to_rust(condition: WaitCondition) -> dict[str, Any]:
if isinstance(condition, ChannelCondition):
return {"kind": "channel", "channel": condition.channel, "n": condition.n}
if isinstance(condition, TimerCondition):
return {"kind": "timer", "seconds": condition.seconds}
raise TypeError(f"Unsupported condition type: {type(condition)!r}")
def _target_to_suspend_payload(target: WaitCondition | AnyOfCondition) -> dict[str, Any]:
if isinstance(target, AnyOfCondition):
return {
"kind": "any_of",
"any_of": {
"conditions": [_condition_to_rust(cond) for cond in target.conditions]
},
}
return {"kind": "condition", "condition": _condition_to_rust(target)}
def _unwrap_resume_input(node_input: Any) -> tuple[Any, dict[str, Any] | None]:
if not isinstance(node_input, dict):
return node_input, None
if "__lg_resume_arg__" not in node_input or "__lg_resume_event__" not in node_input:
return node_input, None
resume_arg = node_input["__lg_resume_arg__"]
resume_event = node_input["__lg_resume_event__"]
if isinstance(resume_event, dict):
return resume_arg, resume_event
return resume_arg, None
def _infer_node_name(node: Callable[..., Any]) -> str:
node_name = getattr(node, "__name__", "")
if not node_name or node_name == "<lambda>":
raise ValueError("Cannot infer node name from anonymous callable")
return node_name
def _resolve_target_name(target: Any) -> str:
if isinstance(target, str):
return target
if callable(target):
return _infer_node_name(target)
raise ValueError(f"Unsupported node target type: {type(target)!r}")
def _invoke_node(node: Callable[..., Any], ctx: Context, node_input: Any, state: Any) -> Any:
try:
params = list(inspect.signature(node).parameters.values())
except (TypeError, ValueError):
params = []
if not params:
return node()
names = [param.name.lower() for param in params]
has_ctx = [("ctx" in name or "context" in name) for name in names]
has_state = [("state" in name) for name in names]
has_input = [("input" in name) for name in names]
kwargs: dict[str, Any] = {}
unresolved = False
for idx, param in enumerate(params):
if has_ctx[idx]:
kwargs[param.name] = ctx
elif has_state[idx]:
kwargs[param.name] = state
elif has_input[idx]:
kwargs[param.name] = node_input
else:
unresolved = True
if kwargs and not unresolved:
return node(**kwargs)
if len(params) == 1:
if has_ctx[0]:
return node(ctx)
if has_state[0]:
return node(state)
return node(node_input)
if len(params) == 2:
if has_ctx[0] and has_state[1]:
return node(ctx, state)
if has_ctx[0] and has_input[1]:
return node(ctx, node_input)
if has_input[0] and has_state[1]:
return node(node_input, state)
if has_state[0] and has_input[1]:
return node(state, node_input)
if has_state[0]:
return node(state, node_input)
if has_state[1]:
return node(node_input, state)
if has_ctx[0]:
return node(ctx, node_input)
return node(node_input, state)
return node(ctx, node_input, state)
@@ -0,0 +1 @@
@@ -0,0 +1,347 @@
from __future__ import annotations
import ctypes
import dataclasses
import json
import subprocess
from copy import deepcopy
from pathlib import Path
import threading
from typing import Any, Callable, get_args, get_origin
class PyRustEngine:
def __init__(self) -> None:
self._lib = _load_rust_lib()
self._engine = self._lib.rc_engine_new()
if not self._engine:
raise RuntimeError("failed to create rust engine")
def __del__(self) -> None:
engine = getattr(self, "_engine", None)
if engine:
self._lib.rc_engine_free(engine)
self._engine = None
def add_async_channel(self, name: str) -> None:
self._call_status(self._lib.rc_add_async_channel, name.encode())
def publish_obj(self, channel: str, value: Any) -> None:
payload = json.dumps(value, ensure_ascii=False).encode()
self._call_status(self._lib.rc_publish_json, channel.encode(), payload)
def wait_any_of_obj(self, any_of_payload: Any) -> Any:
payload = json.dumps(any_of_payload, ensure_ascii=False).encode()
raw = self._consume_json_ptr(self._lib.rc_wait_any_of_json(self._engine, payload))
if not raw.get("ok"):
raise ValueError(raw.get("error", "rust wait_any_of failed"))
return raw["event"]
def wait_channel(self, channel: str, n: int) -> Any:
return self.wait_any_of_obj({"conditions": [{"kind": "channel", "channel": channel, "n": n}]})
def wait_timer(self, seconds: float) -> Any:
return self.wait_any_of_obj({"conditions": [{"kind": "timer", "seconds": seconds}]})
def start_stream(self, stream_mode: str | None) -> None:
encoded = stream_mode.encode() if stream_mode is not None else None
self._call_status(self._lib.rc_start_stream, encoded)
def receive_stream_obj(self) -> Any | None:
raw = self._consume_json_ptr(self._lib.rc_receive_stream_json(self._engine))
if not raw.get("ok"):
raise ValueError(raw.get("error", "rust receive_stream failed"))
if not raw.get("has_event", False):
return None
return raw.get("event")
def send_custom_stream_event_obj(self, value: Any) -> None:
payload = json.dumps(value, ensure_ascii=False).encode()
self._call_status(self._lib.rc_send_custom_stream_event, payload)
def close_stream(self) -> None:
self._call_status(self._lib.rc_close_stream)
def run_graph_py(
self,
entry_point: str,
finish_point: str,
initial_state: Any,
callback: Callable[[str, Any, Any], dict[str, Any]],
stream_mode: str | None = None,
) -> Any:
shared_state = initial_state
shared_state_lock = threading.Lock()
state_type = type(initial_state)
use_shared_state = dataclasses.is_dataclass(initial_state)
initial_state_json = json.dumps(_to_jsonable(shared_state), ensure_ascii=False).encode()
callback_c = _make_node_callback(
callback,
state_type,
use_shared_state,
shared_state,
shared_state_lock,
)
stream_mode_encoded = stream_mode.encode() if stream_mode is not None else None
out = self._consume_json_ptr(
self._lib.rc_run_graph_json(
self._engine,
entry_point.encode(),
finish_point.encode(),
initial_state_json,
initial_state_json,
stream_mode_encoded,
ctypes.c_ulong(0),
callback_c,
)
)
if not out.get("ok"):
raise ValueError(out.get("error", "rust run_graph failed"))
if use_shared_state:
return shared_state
return _coerce_for_type(out["state"], state_type)
def _call_status(self, func: Any, *args: Any) -> None:
raw = self._consume_json_ptr(func(self._engine, *args))
if not raw.get("ok"):
raise ValueError(raw.get("error", "rust call failed"))
def _consume_json_ptr(self, ptr: ctypes.c_void_p) -> dict[str, Any]:
if not ptr:
raise RuntimeError("rust returned null string pointer")
try:
text = ctypes.cast(ptr, ctypes.c_char_p).value
if text is None:
raise RuntimeError("rust returned empty string pointer")
return json.loads(text.decode())
finally:
self._lib.rc_string_free(ptr)
def _make_node_callback(
callback: Callable[[str, Any, Any], dict[str, Any]],
state_type: type[Any],
use_shared_state: bool,
shared_state: Any,
shared_state_lock: threading.Lock,
) -> ctypes.CFUNCTYPE: # type: ignore[type-arg]
cb_type = ctypes.CFUNCTYPE(
ctypes.c_void_p,
ctypes.c_ulong,
ctypes.c_char_p,
ctypes.c_char_p,
ctypes.c_char_p,
)
libc = ctypes.CDLL(None)
libc.malloc.argtypes = [ctypes.c_size_t]
libc.malloc.restype = ctypes.c_void_p
@cb_type
def _callback(
_user_data: int,
node_ptr: bytes,
arg_ptr: bytes,
state_ptr: bytes,
) -> ctypes.c_void_p:
try:
node = node_ptr.decode()
arg = json.loads(arg_ptr.decode())
if use_shared_state:
with shared_state_lock:
before = deepcopy(_to_jsonable(shared_state))
result = callback(node, arg, shared_state)
state_after_call = shared_state
else:
state_raw = json.loads(state_ptr.decode())
state_snapshot = _coerce_for_type(state_raw, state_type)
before = deepcopy(_to_jsonable(state_snapshot))
result = callback(node, arg, state_snapshot)
state_after_call = state_snapshot
if "suspend" in result:
envelope = {"ok": True, "suspend": result["suspend"]}
else:
update = result.get("update")
if update is not None:
update_json = _to_jsonable(update)
if update_json == before:
update = None
update_json = None
else:
if use_shared_state:
_apply_update_to_state(shared_state, update)
after = _to_jsonable(state_after_call)
if update is None and after != before:
update_json = after
elif update is None:
update_json = None
else:
update_json = _to_jsonable(update)
sends = []
for item in result.get("sends", []):
if not isinstance(item, dict):
continue
sends.append(
{
"node": item.get("node"),
"arg": _to_jsonable(item.get("arg")),
}
)
envelope = {
"ok": True,
"payload": {
"update": update_json,
"sends": sends,
},
}
except Exception as exc: # noqa: BLE001
envelope = {"ok": False, "error": f"python callback failed: {exc}"}
return _malloc_c_string(json.dumps(envelope, ensure_ascii=False).encode(), libc)
return _callback
def _malloc_c_string(payload: bytes, libc: Any) -> ctypes.c_void_p:
size = len(payload) + 1
ptr = libc.malloc(size)
if not ptr:
return ctypes.c_void_p(0)
ctypes.memmove(ptr, payload, len(payload))
ctypes.memset(ctypes.c_void_p(ptr + len(payload)), 0, 1)
return ptr
def _load_rust_lib() -> ctypes.CDLL:
env = Path.cwd()
root = _find_repo_root(env)
rust_core = root / "rust-core"
lib_path = _resolve_lib_path(rust_core)
if not lib_path.exists():
subprocess.run(["cargo", "build"], cwd=rust_core, check=True)
lib = ctypes.CDLL(str(lib_path))
_configure_signatures(lib)
return lib
def _find_repo_root(start: Path) -> Path:
current = start.resolve()
for candidate in [current, *current.parents]:
if (candidate / "rust-core").exists() and (candidate / "saf-python-sdk").exists():
return candidate
here = Path(__file__).resolve()
return here.parents[3]
def _resolve_lib_path(rust_core: Path) -> Path:
if (rust_core / "target" / "debug" / "liblanggraph_rust_core.dylib").exists():
return rust_core / "target" / "debug" / "liblanggraph_rust_core.dylib"
if (rust_core / "target" / "debug" / "liblanggraph_rust_core.so").exists():
return rust_core / "target" / "debug" / "liblanggraph_rust_core.so"
if (rust_core / "target" / "debug" / "langgraph_rust_core.dll").exists():
return rust_core / "target" / "debug" / "langgraph_rust_core.dll"
return rust_core / "target" / "debug" / "liblanggraph_rust_core.dylib"
def _configure_signatures(lib: ctypes.CDLL) -> None:
cb_type = ctypes.CFUNCTYPE(
ctypes.c_void_p,
ctypes.c_ulong,
ctypes.c_char_p,
ctypes.c_char_p,
ctypes.c_char_p,
)
lib.rc_engine_new.argtypes = []
lib.rc_engine_new.restype = ctypes.c_void_p
lib.rc_engine_free.argtypes = [ctypes.c_void_p]
lib.rc_engine_free.restype = None
lib.rc_string_free.argtypes = [ctypes.c_void_p]
lib.rc_string_free.restype = None
lib.rc_add_async_channel.argtypes = [ctypes.c_void_p, ctypes.c_char_p]
lib.rc_add_async_channel.restype = ctypes.c_void_p
lib.rc_publish_json.argtypes = [ctypes.c_void_p, ctypes.c_char_p, ctypes.c_char_p]
lib.rc_publish_json.restype = ctypes.c_void_p
lib.rc_wait_any_of_json.argtypes = [ctypes.c_void_p, ctypes.c_char_p]
lib.rc_wait_any_of_json.restype = ctypes.c_void_p
lib.rc_start_stream.argtypes = [ctypes.c_void_p, ctypes.c_char_p]
lib.rc_start_stream.restype = ctypes.c_void_p
lib.rc_receive_stream_json.argtypes = [ctypes.c_void_p]
lib.rc_receive_stream_json.restype = ctypes.c_void_p
lib.rc_send_custom_stream_event.argtypes = [ctypes.c_void_p, ctypes.c_char_p]
lib.rc_send_custom_stream_event.restype = ctypes.c_void_p
lib.rc_close_stream.argtypes = [ctypes.c_void_p]
lib.rc_close_stream.restype = ctypes.c_void_p
lib.rc_run_graph_json.argtypes = [
ctypes.c_void_p,
ctypes.c_char_p,
ctypes.c_char_p,
ctypes.c_char_p,
ctypes.c_char_p,
ctypes.c_char_p,
ctypes.c_ulong,
cb_type,
]
lib.rc_run_graph_json.restype = ctypes.c_void_p
def _to_jsonable(value: Any) -> Any:
if value is None or isinstance(value, (str, int, float, bool)):
return value
if dataclasses.is_dataclass(value):
return {field.name: _to_jsonable(getattr(value, field.name)) for field in dataclasses.fields(value)}
model_dump = getattr(value, "model_dump", None)
if callable(model_dump):
return _to_jsonable(model_dump())
if isinstance(value, dict):
return {str(k): _to_jsonable(v) for k, v in value.items()}
if isinstance(value, (list, tuple, set)):
return [_to_jsonable(v) for v in value]
return value
def _coerce_for_type(value: Any, typ: Any) -> Any:
if value is None:
return None
origin = get_origin(typ)
args = get_args(typ)
if origin is not None:
if origin in (list, tuple, set):
item_type = args[0] if args else Any
items = [_coerce_for_type(v, item_type) for v in value]
if origin is tuple:
return tuple(items)
if origin is set:
return set(items)
return items
if origin is dict:
value_type = args[1] if len(args) == 2 else Any
return {k: _coerce_for_type(v, value_type) for k, v in value.items()}
if isinstance(typ, type):
if dataclasses.is_dataclass(typ):
kwargs = {}
for field in dataclasses.fields(typ):
kwargs[field.name] = _coerce_for_type(value.get(field.name), field.type)
return typ(**kwargs)
model_validate = getattr(typ, "model_validate", None)
if callable(model_validate):
return model_validate(value)
return value
def _apply_update_to_state(state: Any, update: Any) -> None:
if update is None:
return
if isinstance(state, dict):
if isinstance(update, dict):
state.update(update)
return
if dataclasses.is_dataclass(update):
state.update(_to_jsonable(update))
return
return
if dataclasses.is_dataclass(state):
if dataclasses.is_dataclass(update):
for field in dataclasses.fields(state):
setattr(state, field.name, getattr(update, field.name))
return
if isinstance(update, dict):
for key, val in update.items():
setattr(state, key, val)
@@ -0,0 +1,19 @@
from __future__ import annotations
from dataclasses import dataclass, field
from typing import Any, Generic, TypeVar
N = TypeVar("N")
@dataclass
class Send(Generic[N]):
node: N
arg: Any = None
@dataclass
class Command:
update: Any = None
goto: Any = field(default=None)
@@ -0,0 +1,314 @@
from __future__ import annotations
import asyncio
import os
import time
from typing import Any
# Configure advanced-graph runtime pools for this benchmark run.
os.environ["LANGGRAPH_RUN_POOL_SIZE"] = "10"
os.environ["LANGGRAPH_NODE_POOL_SIZE"] = "1000"
from saf_python_sdk.advanced_graph import (
AdvancedStateGraph,
channel_condition,
timer_condition,
)
from saf_python_sdk.types import Command, Send
from langgraph.graph import END, START, StateGraph
RUNS = 100
MIDDLE_COUNT = 10
SLEEP_SECONDS = 2.0
BLOCKING_SECONDS = 0.1
STATE_BYTES = 10 * 1024
def make_initial_state() -> dict[str, Any]:
return {"payload": "x" * STATE_BYTES, "done": False}
def build_advanced_parallel() -> Any:
graph: AdvancedStateGraph[dict[str, Any]] = AdvancedStateGraph(dict)
done_channel = "__bench_done_channel"
graph.add_async_channel(done_channel, str)
async def start_node(state: dict[str, Any]) -> Command:
_ = state
sends = [Send(f"middle_{i}", None) for i in range(MIDDLE_COUNT)]
sends.append(Send("end_node", None))
return Command(goto=sends)
async def end_node(ctx: Any, state: dict[str, Any]) -> dict[str, Any]:
await ctx.wait_for(channel_condition(done_channel, n=MIDDLE_COUNT))
out = dict(state)
out["done"] = True
return out
graph.add_entry_node(start_node)
for i in range(MIDDLE_COUNT):
async def middle_node(ctx: Any, state: dict[str, Any], idx: int = i) -> None:
_ = idx
_ = state
await ctx.wait_for(timer_condition(seconds=SLEEP_SECONDS))
ctx.publish_to_channel(done_channel, "done")
graph.add_node(f"middle_{i}", middle_node)
graph.add_finish_node(end_node)
return graph.compile()
def build_advanced_sequential() -> Any:
graph: AdvancedStateGraph[dict[str, Any]] = AdvancedStateGraph(dict)
async def start_node(state: dict[str, Any]) -> Command:
_ = state
return Command(goto=Send("middle_0", None))
async def end_node(state: dict[str, Any]) -> dict[str, Any]:
out = dict(state)
out["done"] = True
return out
graph.add_entry_node(start_node)
def make_middle(target: str):
async def middle_node(ctx: Any, state: dict[str, Any]) -> Command:
_ = state
await ctx.wait_for(timer_condition(seconds=SLEEP_SECONDS))
return Command(goto=Send(target, None))
return middle_node
for i in range(MIDDLE_COUNT):
next_name = "end_node" if i == MIDDLE_COUNT - 1 else f"middle_{i+1}"
graph.add_node(f"middle_{i}", make_middle(next_name))
graph.add_finish_node(end_node)
return graph.compile()
def build_stategraph_parallel() -> Any:
graph = StateGraph(dict)
async def start_node(state: dict[str, Any]) -> None:
_ = state
async def end_node(state: dict[str, Any]) -> dict[str, Any]:
out = dict(state)
out["done"] = True
return out
graph.add_node("start_node", start_node)
for i in range(MIDDLE_COUNT):
async def middle_node(state: dict[str, Any], idx: int = i) -> None:
_ = idx
_ = state
await asyncio.sleep(SLEEP_SECONDS)
graph.add_node(f"middle_{i}", middle_node)
graph.add_node("end_node", end_node)
graph.add_edge(START, "start_node")
for i in range(MIDDLE_COUNT):
graph.add_edge("start_node", f"middle_{i}")
graph.add_edge(f"middle_{i}", "end_node")
graph.add_edge("end_node", END)
return graph.compile()
def build_stategraph_sequential() -> Any:
graph = StateGraph(dict)
async def start_node(state: dict[str, Any]) -> None:
_ = state
async def end_node(state: dict[str, Any]) -> dict[str, Any]:
out = dict(state)
out["done"] = True
return out
graph.add_node("start_node", start_node)
for i in range(MIDDLE_COUNT):
async def middle_node(state: dict[str, Any], idx: int = i) -> None:
_ = idx
_ = state
await asyncio.sleep(SLEEP_SECONDS)
graph.add_node(f"middle_{i}", middle_node)
graph.add_node("end_node", end_node)
graph.add_edge(START, "start_node")
graph.add_edge("start_node", "middle_0")
for i in range(MIDDLE_COUNT - 1):
graph.add_edge(f"middle_{i}", f"middle_{i+1}")
graph.add_edge(f"middle_{MIDDLE_COUNT - 1}", "end_node")
graph.add_edge("end_node", END)
return graph.compile()
def build_advanced_parallel_blocking() -> Any:
graph: AdvancedStateGraph[dict[str, Any]] = AdvancedStateGraph(dict)
done_channel = "__bench_done_channel_blocking"
graph.add_async_channel(done_channel, str)
async def start_node(state: dict[str, Any]) -> Command:
_ = state
sends = [Send(f"middle_blocking_{i}", None) for i in range(MIDDLE_COUNT)]
sends.append(Send("end_node_blocking", None))
return Command(goto=sends)
async def end_node_blocking(ctx: Any, state: dict[str, Any]) -> dict[str, Any]:
await ctx.wait_for(channel_condition(done_channel, n=MIDDLE_COUNT))
out = dict(state)
out["done"] = True
return out
graph.add_entry_node(start_node)
for i in range(MIDDLE_COUNT):
async def middle_blocking(
ctx: Any, state: dict[str, Any], idx: int = i
) -> None:
_ = idx
_ = state
time.sleep(BLOCKING_SECONDS)
ctx.publish_to_channel(done_channel, "done")
graph.add_node(f"middle_blocking_{i}", middle_blocking)
graph.add_finish_node(end_node_blocking)
return graph.compile()
def build_advanced_sequential_blocking() -> Any:
graph: AdvancedStateGraph[dict[str, Any]] = AdvancedStateGraph(dict)
async def start_node(state: dict[str, Any]) -> Command:
_ = state
return Command(goto=Send("middle_blocking_seq_0", None))
async def end_node_blocking_seq(state: dict[str, Any]) -> dict[str, Any]:
out = dict(state)
out["done"] = True
return out
graph.add_entry_node(start_node)
def make_middle(target: str):
async def middle_blocking_seq(state: dict[str, Any]) -> Command:
_ = state
time.sleep(BLOCKING_SECONDS)
return Command(goto=Send(target, None))
return middle_blocking_seq
for i in range(MIDDLE_COUNT):
next_name = (
"end_node_blocking_seq"
if i == MIDDLE_COUNT - 1
else f"middle_blocking_seq_{i+1}"
)
graph.add_node(f"middle_blocking_seq_{i}", make_middle(next_name))
graph.add_finish_node(end_node_blocking_seq)
return graph.compile()
def build_stategraph_parallel_blocking() -> Any:
graph = StateGraph(dict)
async def start_node(state: dict[str, Any]) -> None:
_ = state
async def end_node(state: dict[str, Any]) -> dict[str, Any]:
out = dict(state)
out["done"] = True
return out
graph.add_node("start_node", start_node)
for i in range(MIDDLE_COUNT):
async def middle_blocking(state: dict[str, Any], idx: int = i) -> None:
_ = idx
_ = state
time.sleep(BLOCKING_SECONDS)
graph.add_node(f"middle_blocking_{i}", middle_blocking)
graph.add_node("end_node", end_node)
graph.add_edge(START, "start_node")
for i in range(MIDDLE_COUNT):
graph.add_edge("start_node", f"middle_blocking_{i}")
graph.add_edge(f"middle_blocking_{i}", "end_node")
graph.add_edge("end_node", END)
return graph.compile()
def build_stategraph_sequential_blocking() -> Any:
graph = StateGraph(dict)
async def start_node(state: dict[str, Any]) -> None:
_ = state
async def end_node(state: dict[str, Any]) -> dict[str, Any]:
out = dict(state)
out["done"] = True
return out
graph.add_node("start_node", start_node)
for i in range(MIDDLE_COUNT):
async def middle_blocking_seq(state: dict[str, Any], idx: int = i) -> None:
_ = idx
_ = state
time.sleep(BLOCKING_SECONDS)
graph.add_node(f"middle_blocking_seq_{i}", middle_blocking_seq)
graph.add_node("end_node", end_node)
graph.add_edge(START, "start_node")
graph.add_edge("start_node", "middle_blocking_seq_0")
for i in range(MIDDLE_COUNT - 1):
graph.add_edge(
f"middle_blocking_seq_{i}",
f"middle_blocking_seq_{i+1}",
)
graph.add_edge(f"middle_blocking_seq_{MIDDLE_COUNT - 1}", "end_node")
graph.add_edge("end_node", END)
return graph.compile()
async def run_benchmark(name: str, compiled: Any) -> float:
started = time.perf_counter()
tasks = [asyncio.create_task(compiled.ainvoke(make_initial_state())) for _ in range(RUNS)]
results = await asyncio.gather(*tasks)
elapsed = time.perf_counter() - started
if not all(item.get("done") is True for item in results):
raise RuntimeError(f"{name} produced unfinished runs")
return elapsed
async def main() -> None:
suites = [
("advanced-graph-parallel", build_advanced_parallel()),
("advanced-graph-sequential", build_advanced_sequential()),
("state-graph-parallel", build_stategraph_parallel()),
("state-graph-sequential", build_stategraph_sequential()),
("advanced-graph-parallel-blocking", build_advanced_parallel_blocking()),
("advanced-graph-sequential-blocking", build_advanced_sequential_blocking()),
("state-graph-parallel-blocking", build_stategraph_parallel_blocking()),
("state-graph-sequential-blocking", build_stategraph_sequential_blocking()),
]
print(
f"runs={RUNS}, middle_nodes={MIDDLE_COUNT}, sleep={SLEEP_SECONDS}s, "
f"blocking_sleep={BLOCKING_SECONDS}s, state_bytes={STATE_BYTES}"
)
for name, compiled in suites:
elapsed = await run_benchmark(name, compiled)
print(f"{name}: {elapsed:.3f}s")
if __name__ == "__main__":
asyncio.run(main())
@@ -0,0 +1,67 @@
import pytest
from typing_extensions import TypedDict
from saf_python_sdk.advanced_graph import AdvancedStateGraph, Context
from saf_python_sdk.types import Command, Send
pytestmark = pytest.mark.anyio
class PrimitiveState(TypedDict):
counter: int
logs: list[str]
done: str | None
async def test_input_and_state_primitives_are_compatible() -> None:
graph = AdvancedStateGraph(PrimitiveState)
async def start_node(state: PrimitiveState) -> Command:
state["logs"].append(f"start:counter={state['counter']}")
return Command(goto=Send("middle_node", "from_start"))
async def middle_node(ctx: Context, tool_input: str, state: PrimitiveState) -> Command:
state["logs"].append(f"middle:input={tool_input}")
return Command(update=state, goto=Send("finish_node", "from_middle"))
async def finish_node(payload: str, state: PrimitiveState) -> dict[str, object]:
state["logs"].append(f"finish:input={payload}")
return {
"logs": state["logs"],
"counter": state["counter"],
"done": payload,
}
graph.add_entry_node(start_node)
graph.add_node(middle_node)
graph.add_finish_node(finish_node)
result = await graph.compile().ainvoke({"counter": 7, "logs": [], "done": None})
assert result["counter"] == 7
assert result["done"] == "from_middle"
assert result["logs"] == [
"start:counter=7",
"middle:input=from_start",
"finish:input=from_middle",
]
async def test_run_ends_without_finish_node() -> None:
graph = AdvancedStateGraph(PrimitiveState)
async def start_node(state: PrimitiveState) -> Command:
state["logs"].append("start")
return Command(update=state, goto=Send("middle_node", "from_start"))
async def middle_node(input: str, state: PrimitiveState) -> dict[str, object]:
state["logs"].append(f"middle:{input}")
return {"counter": state["counter"] + 1, "logs": state["logs"], "done": "stopped"}
graph.add_entry_node(start_node)
graph.add_node(middle_node)
result = await graph.compile().ainvoke({"counter": 7, "logs": [], "done": None})
assert result["counter"] == 8
assert result["done"] == "stopped"
assert result["logs"] == ["start", "middle:from_start"]
@@ -0,0 +1,56 @@
import os
import subprocess
import sys
def test_run_pool_size_one_still_allows_parallel_runs() -> None:
script = r"""
import asyncio
import time
from typing_extensions import TypedDict
from saf_python_sdk.advanced_graph import AdvancedStateGraph, Context, timer_condition
from saf_python_sdk.types import Command, Send
class RunState(TypedDict):
done: bool
async def wait_node(ctx: Context, _: object, state: RunState) -> Command:
await ctx.wait_for(timer_condition(seconds=0.2))
return Command(goto=Send("finish_node", None), update=state)
async def finish_node(_: object, state: RunState) -> dict[str, bool]:
return {"done": True}
async def main() -> None:
graph = AdvancedStateGraph(RunState)
graph.add_entry_node(wait_node)
graph.add_finish_node(finish_node)
compiled = graph.compile()
started = time.perf_counter()
await asyncio.gather(
compiled.ainvoke({"done": False}),
compiled.ainvoke({"done": False}),
)
elapsed = time.perf_counter() - started
print(f"{elapsed:.6f}")
asyncio.run(main())
"""
env = os.environ.copy()
env["LANGGRAPH_RUN_POOL_SIZE"] = "1"
env.setdefault("LANGGRAPH_NODE_POOL_SIZE", "2")
completed = subprocess.run(
[sys.executable, "-c", script],
env=env,
capture_output=True,
text=True,
check=True,
)
elapsed = float(completed.stdout.strip().splitlines()[-1])
assert elapsed < 0.35, completed.stdout
@@ -0,0 +1,56 @@
import asyncio
import pytest
from typing_extensions import TypedDict
from saf_python_sdk.advanced_graph import AdvancedStateGraph, Context
from saf_python_sdk.types import Command, Send
pytestmark = pytest.mark.anyio
class StreamState(TypedDict):
done: bool
async def test_custom_stream_receive_and_close() -> None:
graph: AdvancedStateGraph[StreamState] = AdvancedStateGraph(StreamState)
async def start_node(ctx: Context, state: StreamState) -> Command:
ctx.send_custom_stream_event({"step": "start", "value": 1})
await asyncio.sleep(0.08)
ctx.send_custom_stream_event({"step": "start", "value": 2})
return Command(update=state, goto=Send("finish_node", None))
async def finish_node(state: StreamState) -> dict[str, bool]:
return {"done": True}
graph.add_entry_node(start_node)
graph.add_finish_node(finish_node)
handler = await graph.compile().astart({"done": False}, stream_mode="custom")
event = await handler.receive_stream()
assert isinstance(event, dict)
assert event["step"] == "start"
assert event["value"] == 1
handler.close_stream()
assert await handler.receive_stream() is None
result = await handler.aresult()
assert result["done"] is True
async def test_only_custom_stream_mode_supported() -> None:
graph: AdvancedStateGraph[StreamState] = AdvancedStateGraph(StreamState)
async def start_node(ctx: Context, state: StreamState) -> Command:
ctx.send_custom_stream_event({"hello": "world"})
return Command(update=state)
graph.add_entry_node(start_node)
handler = await graph.compile().astart({"done": False}, stream_mode="values")
with pytest.raises(Exception, match="only `custom` is supported"):
await handler.aresult()
@@ -0,0 +1,218 @@
import asyncio
import json
from dataclasses import dataclass
from typing import Any, Literal
import pytest
from typing_extensions import TypedDict
from saf_python_sdk.advanced_graph import (
AdvancedStateGraph,
Context,
any_of,
channel_condition,
timer_condition,
)
from langgraph.constants import END, START
from langgraph.graph import StateGraph
from saf_python_sdk.types import Command, Send
pytestmark = pytest.mark.anyio
class MainAgentState(TypedDict):
input: str
output: list[str]
done: str | None
class SubAgentState(TypedDict):
input: str
output: str
@dataclass(frozen=True)
class Decision:
type: Literal["end", "sub_agent", "tool"]
sub_agent: str | None = None
tool: str | None = None
complete: str | None = None
class MockLLM:
def __init__(self) -> None:
self.responses: list[list[Decision]] = []
self._idx = 0
async def ainvoke(self, _: MainAgentState) -> list[Decision]:
if self._idx >= len(self.responses):
return []
response = self.responses[self._idx]
self._idx += 1
return response
def build_sub_agent() -> Any:
# Sub-agent uses the regular/simple StateGraph API.
sub_agent = StateGraph(SubAgentState)
async def research_node(state: SubAgentState) -> dict[str, str]:
# Intentionally slower than timer_condition(seconds=1) to validate timer path.
await asyncio.sleep(5)
return {"output": f"research sub agent completed for: {state['input']}"}
sub_agent.add_node("research_node", research_node)
sub_agent.add_edge(START, "research_node")
sub_agent.add_edge("research_node", END)
return sub_agent.compile()
def build_main_agent(planner: MockLLM, sub_agent: Any) -> Any:
async def llm_node(state: MainAgentState) -> Command:
# Planner decides whether to call a tool, spawn a sub-agent, or finish.
decisions = await planner.ainvoke(state)
sends: list[Send] = []
for decision in decisions:
if decision.type == "end":
# NOTE: this can be simplified further in the future with a dedicated
# complete primitive, instead of routing to a finish node manually.
return Command(
goto=Send(
order_food_node,
decision.complete or "order flow completed",
)
)
if decision.type == "sub_agent" and decision.sub_agent:
sends.append(Send("sub_agent_node", decision.sub_agent))
if decision.type == "tool" and decision.tool:
sends.append(Send("tool_node", decision.tool))
# Keep the main loop responsive: wait for one inbound message and continue.
sends.append(Send("wait_node", None))
return Command(goto=sends)
async def wait_node(ctx: Context, state: MainAgentState) -> Command:
# Lightweight interrupt: only this node blocks for the next relevant signal.
event = await ctx.wait_for(
any_of(
channel_condition("tool_completion_channel"),
channel_condition("subagent_completion_channel"),
channel_condition("user_input_channel"),
timer_condition(seconds=1),
)
)
if event["condition"] == "channel":
channel = event["channel"]
payload = event["value"]
if channel == "tool_completion_channel":
state["output"].append(f"tool: {payload}")
elif channel == "subagent_completion_channel":
state["output"].append(f"sub_agent: {payload}")
elif channel == "user_input_channel":
state["output"].append(f"user_input: {payload}")
# State changed -> ask planner what to do next.
return Command(update=state, goto=Send("llm_node", None))
else:
state["output"].append("timer: no updates yet")
# No meaningful state change -> keep waiting without calling planner.
return Command(update=state, goto=Send("wait_node", None))
async def tool_node(ctx: Context, tool_input: str) -> None:
await asyncio.sleep(0.1)
# Fire-and-forget style completion: publish result to inbox and exit.
# (i.e., just complete without explicitly going to a next node)
ctx.publish_to_channel(
"tool_completion_channel",
f"tool completed for: {tool_input}",
)
async def sub_agent_node(ctx: Context, sub_agent_input: str) -> None:
# Sub-agent remains a regular StateGraph, compiled independently.
sub_agent_output = await sub_agent.ainvoke(
{"input": sub_agent_input, "output": ""}
)
# Same pattern as tool node: publish result and complete current node.
ctx.publish_to_channel(
"subagent_completion_channel",
sub_agent_output["output"],
)
async def order_food_node(input: str, state: MainAgentState) -> dict[str, Any]:
complete_message = input
return {
"done": complete_message,
"output": [*state["output"], f"order_food: {complete_message}"],
}
advanced_flow = AdvancedStateGraph(MainAgentState)
# Default behavior is an unbounded async channel like Rust channel
advanced_flow.add_async_channel("tool_completion_channel", str)
advanced_flow.add_async_channel("subagent_completion_channel", str)
advanced_flow.add_async_channel("user_input_channel", str)
# nodes are the same as in the regular StateGraph API
advanced_flow.add_entry_node(llm_node)
advanced_flow.add_node(wait_node)
advanced_flow.add_node(tool_node)
advanced_flow.add_node(sub_agent_node)
advanced_flow.add_finish_node(order_food_node)
return advanced_flow.compile()
async def test_async_sub_graph() -> None:
llm = MockLLM()
sub_agent = build_sub_agent()
main_agent = build_main_agent(llm, sub_agent)
llm.responses = [
[
# First planner pass triggers one slow sub-agent.
Decision(type="sub_agent", sub_agent="research lunch options"),
Decision(type="tool", tool="slack_tool"),
],
# After user input.
[],
# After tool completion.
[],
# After first sub-agent completion, planner decides to run second research.
[Decision(type="sub_agent", sub_agent="find vegetarian fallback")],
# After second sub-agent completion, planner decides to end.
[Decision(type="end", complete="order submitted")],
]
handler = await main_agent.astart(
{"input": "help me get something for lunch", "output": [], "done": None}
)
# External input can be injected while graph execution is in progress.
await asyncio.sleep(0.01)
await handler.apublish_to_channel("user_input_channel", "No spicy food please")
result = await handler.aresult()
assert result["input"] == "help me get something for lunch"
assert result["done"] == "order submitted"
output = result["output"]
assert output.count("timer: no updates yet") >= 3
assert "user_input: No spicy food please" in output
assert "tool: tool completed for: slack_tool" in output
assert (
"sub_agent: research sub agent completed for: research lunch options" in output
)
assert (
"sub_agent: research sub agent completed for: find vegetarian fallback"
in output
)
assert output[-1] == "order_food: order submitted"
first_sub_idx = output.index(
"sub_agent: research sub agent completed for: research lunch options"
)
second_sub_idx = output.index(
"sub_agent: research sub agent completed for: find vegetarian fallback"
)
order_food_idx = output.index("order_food: order submitted")
assert first_sub_idx < second_sub_idx < order_food_idx
assert llm._idx == len(llm.responses)
print(json.dumps(result, ensure_ascii=False, indent=2))
@@ -0,0 +1,124 @@
import asyncio
from dataclasses import dataclass
import pytest
from pydantic import BaseModel
from typing_extensions import TypedDict
from saf_python_sdk.advanced_graph import AdvancedStateGraph, CompiledGraphEngine
from saf_python_sdk.types import Command, Send
pytestmark = pytest.mark.anyio
@dataclass
class DataClassPayload:
value: int
class PydanticPayload(BaseModel):
value: int
class InnerTypedDict(TypedDict):
flag: bool
n: int
@dataclass
class UpdateElisionState:
x: int
dc: DataClassPayload
model: PydanticPayload
td: InnerTypedDict
obj: dict[str, int]
items: list[int]
def _initial_state() -> UpdateElisionState:
return UpdateElisionState(
x=0,
dc=DataClassPayload(0),
model=PydanticPayload(value=0),
td={"flag": False, "n": 0},
obj={"n": 0},
items=[0],
)
async def test_noop_slow_update_does_not_override_fast_update() -> None:
graph: AdvancedStateGraph[UpdateElisionState] = AdvancedStateGraph(UpdateElisionState)
async def start_node(state: UpdateElisionState) -> Command:
return Command(goto=[Send("fast_node", None), Send("slow_node", None)])
async def fast_node(state: UpdateElisionState) -> UpdateElisionState:
state.x = 1
state.dc.value = 1
state.model.value = 1
state.td["flag"] = True
state.td["n"] = 1
state.obj["n"] = 1
state.items.append(1)
return state
async def slow_node(state: UpdateElisionState) -> UpdateElisionState:
await asyncio.sleep(0.1)
return state
graph.add_entry_node(start_node)
graph.add_node(fast_node)
graph.add_finish_node(slow_node)
compiled: CompiledGraphEngine[UpdateElisionState] = graph.compile()
initial_state: UpdateElisionState = _initial_state()
result: UpdateElisionState = await compiled.ainvoke(initial_state)
assert result.x == 1
assert result.dc == DataClassPayload(1)
assert result.model.value == 1
assert result.td == {"flag": True, "n": 1}
assert result.obj == {"n": 1}
assert result.items == [0, 1]
async def test_changed_slow_update_overrides_fast_update() -> None:
graph: AdvancedStateGraph[UpdateElisionState] = AdvancedStateGraph(UpdateElisionState)
async def start_node(state: UpdateElisionState) -> Command:
return Command(goto=[Send("fast_node", None), Send("slow_node", None)])
async def fast_node(state: UpdateElisionState) -> UpdateElisionState:
state.x = 1
state.dc.value = 1
state.model.value = 1
state.td["flag"] = True
state.td["n"] = 1
state.obj["n"] = 1
state.items.append(1)
return state
async def slow_node(state: UpdateElisionState) -> UpdateElisionState:
await asyncio.sleep(0.1)
state.x = 2
state.dc.value = 2
state.model.value = 2
state.td["flag"] = False
state.td["n"] = 2
state.obj["n"] = 2
state.items.append(2)
return state
graph.add_entry_node(start_node)
graph.add_node(fast_node)
graph.add_finish_node(slow_node)
compiled: CompiledGraphEngine[UpdateElisionState] = graph.compile()
initial_state: UpdateElisionState = _initial_state()
result: UpdateElisionState = await compiled.ainvoke(initial_state)
assert result.x == 2
assert result.dc == DataClassPayload(2)
assert result.model.value == 2
assert result.td == {"flag": False, "n": 2}
assert result.obj == {"n": 2}
assert result.items == [0, 1, 2]
+8
View File
@@ -0,0 +1,8 @@
version = 1
revision = 3
requires-python = ">=3.10"
[[package]]
name = "saf-python-sdk"
version = "0.1.2"
source = { editable = "." }